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[Release] ONElua v3R0

With this ONELUAV3R0 (interpreter), you can create your own homebrew and applications, introducing and translating your ideas through the built in ONElua and of course native LUA.

I have the happiness, to announce that ONElua has an important update!
With the arrival of version 3.0, comes fairly new, v3.0 features list:
Please use oficial Web for download [IMG]
http://onelua.x10.mx

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+ Ported to be 100% compatible with taiHEN and use the maximum of functions.
+ New Touch Module (separation of the buttons module).
+ New Motion Module (Read Accelerometer, gyroscope).
+ New Console Module (Debug text console).
+ New Thread Module (Handling of threads or processes).
+ New Channel Module (Data connections between threads or processes).
+ New Link Module (Remote File Emulation), used ‘PSP2LINK’ of Bigboss @psxdev.
+ New Theme Module (Management of personalized themes for Livearea).
+ Completely rewritten Sound module, now supports OGG, MP3, WAV, in addition to playing from net sources.
+ Added function buttons.homepopup(), Enable / Disable the PS button to exit a game or app.
+ Added function buttons.portinfo(), Gets information from the control ports on the console.
+ Fixed functions buttons.rumble() and buttons.lbar().
+ Added the ability to scan QR codes with the camera, using the function cam.scanqr().
+ Added the metafunction of converting a color to a number, using color.tonumber().
+ Added 2 new colors in color.loadpalette(), ‘color.shine’ and ‘color.shadow’.
+ Added the game module (Handling applications or Bubbles), Some functions:
|- game.list(), It allows to obtain a list of all the installed games in ux0 and ur0 of your console.
|- game.move(), It allows to move a game or application from ux0 to ur0 or vice versa in the system.
|- game.delete(), Delete a game or application on the system.
|- game.exists(), Lets you check if a game or application exists on the system.
|- game.install() & game.installdir(), Installation of VPK packages, and directories, Now when installing an update of a game the changelog.xml is shown correctly in the game bubble in the Livearea.
+ Added the possibility of render scroll effect, in the screen.print().
+ Fixed the function screen.clip(), now work, and support circle limit.
+ Added the function screen.brightness(), Allows you to get and set the brightness level in the console.
+ Added the function screen.frame(), Allows you to get the current frame that the console is displaying.
+ Added several new functions in the OS module:
|- os.master() Allows you to enable Unsafe mode on the console.
|- os.access() Allows you to know the type of access in the console (Safe or Unsafe).
|- os.taicfgreload() Allows a reload of the file config.txt from the Tai folder (henkaku).
|- os.browser() Allows run the browser.
|- os.newuri() Creates a fast access URI command to an application.
|- os.updatedb(), os.rebuilddb() In order to update or completely rebuild the database (app.db).
+ Updated the internal debugger.
+ Rewritten most code, to be more optimized and fast.

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[Release] ONElua v3R0

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The Winners Of The #GekiHEN Competition Are – #HENkaku

The GekiHEN competition is over and we can reveal the winners

 

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Best Homebrew Game

Project Void

 

Best Utility

Vita Homebrew Browser

 

Best Emulator/Port

ZeldaROTH

 

Best Plugin

RinCheat

 

 

 

 

If you would like to know all the details on how the winners were chosen, check this article at PSX-Place

 

Thank You to all the great developers who entered the competition, all the entries were awesome :)

 

GekiHEN was brought to you by CustomProtocol, PSX-Place, Wololo and PlayStationHaX

 



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The Winners Of The #GekiHEN Competition Are – #HENkaku

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Guide for Vsh and Recovey Menu for eCFW 6.61 Adrenaline 3

IN ITALIAN

Prima di iniziare la guida ricordo che per accedere al VSH MENU di Adrenaline 3 o versioni superiori,basta semplicemente premere il tasto SELECT .Non siamo responsabili di eventuali brick alla vostra console.Le varie modifiche nelle impostazioni e a vostro rischio e pericolo

VSH MENU

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CPU CLOCK XMB Con questa opzione è possibile aumentare la velocità di clock della CPU nella XMB con i seguenti valori:

  • Default
  • 20/10
  • 75/37
  • 100/50
  • 133/66
  • 222/111
  • 266/133
  • 300/150
  • 333/166

CPU CLOCK GAME Con questa opzione è possibile aumentare la velocità di Clock della CPU utile per quei giochi che richiedono molta velocità di calcolo(tipo Soul Reaver).E’ possibile selezionare i valori:

  • Default
  • 20/10
  • 75/37
  • 100/50
  • 133/66
  • 222/111
  • 266/133
  • 300/150
  • 333/166

UMD ISO MODE Da qui è possibile selezionare con quale modalità avviare le UMD ISO

  • Inferno(i driver più utilizzati e compatibili con i firmware 6.61/6.60)
  • M33 Driver (i driver del Team March33 più evoluti rispetto a NP9660)
  • Sony NP9660(i vecchi driver originali della PSP)

SUSPEND DEVICE Permette di attivare la modalità Stand-By della console

RECOVERY MENU Il menu RECOVERY di Adrenaline con ulteriori opzioni come Toggle Usb,configurazioni avanzate,attivazione dei vostri plugin ecc

RESTART VSH Permette di riavviare l’eCFW Adrenaline

EXIT Uscire dal VSH MENU

RECOVERY MENU

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Toggle USB

Toggle USB Attiva la modalità USB per trasferire homebrew,giochi,plugin ecc direttamente sulla scheda SD della PSVITA tramite PC

CONFIGURATION

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Sotto menu di CONFIGURATION

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SKIP Sony logo permette di disattivare e saltare il boot-logo iniziale di avvio di Adrenaline

SKIP Game Boot permette di disattivare e saltare il boot-logo iniziale PSP quando si avvia un gioco

Hide Corrupt icons Nasconde le icone corrotte nella XMB

Hide Mac Adress Nasconde il Mac Adress nelle informazioni di sistema

Autorun program at /PSP/GAME/BOOT/EBOOT.PBP Avvia direttamente all’avvio dell’eCFW il programma nella cartella /PSP/GAME/BOOT/EBOOT.PBP

Umd Mode Permette di selezionare con quale modalità far partire le UMD(ricordo che il lettore UMD non è disponibile su PSVITA)

  • Inferno
  • M33 Driver
  • Sony NP9660

Fake Region Permette di attivare una regione diversa da quella di Default

  • Japan
  • America
  • Europe
  • Korea
  • United Kingdom
  • Mexico
  • Australia/New Zealand
  • East
  • Taiwan
  • Russia
  • China
  • Debug Type I
  • Debug Type II

Hide Dlc in game menu Nasconde i Dlc nel menu in game

Hide PIC0.PNG and PIC1.PNG ingame menu Nasconde le immagini PIC0 e PIC1 nel menu ingame

Use extended colors Permette di utilizzare dei colori estesi

  • Disabled
  • 02g
  • 03g

Use Sony PSP OSK Permette di attivare la tastiera su schermo della PSP (OSK ON-Screen KeyBoard)

Use NODRM Engine Permette di attivare il motore NODRM

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Run program at /PSP/GAME/BOOT/EBOOT.PBP Questa opzione permette di avviare un programma dal percorso PSP/GAME/BOOT/EBOOT.PBP

ADVANCED

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Sottomenu di ADVANCED—–>>>

 

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Advanced configuration Permette di accedere alle configurazioni avanzate

Reset setting Resetta le impostazioni ai valori di default

Sottomenu di Advanced configuration

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Force high memory layout Permette di forzare e di avere la fusione tra la memoria del kernel in uso con quella dell’utente(Sblocca la memoria nei giochi PSP/HOMEBREW)

Execute BOOT.BIN in UMD/ISO Permette di Eseguire il BOOT.BIN in UMD/ISO

XMB Plugins Attiva e disattiva i plugin nella XMB

GAME Plugins Attiva e disattiva i plugin nel gioco

POPS Plugins Attiva e disattiva i plugin POPS

CPU SPEED

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Sottomenu CPU SPEED

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Speed in XMB Permette di aumentare la velocità/frequenza nella XMB

  • Default
  • 20/10
  • 75/37
  • 100/50
  • 133/66
  • 222/111
  • 266/133
  • 300/150
  • 333/166

Speed in UMD/ISO Permette di aumentare la velocità/frequenza nelle ISO o UMD

  • Default
  • 20/10
  • 75/37
  • 100/50
  • 133/66
  • 222/111
  • 266/133
  • 300/150
  • 333/166

PLUGINS

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Permette di avere un plugin manager dove poter abilitare/disattivare i plugin (si sconsiglia di utilizzare i plugin PSP su PSVITA).I plugin non sono inclusi nel Recovery Menu e devono essere aggiunti dall’utente.

 

REGISTRY HACKS

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Sottomenu Registry hacks

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Button Assign (currently: X is Enter) Permette di modificare il tasto Enter da X a O o viceversa

Activate WMA Attiva o disattiva i file WMA

Activate Flash Player Attiva o disattiva il Flash Player

CREDITI

Si ringrazia lo sviluppatore Theflow per Adrenaline 3,tutti gli sviluppatori PSP/PSVITA e il sito gamesandconsoles.org



Visit the forum for more help:
Guide for Vsh and Recovey Menu for eCFW 6.61 Adrenaline 3

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[Released] #Adrenaline v3 – #HENkaku – Project Goes Open Source – PS Vita

#Adrenaline v3 – #HENkaku – Project Goes Open Source

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TheFlow ha released version 3 of Adrenaline and has also made it open source:

 

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Quote

– 6.61 Adrenaline –
  A software that transforms your PS Vita into a two-in-one device
  
– Donation –
  If you wish to donate me some money, I’d really appreciate. But just don’t write thanks for PSP piracy xD
  Link: goo.gl/uAIPIY
  
– What is Adrenaline? –
  Adrenaline is a software that modifies the official PSP Emulator using taiHEN CFW framework
  to make it run a PSP 6.61 custom firmware. Thanks to the power of taiHEN, Adrenaline can
  inject custom code into the IPL which allows unsigned code to run at boottime.
  
– IMPORTANT NOTE –
  For 6.61 Adrenaline-2 or higher, you must put Adrenaline files to ‘ux0:adrenaline’ instead of ‘ux0:pspemu/adrenaline’.
  
– Changelog v3 –
  – Added ability to launch PS1 games from XMB and play them with full sound.
  – Added ability to save and load states using the ‘States’ tab in the Adrenaline menu.
  – Added possiblity to connect USB in XMB and added ‘Toggle USB‘ option to recovery menu.
  – Added ability to return to livearea by double tapping the PS button.
  – Added Adrenaline startup image designed by Freakler.
  – Added option to force high memory layout. For ‘The Elder Scrolls Travels: Oblivion’ Demo.
  – Added option to execute ‘BOOT.BIN’ in UMD/ISO. For ‘Saints Row: Undercover’ Demo.
  – Added correct enter and cancel buttons assignment.
  – Fixed volatile memory allocation bug that made ‘Star Wars: The Force Unleashed’,
    ‘Tony Hawk’s Project 8’ and maybe more games crashing.
  – Fixed bug that was introduced in v2 which caused some games to crashed at PMF sequences.
  – Fixed NoDrm engine bug where fan translated games couldn’t load PGD decrypted files.
  – Fixed msfs directory filter bug that caused some games not to recognize savedatas.
  – Fixed compatiblity of base games, any game should now be able to use Adrenaline to the fullest.

 

 

 


 



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[Released] #Adrenaline v3 – #HENkaku – Project Goes Open Source – PS Vita

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Upcoming Features For #Adrenaline v3 – #HENkaku

TheFlow has released a change-log for version three of Adrenaline which is due to be released next week:

 

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Quote

 

– Changelog v3 –

  – Added ability to launch PS1 games from XMB and play them with full sound.

  – Added ability to save and load states using the ‘States’ tab in the Adrenaline menu.

  – Added possiblity to connect USB in XMB and added ‘Toggle USB‘ option to recovery menu.

  – Added ability to return to livearea by double tapping the PS button.

  – Added Adrenaline startup image designed by Freakler.

  – Added option to force high memory layout. For ‘The Elder Scrolls Travels: Oblivion’ Demo.

  – Added option to execute ‘BOOT.BIN’ in UMD/ISO. For ‘Saints Row: Undercover’ Demo.

  – Added correct enter and cancel buttons assignment.

  – Fixed volatile memory allocation bug that made ‘Star Wars: The Force Unleashed’,

    ‘Tony Hawk’s Project 8’ and maybe more games crashing.

  – Fixed bug that was introduced in v2 which caused some games to crashed at PMF sequences.

  – Fixed NoDrm engine bug where fan translated games couldn’t load PGD decrypted files.

  – Fixed msfs directory filter bug that caused some games not to recognize savedatas.

  – Fixed compatiblity of base games, any game should now be able to use Adrenaline to the fullest.

 

 

Source

Donate to TheFlow

 

 

 



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Upcoming Features For #Adrenaline v3 – #HENkaku

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Easter Flash Sale On US PSN – Ends Monday 17th

 

The US PlayStation Store is holding an Easter Weekend Flash Sale, with many awesome games for all three main consoles for sale at up to 70% off, here is a sample of the 137 titles they have on offer:

 

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You can view all the offers by visiting this link

 

 

If you live in UK or Europe, you can grab some PSN credit here from Amazon:

$10 PS Store Credit

$20 PS Store Credit

$50 PS Store Credit

 

 

 

 



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Easter Flash Sale On US PSN – Ends Monday 17th

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[Released] #PS4ME (PS4 Memory Editor) By @j0lama – PS4

#PS4ME (PS4 Memory Editor) By @j0lama

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j0lama has released PS4ME which is a PS4 Memory Editor, here is some information from the source:

 

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Quote

 

PS4ME.dll is a Windows library with all the necessary functions to be able to link to a PS4 (Version 1.76 for now) and to be able to read / write process memory. 
For now it only has the following functions: 

– SendPayload (string IP, String payloadPath) : Allows you to send a payload to a certain IP through port 9023 so that it can be executed by the cTurt PS4 Playground. 

– Connect (string ip) : Connects to the PS4 with the specified IP. 

– Disconnect () : Disconnects from the PS4

– string [] getProcesses () : Gets an array of processes that are currently running on the PS4

– string AttachProcess (string ProcessName) : Link to a given process returning an error message in case of failure. 

– byte [] dumpMemory (string Offset, string size) : Performs a memory dump of the specified size and starts in the memory address specified by the offset returning the byte array. 

– writeMemory (string Offset, String value) : Write in the memory address specified by Offset a byte specified by value. 

– string readMemory (String Offset) : Returns the read byte of the memory location specified by Offset. 

 

 


 



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[Released] #PS4ME (PS4 Memory Editor) By @j0lama – PS4

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[Released] Vita HomeBrew Browser 0.8

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Developer devnoname120 has announced Vita HomeBrew Browser v0.8. In case you don’t know the application yet, it is a homebrew store for the PS Vita. You can easily download, install and launch all homebrews listed on the VitaDB hosted by Rinnegatamante.

Changelog:

  • Extra data for homebrews is now supported
  • Installation progress is now more fluid
  • New download dialog graphics
  • Open button to open already-installed homebrews
  • Precise error displaying if installation fails
  • Selection highlighter now blinks
  • API now uses SSL for more security
  • Fixed problem when installing vhbb from itself
  • Many more improvements and fixes

Download:

Source

Source 2

Visit the forum for more help:
[Released] Vita HomeBrew Browser 0.8