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Hello everyone this is my first thread on PlaystationHax. I'm from France so, sorry if I don't write correctly English. Today I release the whole database I used on my website PSX Times wich contain : Firmware : -Firmware for PS4 (Retail, Recovery, Bêta, Testkit, Devkit) -Firmware for PS3 (OFW CEX, OFW DEX, OFW DECR, CFW (Rebug, ITA, Arch Darknet, Spy, OVERFLOW, Habib and more !), Downgrader for DEX & CEX, AV Tool, Kiosk Update). -Firmware for PS Vita (Retail, Devkit, Testkit). -Firmware for PSP (Retail, CFW, Testing Tool). SDK :
so, after some deliberation with Zer0Tolerance, we decided to release an updated version of the lv2 exploit that my friend released a long time ago. First, some notes: This exploit was patched on 4.40, NOT on 4.45 There isn't just ONE non checked pointer, there are FOUR! they are all 4 now checked in 4.40 /* * lv2 SysCall 670 (0x29E): sys_rsx_context_allocate * @param context_id (OUT): RSX context, E.g. 0x55555555 (in vsh.self) * @param lpar_dma_control (OUT): Control register area. E.g. 0x60100000 (in vsh.self) * @param lpar_driver_info (OUT): RSX data like frequencies
I heard some people has clone their game PSN PS3 collection with clone IDPS 1 Buy PSN game PS3 on console OFW 2 Dump NOR and get IDPS 3 Write IDPS to CFW console 4 Deactivated account on CFW console 5 Profit Anybody here try this method