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Hi all! Welcome to another new TUT! It is important to backup your Nintendo Switch Nand every now and again, or when installing risky home-brew or upgrading or downgrading firmware and such. The reason why is because a backup of your Nand is like taking a snapshot of your switch's state, so if you brick it in the future, or happen to cop supernag (i have a tutorial on getting rid of this on the way by the way!) you can easily restore an old backup and be on your way! There is no hardware required apart from an SD card which is more than 32GB, so i recommend a 64GB sd card! If you are interested in learning how to do this, there is a video below for visual explanation and written TUT below that! Written TUT: Requirements: - 64GB SD card or larger - Switch which can run the tegra exploit and running a CFW (atlas kosmos is recommended as it is made by the same people who make the hekate payload) - A way to push the hekate payload to your switch Step 1: You must ensure you meet the requirements above Step 2: Reboot your switch into the RCM mode Step 3: Push the Hekate Payload Step 4a: If you have kosmos/atlas installed, you can navigate to tools and then backup using the touch screen Step 4b: If you do not have kosmos/atlas installed you will have to use the volume and power buttons to navigate to tools and then backup Step 5: Backup eMMC Boot0 and Boot1 Step 6: Backup eMMC RAW GPP Step 7: When this is complete, you can turn off the switch and eject your SD card. Step 8: Plug the SD card into the PC and you will notice a "Backup" folder on the root Step 9: Place this somewhere safe on your PC Step 10: Profit? That's it folks! Hope you all have fun and safe modding Let me know if you have any questions and i will be more than happy to help!
https://www.sendspace.com/file/tetpgr New release (to help @Joonie with his DECR issue :P) This is a dev_flash from phat decryptor (algo was already on the original ps3hdd_poc but was never adapted to phatties, only to slims) I've encountered a bug that resetted iv while the cycle was run for each sector (which made partial garbage in the initial sector area after the first sector) but that seems to be fixed. The opposite is just as valid (meaning, if you want to encrypt, instead of decrypt, just change the order of operation in the code) Picture:
Hey everybody, I have for sale, 1x Progskeet 1.0 // TSOP56 ZIF connector attached ( done by scott ) for solderless downgrades. It includes some cables, the fat one etc..except a clip for clipless downgrades. The connector is soldered nicely as only a pro can do ^^ Cheers once again for a trusted service Baileyscream Also, Injectus Programmer is included I only ship to Europe, and asking 75 euro for the bunch, 1 sale only! [ Paypal or Banktransfer] Shipping costs incl! I can't make any photo's, due to having an old Samsung and it doesn't incl a camera Ofcourse u can trust this retard, that everything is in working order This post is approved by @GregoryRasputin Thx for looking, and PM me for a good deal Gr, haz3
Hi PS3 Scene Users, I know it is a long time past since my last release of PlayStation 3 NAND Flash Tool v2.0, this version can not handle all PS3 NAND dumps sorting algorithms and only some peoples like Judges, BlaKCat, Sonic_BH and maybe others know the right algorithms but they do not share and do this as a paid services. So As i promised all lovely PS3 scene users, I'm glad to announce the release of my new PlayStation 3 Flash Tool v4.0 that implement all PS3 NAND sorting algorithms (by Me Abkarino) & RPS's ECC calculation algorithm (credit goes to RPS for the ECC calculation algorithm). This tool is a replacement for the famous FlowRebuilder tool for handling PS3 NAND dumps. What is special in my tool, since flowrebuilder could do the same process? The special thing in my tool that it can handle all NAND dump types even that one that Flowrebuilder can not unscramble and make unified dump out of them cause it have some bad blocks in some critical areas that affect FlowRebuilder sorting algorithm. In fact that the bad block does not affect sorting algorithm but Sony had changed the old sorting algorithm used in FlowRebuilder after releasing the new PS3 NAND model CECHG console, by implementing a hard and different sorting algorithms to this model so FlowRebuilder can not be used any more to downgrade this Model. I had finished this version long time ago but i did not released it for some personal reasons that i can not state right now I had done a hard work to finish this tool and discover how PS3 handle such NANDs No more bad block remapping process, No more paying for someone to remap and patch your dump, No more uploading your full RAW dumps that wast your time, bandwidth and of course your money also I'm not the only one that discovered this algorithm, there is some well known devs that do also, but they did not well to share any info/tool to handle this dumps, they do it only as a service. And here is my current build key features: Rewritten from scratch and switched from .NET application to pure QT C++ application for faster and better work .Windows 10 compatible.Auto patch PS3 RAW NAND dumps, to save your time and effort, no need to do manual process again .Unscramble PS3 RAW NAND dumps and make a readable unified dump out of them.Re-scramble a unified PS3 NAND dump and make Two RAW dumps out of it and update its ECC values to be ready for flashing.Extract unified NAND dumps files.Patch a unified NAND dump with integrated 3.55 CFW (FSM) or 4.70 CFW (NoFSM) patches. Also there is some features still in my to-do list that I'll add in feature release so stay tuned here Also I'm so sorry for this long delay before releasing my tool, since my real life and family take all my time also my full time job Finally i would to say thanks for all who supported me, and i want to give a big thanks to my lovely friends and brothers: @Rogero , @Kado, @the1wonder @3absiso, @NiceShot, and our Rebug Team members @evilsperm , @Habib , @Joonie (since i had joined the famous Rebug team also ), and all lovely members in PS3 Scene (You know who you are ). Feel free to report any issue that you may encounter while using my app. Also do not forget to support my by giving me THANKS for this hard job , and since this project take a lot of time and effort if you find it useful for you and helped you to downgrade problematic PS3 NAND console do not forget to donate to my to support me doing feature development for this tools and any other tools that we may need . PayPal account: email@example.com Tool Download link: PlayStation 3 Flash Tool v4.0 Public Release Tool Source Code Download link: PlayStation 3 Flash Tool v4.0 Public Release (Source Code) Best regards, Abkarino