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Rancid-o

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  • Joined: 08/25/2014


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  1. Geany http://www.geany.org/
  2. I've only updated the first post with the fix, seems that it resolves all problem also in mode Cobra.. EDIT: Updated the first post with the new and last fix (i hope) to Cfw Ps3ita Cobra 4.65 Dex
  3. That a typo sorry, only ps1 and ps3 are supported
  4. Guys a "small" update.. Fix for Game Disc in Mode Normal (error 0x8001003D) - Install and start new version of CFW Setup (v5.0.1) http://turbobit.net/7r7an04ia1u6.html wait the reboot of console.. - Try games that did not work before NOTE: the procedure must be done only one time If you have not yet installed the CFW you can skip this procedure, the fix has been integrated into the CFW v1.01, find the link at first post. Use one of these Backup Manager - multiMAN v04.66.10: Download! - Game Sonic Manager v3.59.2: Download! - Webman integrato NOTE: Ps3ita Manager does not support this CFW!!!!
  5. Have fun.. Ps3ita Team airart, KyRt, Rancid(o), twingolover, Zz_SACRO_zZ (Grazie Sacro ) OLD UPDATE FEATURES - Switch between COBRA and NORMAL mode ** - Direct access to PSN - Change automatically the console id at boot time * - Spoof to fw 4.70 - webMAN 1.41.16 MOD [ps3ita ed.] integrated (only COBRA mode) *** - System Manager integrated (only NORMAL mode) - Full support to TMAPI, ProDG e CCAPI v2.60 in COBRA and NORMAL mode - RSOD bypass - Ability to perform in-game screenshots - Ability to use the "Remote Play" from any PC - Ability to restore the options "Backup Utility" and "Media Server Connection" * - Support to ReactPSN - Added PSN icon - Added new_core New_core replaced the file sys_init_osd.self, it responsible for initiating the System Manager, change of console id and removal of the stage0 and stage1 if mode NORMAL is active. - The CFW can be installed over OFW/CFW 3.55 DEX and each CFW DEX with spkg check patched (example: PS3ITA 4.50 DEX, PS3ITA COBRA 4.50, PS3ITA 4.55 DEX) SOMES PATCH - Removed ecdsa check from appldr, isoldr, lv1ldr and lv2ldr - Removed "lv2 memory protection" of appldr - Patched lv1 to add support to lv1 peek, lv1 poke and remove Core OS Hash Check - Patched lv2 to add lv2 peek, lv2 poke, lv2_lv1 peek, lv2_lv1 poke and lv2_lv1 call - Patched category_game_tool2.xml to support webman plugin - Patched VSH to add ReactPSN support, ScreenShot InGame and spoof 4.66 - Patched premo_game_plugin and premo_plugin for allow remote play of pc - Patched nas_plugin to allow installation of PKG Retail - Patched np_trophy_plugin and np_trophy_util for avoid error 0x80022D74 and 0x80022D11 - Patched autodownload_plugin and download_plugin to allow installation of games update retail[/box] * CFW SETUP V5 The homebrew CFW Setup allows you to configure the CFW: - Change between COBRA and NORMAL mode - Enable or disable webMAN (only if COBRA mode is active) - Enable or disable System Manager (only if NORMAL mode is active) - Change the fan speed (only if normal mode is active) - Re-enable the options "Backup Utility" and "Media Server Connection" - Change the console id The inserted console id is applied automatically at boot time. - Restore the original console id (EID5) OPTION PRESENT ONLY IF CFW SETUP IS USED ON OTHER CFW PS3ITA - Install or remove the spoof 4.70 on the CFW 4.50 DEX, 4.50 COBRA DEX e 4.55 DEX NOTE For a more detailed description, in the homebrew CFW Setup press the START button on the desired option ** MODE COBRA (enabled of default) Adds many features to the CFW: - Support to PSP, PS1, PS2, PS3 ISO - Network support to PS1 and PS3 ISO - Auto-boot of plugins (sprx) at boot time (ex. webMAN) - Support to HD formatted in NTFS NORMAL If the NORMAL mode is active the CFW acts like a normal CFW DEX and you can use the System Manager. *** WEBMAN webMAN enabled of default. Allows to boot your backup directly from the XMB and automatically regulates the fan speed. Do not recommend it.. but.. if you want that the fan speed is adjusted from ps3 system (syscon), only enter in the webman setup and uncheck "Dynamic fan control" BUGS ISO PS2: the usually infamous wireless pad sync issue on PS3 not backward compatible! - Some (few) original game disk seems does not work in the cobra mode, to solve the problem change the mode to normal.. THANKS! Team Rebug (especially to Joonie), Malin, Estwald, The Three Musketeers, Graf Chokolo, failOverflow, Aldo Vargas (webMan MOD), Deank, Miralatijera, Naehrwert, All testers, thank you very much guys!! BIG THANKS!! Carlo (for having donated us a PS3 Slim and test the CFW) and Pablo (for having donated us a PS3 FAT) Thanks guys!!! Without you we will never have finished the CFW CFW v1.0.2 & CFW SETUP V 5.0.2: Download! PASSWORD: theallacacciatora MD5: f60aa39a031f65a2e0f14f2725cdd64e SRC CODE: Download! source
  6. There is no instant ban.. It' s random.. I only try connect my ps3 to PSN for test.. I stay online to 3 hour and I have not received ban, other people report the same.. Maybe who received the ban instantly was already in the sights of sony.. and received the ban just got back online.. Many people who have been banned use the cheat online and sincerely ? I don't care of these people! But one thing is true.. go online with the spoof is not a good idea! However everyone can do as he wants, he is always been warned of the risk.. I play online only on ps4 and it is wonderful...
  7. I started with this book: http://www.abebooks.com/9780132404167/Program-5th-Edition-Deitel-Paul-0132404168/plp
  8. Hi guys, anyone know how to find the simbols of cellFsOpenDir, cellFsReadDir, cellFsCloseDir, cellFsRmdir in the lv2_kernel ? I need added them to cobra source..
  9. Oh thanks.. i have to try.. Sorry for the OT..
  10. Never heard of it, i obviously missed something.. Can anyone tell me the patch ?? I am trying to understand why the ProDG Target Manager does not work with cobra... Maybe this flag can help me..
  11. Guys, look at payload_460.c... The value in the third pokeq in remove_lv2_memcpy is wrong! static inline void remove_lv2_memcpy() { int n; poke_syscall = 7; for(n = 0; n /* restore syscall */ //remove_new_poke(); pokeq(NEW_POKE_SYSCALL_ADDR, 0xF821FF017C0802A6ULL); pokeq(NEW_POKE_SYSCALL_ADDR + 8, 0xFBC100F0FBE100F8ULL); pokeq(NEW_POKE_SYSCALL_ADDR + 16, 0xEBC2FEB07C7F1B78ULL); //THIS!! pokeq(NEW_POKE_SYSCALL_ADDR + 24, 0x3860032DFBA100E8ULL); usleep(5000); } }[/code] Change it to: [code]pokeq(NEW_POKE_SYSCALL_ADDR + 16, 0xEBC2FE107C7F1B78ULL); Check the value also in the last payload (4.65), maybe is wrong also there..
  12. Hi guys, i'm very happy to be here! Good luck to the new site!
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