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Retro Emulators -- Multiman Versions for 4.xx Firmwares * These Emulators are quite old, then again...it doesn't mean they do not run great or can't be used on 4.xx * The Stand-alone emulators are properly resigned from 3.55 to use them on a 4.xx firmware. When using the older ones u will get an error on booting them. Here's fixed ones incase u need. * If u prefer these and like to boot Retro-games from within Multiman or from XMB dash, then this re-release is for u Part 1 Part 2 Part 3 * Package contains: * FCEU-NEXTMULTIMAN * SNES9X-NEXTMULTIMAN * GENESIS-NEXTMULTIMAN * VBA-NEXTMULTIMAN * Retroarch_FBA[0.2.97.26] ***Tested&Working*** Note: * There's an older RetroArch MM release in the packaqe + a default set options_ini for MM. * Do not request any games, Google is ur friend ( ORLY? i doubt...but nothing can't beat the search-engine so yeah....Google it. * All credits to the Original Developers of these sweet Emulators! Note2: * One can arque about emulators btw, which one to use....so with this and ofcourse the Awesome RetroArch each can choose his own favorit. They all run fine on my end, then again i aint that picky Uhm...that's about it, same pass = playstationhax.xyz Have Pfun!
Tutorial: How to build your own PS2Classic PKG for PS4! Step 1 -Get your hands on a PS2 game iso. -Get your hands on the "Fake_PKG_Generator tool" . -Download this modified .dll for rebuilding ps2 classics of the "Fake_PKG_Generator tool" ! (thnx to @DarkElementPL for providing!) -Download this PS2 Classic template! (thnx to @wildcard for sharing!) Step 2 -Replace the original .dll by this modified one! Step 3 -Now get into the PS2 Classic template! -Go to image & replace the dummy "disc01.iso" by your ps2 game iso & rename it back to disc01.iso! Step 4 -Now go to the folder PS2 Classic Template -> sce_sys -Replace icon0.png & pic1.png by your own pictures. Sizo of icon0.png is 1920x1080 & pic1.png is 512x512 (icon0.png will be image you'll see when you boot your game & pic1.png will be the image displayed on the PS4 UI.) -Edit param.sfo with a hex editor. -go to line 0x30 & edit the title ID CUSA21XX to a random number (example: CUSA2199) -go to line 0x65 & make that the content ID matches with line 0x30! -Now edit line 0x5D to the name of your ps2 game. Step 5 -Now build a PKG of it the same way we did in This tutorial. The content ID you'll find here! (not in the "orbis-pub-sfo.exe")!! (Note: build with the same tools but with the modified DLL!!!) Warning!: When building multiple PS2 Classic PKG's make sure the Title ID's (CUSA021XX) are different each time! Otherwise the PS4 will think you have the same game and will install it over the other game! Step 6 -When built install the same way we did in this tutorial! Additional info! Not all games will work, you can add the games you try to the wiki and tell if they work or not. http://www.psdevwiki.com/ps4/PS2_Classics_Emulator_Compatibility_List
I have been working on 8-bit Memoirs for the past 5 years, and now it seems it'll finally be released this December. It is an eBook that'll run on your PS3, PS4 and XB1, because it uses the same technology as Blu-play games: Blu-ray Disc Java. This project will be interesting to anyone who likes to read and has an interest in the old 8-bit consoles and computers from the 80s. If you're that generation yourself, you may find it interesting to recognize scenarios from your own life. And if you're a younger generation, you may find it fun to read about how my generation experienced the beginning of what has now become the modern PC's and gaming-consoles we use today. You use your gamepad to navigate the menu and pages. Usage guide available on the first pages, but it's very straight forward: General: Click left/right to browse pages back and forth in the current text. General: Click up/down to go to previous or next text. PlayStation: Click SQUARE to enter MENU MODE from where you select another text with X. PlayStation: Click SQUARE again in MENU MODE to exit to main menu. PlayStation: While reading a text, click X to show screenshots and illustrations in fullscreen. Xbox One: Click MENU to enter MENU MODE from where you select another text with A. Xbox One: Click MENU again in MENU MODE to exit to main menu. Xbox One: While reading a text, click A to show screenshots and illustrations in fullscreen. 8-bit Memoirs will be available as a free ISO download, so you can burn your own copy. But I will also offer a physical disc release that you can buy if you're too lazy to download and burn yourself - or if you just want to support the project. The book itself contains the equivalent of 250 pages of text, 5 hours of background music, 9 hours of supplemental videos, 100 screenshots and 14 illustrations. Enough entertainment for a while. Early YouTube preview available at http://8bitmemoirs.com/ Will post again when the project is available.