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  1. PKG0_calc_hashes.py by "windsurfer1122" (c) 2018 Calculate hashes for data blocks inside PS3/PSX/PSP/PSV/PSM packages. Goals: Build CMAC and SHA-1/256 hashes of data, just like it is used in the 0x40 digest of PKG0 packages (PS3/PSX/PSP/PSV/PSM) Support of all known package types: PS3/PSX/PSP, PSV/PSM Easy to maintain and no compiler necessary (=interpreter language)
  2. Hi everyone, making a new thread for it as a clean (re)start. So here we got a major improvement in point of compatibility to gameplay recording. * PS3 Games * PSP Games/Minis * PS1 Games * PlayView Some might encounter audio stuttering, you could try to workaround them by switching from high to good quality. While recording Ingame XMB gets switched to some older version, as if you were holding ps-button a little bit longer. The plugin will recognize this and stop recording, so no need to press R3 to stop this time - it will happen automatically as soon as it recognizes it
  3. Hello everyone this is my first thread on PlaystationHax. I'm from France so, sorry if I don't write correctly English. Today I release the whole database I used on my website PSX Times wich contain : Firmware : -Firmware for PS4 (Retail, Recovery, Bêta, Testkit, Devkit) -Firmware for PS3 (OFW CEX, OFW DEX, OFW DECR, CFW (Rebug, ITA, Arch Darknet, Spy, OVERFLOW, Habib and more !), Downgrader for DEX & CEX, AV Tool, Kiosk Update). -Firmware for PS Vita (Retail, Devkit, Testkit). -Firmware for PSP (Retail, CFW, Testing Tool). SDK :
  4. Hey guys ^^ So I am just starting up and a while ago at my facebook page and twitter I was talking about making a CFW of my own, which included Rogero patches and Gameboot, to which I have done! And are currently at very early stages waiting to be updated / customised etc (3.55 is still to be tested as I haven't had any time to really downgrade etc as I am on Rebug 4.82 dex / always way to much project work for college lol) and 4.82 0.01 is currently tested! :) Working I went from 4.81.2 rebug to Xenon 4.82 and back without an issue, Install pkgs worked fine and I think there was no issues (Po
  5. Hey wonderful hax0rz Here's my tweet from earlier about it! So, I have been trying to convert The orange box to PSN pkg or xmb playable state (I want the whole game there as opposed to launching it with webman or anything) I am just wondering if anyone can provide me a definitive way to do so? I got blackscreen upon boot and errors initially when I ☆ check over the xmb Icon, stating sdk self version or something was 10.93000 or something and needed to be 00.00000 (i dont understand much about this stuff but i'm getting there lol) and I resigned them to nodrm and
  6. Hey guys well here it is sorry for the delay live has been keeping me busy i have made a few changes to the PARAM.SFO Editor but here are the basics With Raw View (Raw Button) you can see the SFO's Name and value fields as you would in a SFX and from this screen you can also So at this time you can save ps3/ps4 sfo's ps3 ones might be a bit buggy and the ps3 sfx's might also be a bit buggy but im sure ill sort it in the next version Hope you guys like it let me know if you guys find any other issues with i
  7. https://www.youtube.com/watch?v=48REQJobp7s DEMO VIDEO I don't think this is the best idea to load PS2 games on PS3, but at least it seems working nice on my BC console [CECHA01] To be honest, the best way to load PS2 games on PS3 would be loading it from PS3's internal HDD with webMAN, but this should be an alternative solution who doesn't have enough space in PS3's internal HDD because OPL supports external USB HDD [FAT32] as well as SMB [it's similar to Nethost on COBRA CFW] The latest build of OPL is 0.9.3 and it's available here https://bitbucket.org/ifcaro/open-ps2-lo
  8. "Ukko's Journey" released; the very first "Blu-Play" homebrew game for PS3, PS4 and XB1! Intro "Ukko's Journey" was originally developed as a cellphone game back in 2008-2009 by LuBlu Entertainment. Now here in 2017 the same team has ported the game to Blu-Play, proof-of-concept demonstration to show an example of a what you can do with Blu-Play. Blu-Play games are "small-scale homebrew games coded with Blu-ray Disc Java (BD-J), and which therefore runs on any game-console that comes with a built-in Blu-ray player", which at present time includes PS3, PS4
  9. Demonstrating Java homebrew on the PS3. Ukko's Journey was originally a cellphone game developed by LuBlu Entertainment in 2008-2009. (See www.ukkosjourney.com). In 2017 LuBlu Entertainment is porting the game to BD-J purely as a proof-of-concept project, demonstrating that homebrew for the PS3 + PS4 + Xbox One is possible with Java. Once this project is complete, the game should run on all 3 consoles - from the same disc! Here is a preview video showing the game running on a PS3.
  10. Re-Release: PS3.Proxy.Server.GUI By CF3B5 Right, so Guys I recently made a thread on another forum RE-RELEASING an old tool (pretty ancient tool actually) was designed for the Wii, the PSP, and the PS3 It's a proxy. I managed to gather all of the files including the Extended Edition, and both of the .NET frameworks And it works on PS4on 3.55, right now. at this very moment. I don't know how helpful this is with the skfu proxy tool out and floating about. but i'm trying to be helpful by re-releasing what is probably one of the best tools out there A
  11. Any way i could connect banned vita content manager to banned PS3 maybe through SKFU's proxy or something? I need to have a smaller ARK bubble and found some psp demo pkg's to install but its forcing me to sign in to psn. Anyone have any idea on how i could bypass the sign in? Yes i know i should not have used my cfw PS3 with my real account.... I was playing FFXIV Realm Reborn at the time.
  12. Hi PS3 Scene Users, I know it is a long time past since my last release of PlayStation 3 NAND Flash Tool v2.0, this version can not handle all PS3 NAND dumps sorting algorithms and only some peoples like Judges, BlaKCat, Sonic_BH and maybe others know the right algorithms but they do not share and do this as a paid services. So As i promised all lovely PS3 scene users, I'm glad to announce the release of my new PlayStation 3 Flash Tool v4.0 that implement all PS3 NAND sorting algorithms (by Me Abkarino) & RPS's ECC calculation algorithm (credit goes to RPS for the ECC calculation algorith
  13. Sony has announced that an aqua colored PS Vita will be making its way to the USA. Ever since the PS Vita slim was released the only color that has been available in the US was black, until now. This sexy aqua colored Vita will be a Gamestop exclusive, pre-orders are now available. It will cost $199.99, and be available sometime in November 2015. Source - http://blog.us.playstation.com/2015/08/31/aqua-blue-ps-vita-coming-to-gamestop-this-november-2/
  14. Here I release a simple mod for pes 2016 demo ps3 Great news being most files are the exact same to 2015 it was just about copying things over This release has Pitch Mod, Real Sky HD, Adboards for teams in the mod. *Note Roma has generic serie a and brazil has brasiliero adboards* To Install just simply use the pkg file You must have NPEB90564 Demo Version of PES 2016 You must have CFW or a way of installing pkg files 16/08/15 Password: BlueDiskHaven Game Demo Download Link: http://j.gs/6ONJ dt30 PKG MOD: MEGA: http://j.gs/6OPR Zippyshare: http://j.gs/6OPB It would be great to see more people
  15. from CryptoPlus.Cipher import python_AES, AES import hashlib import sys, os, struct def aes_cmac(erk, input): crypter = AES.new(erk, AES.MODE_CMAC) return crypter.encrypt(input) def get_file_contents(file_path): with open(file_path, 'rb') as in_file: return in_file.read() def indent(message='', level=1, char='\t'): return char * level + message def dump(data, title='', stride=16, indent_level=0): data_length = len(data) stride = min(stride, data_length) num_rows = int(data_length / stride) dump_data = '' if len(title) > 0:
  16. Max size of a command is 11 characters,16 if you count with C:<hash>:Sending a command with 11 chars results in NO OUTPUTSending a command with more than 11 chars results in NG F0000002Please verify if it's the same for ps4. Thanks
  17. Hi all, I found this good news about a very nice project while i'm browsing some scene news site and i want to introduce this great tool for you here, this tool is a new cheating/hacking/real time patching tool like the famous CodeUnique, but the difference is this one is open source. Here is the words from the main developer (Dnawrkshp) behind this project: Download: PKG Source Code Source: PS4News
  18. I created a small prx that injected into the psp_emulator.self process of the playstation 3 is able to log access of the HLE functions. By this we can explore why some games black screen or have problems, even could improve the emu by adding unsupported features. Some games like sweet fuse are even possible to fix, when one presses the screenshot option ingame (circle) which happened to freeze the game completely because sony did not add that it is supposed to return an error on screenshot utility init. Here are some logs and pics, i am currently developing it on 4.46. And here are
  19. Hey what's up everyone? Well I just want to share with you a tool that I created for personal use since I am a Mac user and do not want to use Windows on virtual machines anymore. It is a simple tool to get the IDPS from NOR backup files and outputs it into 2 files: idps.bin and idps.txt. The source code is available on GitHub for those who wanna check out and contribute. Thanks again TheDarkProgramer and Cfwprophet!!! Link: GetIDPS.zip
  20. HEARD FROM xDPx THAT xDPx IS LOOKING TO SELL 1,000 CONSOLE ID'S. OFF OF ALL YLOD PS3'S HE CURRENTLY HAS IN HIS POSSESSION. Help him out?? Not sure how much money he currently needs but it's for a DECH console. EDIT: IS NOT it's not 10k it's 1k can someone fix the title?
  21. Hey guys can anyone tell me a proxy app that works on linux that do the same things as PSX Downloader Help or SKFU's Proxy??? Thanks!!!
  22. hello folks! i have a cech 2004b over here, i dumped the nor-flash 4times(with e3flasher),but when i check i always get this error... the ps3 was on OFW4.70 i've done over 60downgrades,but never had this problem... someone knows if safe to patch & flash back? i can also send you the dump to validate ( only to well known members like mrdutch,greg,lucifr,joonie...) many thnx! see photo
  23. Well if someone knew how to program in powerpc assembly on the cell architecture of PS3 could it have led to something useful? Also can we make our own OS for the ps3 or install something that is closer to the architecture e.g amigaos?
  24. Hello! I started this because I went looking around my (Still not done yes it's been 3 hrs) extracted backup, and I noticed some very weird things. And no, not like "I have found an exploit" but more like WEIRD. Unusual. Things you would not expect on a ps3 hard drive. Like, at all. Anyways, here are my current weird files. 1. An actual PASSPORT. Like, traveling to another country passport. It seems to be for age confirmation, and has different variations with red boxes, which i assume are for OCR.
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