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Found 5 results

  1. Hey wonderful hax0rz Here's my tweet from earlier about it! So, I have been trying to convert The orange box to PSN pkg or xmb playable state (I want the whole game there as opposed to launching it with webman or anything) I am just wondering if anyone can provide me a definitive way to do so? I got blackscreen upon boot and errors initially when I ☆ check over the xmb Icon, stating sdk self version or something was 10.93000 or something and needed to be 00.00000 (i dont understand much about this stuff but i'm getting there lol) and I resigned them to nodrm and
  2. https://www.youtube.com/watch?v=48REQJobp7s DEMO VIDEO I don't think this is the best idea to load PS2 games on PS3, but at least it seems working nice on my BC console [CECHA01] To be honest, the best way to load PS2 games on PS3 would be loading it from PS3's internal HDD with webMAN, but this should be an alternative solution who doesn't have enough space in PS3's internal HDD because OPL supports external USB HDD [FAT32] as well as SMB [it's similar to Nethost on COBRA CFW] The latest build of OPL is 0.9.3 and it's available here https://bitbucket.org/ifcaro/open-ps2-lo
  3. Step 1: Download the package from here or here or for the Brewology link Step 2: Copy the <SEN Enabler v5.9.0 [CEX-DEX].pkg> to your usb of choice or to the package folder on the ps3 Step 3: Install the package from the install package files menu Step 4: Open the package from the xmb, it should be named <GT Academy 2013> Step 5: When the app is open if the update log file is presented then press otherwise when at the main menu, press --> then V to (SEN/PSN Options) to open the sen/options menu Step 6: press for "Enable/Disable SEN access" then once again to spoof to 4.76 (i
  4. Hi there everyone, I've been trying to improve psx playback on COBRA CFW.. aldostools, @sandungas @_NzV_, habib have been very helpful, however, none of us have enough experiences with psx games running on PS3. So I'm kindly asking everyone's opinion about this matter, because with current source I've been developing can only choose one emu for default psx playback for COBRA.. The original COBRA 7 had this patch in basic_plugin.sprx, but commented by default, I was not sure about the dev's intention, but I assumed it was better to keep things as close to the original method that PS3 us
  5. I think there is no point of holding my 1.01 build. Here is an updated version of DARKNET COBRA 4.65 4.65 DARKNET CEX v1.01 [COBRA EDITION] by Joonie Release date 4.65 DARKNET CEX v1.00 - 09/15/2014 DARKNET_COBRA_CEX_4.65_v1.00.PUP 196.0 MB (205,479,952 bytes) MD5 : 53bbf92d0fe5315526702319e6afdc42 4.65 DARKNET CEX v1.01 - 09/24/2014 DARKNET_COBRA_CEX_4.65_v1.01.PUP 202.2 MB (211,991,056 bytes) MD5 : 894018749dc6e2edaadf9a3f27490a74 *Change log* 1. PS2 EMU swap with original files supported [For wireless connectivity on non-bc consoles via
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