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  1. 9 points
    The PS4 scene has been filled with awesomeness, well at least for those of you on firmware 4.05, sadly i am not on that firmware myself, so this will be the first F.A.Q that i write without owning a hacked version of the console i am writing about, i will attempt to help you in the best way i can: Q.) My PS4 is on a firmware below 4.05, how do i update to the correct firmware? A.) You will need to download the correct Firmware here You can check the MD5 of any 4.05 firmware you download, by downloading this software which does not require an install: http://www.winmd5.com/ Or use this online tool: http://onlinemd5.com/ The MD5 for firmware 4.05 is 203C76C97F7BE5B881DD0C77C8EDF385 Once you have the above firmware downloaded, rename it PS4UPDATE.PUP Grab a USB Thumb Drive, format it to Fat32, on the root of the drive, create a folder called PS4 and inside that folder create another folder called UPDATE, then put the firmware inside the UPDATE Folder, it should look like this Root>PS4>UPDATE>PS4UPDATE.PUP If you need more help with installing firmware 4.05, you can view a detailed explanation on @wololo's blog here: http://wololo.net/2017/12/28/update-ps4-firmware-4-05-firmware/ Q.) My PS4 is on a firmware below 4.55, how do i update to the correct firmware? A.) The same as above applies, but of course you will need the correct firmware, which you can find here MD5 = 9c85ce3a255719d56f2aa07f4be22f02 Once you have the above firmware downloaded, rename it PS4UPDATE.PUP Grab a USB Thumb Drive, format it to Fat32, on the root of the drive, create a folder called PS4 and inside that folder create another folder called UPDATE, then put the firmware inside the UPDATE Folder, it should look like this Root>PS4>UPDATE>PS4UPDATE.PUP Q.) My PS4 is on Firmware 4.05, how do i install the hack/jailbreak? A.) You will need to visit a site that host's the exploit, such as this one: https://www.consolehax.com/playground-4-05/ You will need to run this each time you boot your PS4, as it is not permanent. For some people using a site such as the one above will not work, so you will have to self host as in have the files on your home computer and run a server from there, you can view this tutorial by @Thibobo https://playstationhax.xyz/forums/topic/4140-how-to-run-the-ps4-405-kernel-exploit-for-the-first-time/ If you do not have a computer, you can use your Android phone, just download this APK: https://www.playstationscenefiles.com/resources/android-app-to-host-ps4-exploit-and-payload-4-05-hen.113/ If you have a Raspberry Pi, you can use this method: https://playstationhax.xyz/forums/topic/4305-released-pixploithost-by-c0d3m4st4-ps4/ Q.) My PS4 is on Firmware 4.55, how do i install the hack/jailbreak? A.) 4.55 online PlayGround https://www.consolehax.com/playground-4-55/ Q.) How do i run backups? A.) You will need to dump your game and build it as a PKG, you can find out how by visiting this tutorial by @ConsoleHax https://playstationhax.xyz/forums/topic/4279-tutorial-the-quickest-method-to-dump-your-ps4-game-and-build-pkg/ You can of course find PKG's in certain naughty places, but i am not going to help you with that, because piracy isn't great and also because i don't want to be responsible for Sony crying and getting butt hurt. Q.) Some games require firmware past 4.05, how will i know which games i cannot play if i stay on this firmware? A.) Check this link from Reddit which has the minimum firmware requirements for a game: https://www.reddit.com/r/ps4homebrew/comments/5hms2v/minimum_firmware_versions_for_new_games/ Q.) Apart from PS4 backups, is it possible to run any games by other PlayStation consoles? A.) At the moment it is only possible to run PS2 backups, not sure PS3 backups will ever happen, but PS1 backups will be possible at some stage. Q.) How do i run PS2 Backups? A.) You need to grab a PS2 game, turn it into an ISO, then turn it into a PKG, it is a lot easier than it sounds and you can find a detailed explanation here thanks to @Thibobo https://playstationhax.xyz/forums/topic/4271-how-to-build-your-own-ps2classic-pkgs-for-ps4/ You can also view a video tutorial here, thanks to @DarkElementPL https://playstationhax.xyz/forums/topic/4273-video-tutorial-how-to-create-fake-ps2-pkgs-for-ps4hen/ Q.) Do ALL PS2 games work? A.) There have only been a small amount tested, at the time of creating this thread 232 games have been tested and only 81 of those are fully playable, 34 have minor issues and 51 are official PS2 classics that you can download from the PS Store, to see the growing list of games, visit the PS4 Dev Wiki here: http://www.psdevwiki.com/ps4/PS2_Classics_Emulator_Compatibility_List Q.) Is there any homebrew? A.) Unfortunately no there is not, developers are either too lazy, don't care about developing for PS4 or do not want to use the official PS4 SDK, some of this is understandable as the 4.05 exploit is limited to consoles on 4.05, the latest firmware is 5.05, so finding a console second hand on 4.05 at a reasonable price will be practically impossible and the chances of finding a brand new console on 4.05 is just as hard, but saying that, there is a small amount of PS2 homebrew that can be run on the PS4, which is just how homebrew started on the PS3. Q.) So what else can i do apart from playing "backed up" PS4 and PS2 games? A.) There are a few things that you can do which can add to the fun of using a hacked PS4, such as: Custom Themes Sony released a Theme Creator for the PS3, but they have not done the same with the PS4, which means you are stuck with the ones on the PS Store and some of them suck ass, luckily for those of you on firmware 4.05, you can create and install your own custom themes, which is made super easy thanks to glänheit: https://playstationhax.xyz/forums/topic/4278-released-ps4-theme-editor-v012-by-glanheit_st-ps4/ Debug Settings This is pretty self explanatory, you can enable some Debug Settings, @zapptheman has provided this awesome tutorial to help you: https://playstationhax.xyz/forums/topic/4156-tutorial-advanced-★debug-settings-for-ps4-on-405/ You can follow this guide if you are Italian: https://www.gamesandconsoles.org/forum/threads/tutorial-installare-debug-mode-su-ps4-con-fw-4-05-jb.2/ Install Linux This is probably the most exciting feature of having a hacked PS4, you can view this guide in order to install Linux on your PS4: https://playstationhax.xyz/forums/topic/4214-tutorial-team-fail0verflows-fedora-distro-on-firmware-405-via-markus95/ For live help, check this link: https://playstationhax.xyz/forums/topic/4253-live-playstation-scene-help-ps4-ps3-psvita-henkaku-ps3xploit-ps4hen/
  2. 9 points
    Tutorial: Running the 4.05 kernelexploit & injecting our first payload! (In this tutorial i'll show you how to localy host & run the kernelexploit without having to go through the manuals for 25times...) Requirements: Preparing your Playstation 4 console: Preparing your Computer: Step 1: Now go to your PS4 and Set up an internet connection by simply changing the primary DNS with your Computer's IP as your primary DNS. Secondary DNS should be blank (0.0.0.0) & test your connection. Go to the user's guide and launch it You should now see something like this in your CMD screen: And something like this on your PS4 (depending what language you use.) : Step 2: On your PC, go to C:/Xampp/htdocs/and create the corresponding folders to have the same path Like just displayed on the PS4. (this path is different for everyone because of the language you are using.) For example mine is: C:\xampp\htdocs\document\nl Now extract the Webkit + Kernel exploit to a normal folder and rename it to "ps4". Place the "ps4" folder into your folder so the path matches. For me the path now is C:\xampp\htdocs\document\nl\ps4 Step 3: Now go back to your Playstation 4 and launch the user's manual again! If you followed everything you should now see a screen telling that the kernel exploit ran succesful! Step 4: Don't close the manual just yet! We will now send a payload to your Playstation 4 to enable the debug settings. Run Netcat GUI -> enter the IP of you ps4 -> change port from 9023 to 9020 -> select the debug_settings.bin file & click "inject payload". Now click the PS button on your controller to exit to the PS4 UI , now go into settings and scroll to the lower bottom you should now be prompted with the debug settings. Step 5 (extra): In this extra step we will now permanently enable the normal web browser so we don't have to do all this again everytime. Now go back to the user's manual you should now see this screen: Now we need to inject the enableWebBrowser405.bin payload just the same way like we injected debug settings payload. Once injected exit the user's manual by clicking the PS button on your controller & now you can access the normal web browser and use this to run the exploit in the future! (then just go to "your pc's ip"/document/nl/ps4) or other location where the ps4 folder is stored it doesn't matter anymore now. Have fun!!
  3. 8 points
    Hi Guys Here is another release this will convert ps2 iso's into ps4 pkg's Simply give it a ps2 iso then give it a Content ID ( Must be in format TTTTNNNN) T = Text N = Number and give it a title enjoy and keep it retro Download Special Thanks to @cfwprophet and @wildcard for there help in supplying info to get this project done edit Hey guys here is version 0.2 as well this small fix will allow you to create pkg now it will teach me to make a last minute change before a release @GregoryRasputin give it a try bud Download v0.2
  4. 7 points
    ESP8266 Xploit Host v2.6 By @c0d3m4st4 View File Download ESP8266XploitHost 2.81b Donations If you enjoy my work consider donating for future updates or testing new boards. You can do it here: https://ko-fi.com/E1E0BN94 Thanks in advance Default settings --------------------------------------------------------------------------------------------------------- This is for those who don't like reading manuals (or simply can't read). But i won't answer to anymore questions about anything in the manual, if you don't wanna read, i don't wanna answer. IP: 13.37.13.37 AP: ESP8266XploitHost Password AP: ps4xploit (you can change it from the tools menu for your phone/PC) FTP user: ps4xploit FTP password: ps4xploit (if you change the AP password, this one will change too, it is the same for both AP and FTP). FTP Port: 21 --------------------------------------------------------------------------------------------------------- What's new -17/07/2018- ESP8266XploitHost 2.81b - MANUAL IN THIS PAGE NOT YET UPDATED. WILL DO SHORTLY. THE INCLUDED ONE IN THE DOWNLOAD IS UPDATED THO. Added a modified version of xvortex HEN 1.7 (i removed the update blocker, and it seems to fix all the shutdowns, at least in my case. This version is a beta (i rewrote a lot of code to handle the streaming of the files ina better way), so let me know if you have any issues with it and if so, i'll replace it with the original one in a future not beta version. Added ReActPSPlus and updated stooged's payloads. You can now change AP name from the phone/PC tools menu. SD support finished. You can now upload your own payloads in HTML+JS format and launch it from there if you added a SD module. Read the manual for instructions about how to add references to external files. Binary payload files must be placed in \PS4\bin directory in the SD card (or uploaded to the flash if they fit - NO! GTA MODS WON'T FIT IN FLASH, SO DON'T EVEN TRY IT OR YOU WILL PROBABLY GET IT CORRUPTED). The binary payload sender tool now will list binary paylaods stored in flash and SD. You can store big binary payload files in SD as flash is almost full now. Added WiiU support for firmwares 5.5x. Just conenct to the ESP and browse to any address like http://local.host and you will get redirected to your FW version exploit page. Modified the offline installer so now, everytime you burn a new version of the host, it will autoupdate without having to delete the browser cache, first time you open the host main menu. -19/06/2018- ESP8266XploitHost 2.71 Bugfix release for 4.05 and 4.55 offline installers (no need to update if you are on 5.05, 2.7 is good for you) For 4.55 you will need to build an ethernet loopback plug or the exploits won't work. Check the included guide for details. Thanks to @wa7Ly for testing this. This is the last version with support for 4.05 -13/06/2018- ESP8266XploitHost 2.7 Updated AppToUSB and DBSGBackup to latest version Added Stooged's Enable VR Added binary loader Included PS4 Cheater, reactPSPlus and UNReacPSPlus as binary payloads to be sent with the payload sender to the binary loader from the PC/phone tools menu. Fixed 4.55 xvortex HEN Added offline installers for all FW versions (only tested in 5.05, please report any problem with other versions). Works from the user's guide too. All options that do not make sense without a network connection have been removed in offline mode. -31/05/2018- ESP8266XploitHost 2.6 Added xvortex HEN 1.6 Removed update blocker (xvortex HEN already includes it) Added Stooged App2USB v1 and DB-SG Backup v1 (these shuts down my console randomly). Didn't test App2USB, no spare USB drive atm. Consoles on FW 5.07 are redirected to the 5.05 menu since it seems everything works for those (previously they were ignored) -29/05/2018- ESP8266XploitHost 2.5 Fixed typo that prevented from choosing Mira in the direct boot HEN menu in the PC/phone tools menu. Added xvortex HEN 1.5 payload (HEN only, no Mira) -29/05/2018- ESP8266XploitHost 2.4 Added LightningMods update blocker (run ONCE, then reboot the console). Fixed a few bugs that prevented Mira from loading correctly. Now i get 100% success on a slim console. A couple memory errors are NORMAL. -28/05/2018- ESP8266XploitHost 2.3 Support for FW 5.05 Night mode (negative theme). Switch between themes with R2 or L2. Selected thems will be preserved, so next time you open the host, the last one used will be applied. IP of the client device opening the tools menu in your phone or PC won't be shown in the clients list in the binary payload sender tool. You will only see your PS4 IP now (if you share the host with different consoles at the same time, all will be show tho). -25/05/2018- ESP8266XploitHost 2.2 Few visible changes in this version: Aded fixed version o xvortex dumper New menu option in the Tools menu for your phone where you can set the AP password if you don't want to use the default one. -04/05/2018- ESP8266XploitHost 2.1 Added xvortex HEN v1 for those having problems with latest version (after lots of testing, seems FAT consoles do not work well with v2). Added preliminary SD card support (4.55 only). Not yet finished and i'll be busy until the end of the month, so only there for those who decided to add the SD card module, can test it. To test it, just copy the “options.txt” file included to the root of the SD card. It will just show a test menu, don't expect anything fancy, only there so you can test your module is correctly connected. For instructions to add an SD module, refer to section “Adding an SD module” in this manual. If you didn't add the SD module, don't worry, all basic functionality will be kept in flash, so SD module won't be mandatory. -20/04/2018- ESP8266XploitHost 2.0b2 Fixed 4.05 scroll issue with R1/L1 and reorganized menu. Replaced Enable VR with HEN+VR in 4.05 Fixed stupid mistake with 4.05 xvortex payloads. Updated HEN+VR to v2 in 4.55 -15/04/2018- ESP8266XploitHost 2.0b1 Added Holy Grail payload after many requests. Lots of not enough memory errors, but some say they don't get the issues they have with xvortex HEN. Moved all HEN payloads launchers to the first position of the list. On PS4, you can use R1 and L1 to scroll thru the menu, no need to use the analog stick to navigate to the arrows (this works only in the “user guide”, as the PS4 browser already uses every button, so it will go crazy. Updated list of “tricks” thay may help to avoid the issues with xvortex in the “Known issues” section in the manual. Added PS3 exploits from www.ps3xploit.com . Please refer to the site to check if your console is supported. Tested all the HAN process on a 4.82 OFW slim console, and works great. I didn't play with the flash dumping or writing options (be careful with the flash writing options as NOT every console is supported). Refer to the site for the needed files to place on the USB drive for installation. Delete cache an cookies in the PS3 browser for better results. Connect to the ESP8266XploitHost access point, then open the browser. If you didn't touch default settings, you will be redirected to the host automatically, if you changed the start page, you may need to enter host IP address (13.37.13.37) to access the menu. Added Nintendo Switch exploit to install HB launcher. Please refer to https://switchbrew.github.io/nx-hbl/ for isntallation guide. Works on 3.0 only, so it is mostly untested... i'm on 2.0 and everything works as expected. I got until the “unable to pwn sdb” error, which is normal as it only works on 3.0, so it should work well, please report any error. To launch the installer just connect to the ESP8266XploitHost access point, and you will get redirected to the installer. Also added automatic redirection to the correct exploit pages. No more firmware selector on PS4, if you conenct with a PS3, the PS3 menu will be shown, if you connect with a Swith, you will get erdirected to the HB launcher installer, and finally if you conenct with a PC or smartphone, you will get redirected to the tools menu (tools menu is for PS4 only, credits and info, you can still upload any file tho). -11/04/2018- ESP8266XploitHost 1.0 (no more beta status): optimized template (loads in ~2 secs), updated stooged's payloads, scrolling exploits menu (lots of space now to add more stuff), added a new option to set a custom exploit to be launched from the “Custom” menu placeholder, updated manuals. -08/04/2018- First public release (ESP8266XploitHost 1.0b4) Notes I upgraded to 4.55, so support for 4.05 is over (same on PiXploitHost). I'll keep it in the menu for now, but there won't be any updates to it (i doubt there will be any payload updates for 4.05 too). You can contact me on twitter @c0d3m4st4 for bug reports. I won't bother replying to questions like, what is the password for the AP and stuff like that. Read the manuals! Support English support You can contact me at twitter (@c0d3m4st4) or playstationhax.xyz. Won't reply to questions already answered in the manual. https://playstationhax.xyz/forums/topic/4550-released-esp8266-xploit-host-v10-by-c0d3m4st4-ps4/ Soporte en Español Puedes contactar conmigo en elotrolado.net. No respondo a cosas que estén en el manual. https://www.elotrolado.net/hilo_esp8266xploithost-servidor-de-exploits-en-un-esp8266-nodemcu-y-similares_2280455 Flashing the image Use NodeMCU PyFlasher-3.0 to flash the included bin image. You can download PyFlasher here: https://github.com/marcelstoer/nodemcu-pyflasher/releases For nodeMCU use these settings: - Serial port: whatever it's assigned to the board - Firmware: "c0d3m4st4_ESP8266XploitHost_v1_final.bin" file - Baud rate: 115200 - Flash mode: DIO (for clone NodeMCU. Use Google if you have a different board) - Erase flash: yes, wipe it as we are flashing a full 4M image! Features SoftAP with DHCP ("ESP8266XploitHost", password "ps4xploit"). Web server (13.37.13.37) DNS server FTP server on port 21 (user "ps4xploit", password "ps4xploit") Autoupdate (upload new binary, restart ESP8266 and it will update and delete the update file automatically. SPIFFS partition is untouched) Direct boot (choose any HEN payload to boot directly after opening the guide or browsing to 13.37.13.37 without needing to choose anything in the menu) Options menu for PC/smartphone where you can upload files, set direct boot option, format SPIFFS partition, send binary payloads, set your own exploit to be launched from main menu, see device info, and some more stuff that will probably come in the future). You can find it at 13.37.13.37/tools (access from your phone after connecting to the ESP8266XploitHost access point). Allows easy WiFi configuration in the console. Gzip support (doesn't make such a big difference in loading times, but it saves space in flash tho). Support for 4.05 and 4.55 (4.05 won't be updated tho.. i moved on to 4.55) FTP FTP server listening on port 21 (user "ps4xploit", password "ps4xploit") Filezilla settings for the site manager. - In general tab: port 21, protocol FTP, and encryption, only use plain FTP (insecure) - In transfer settings tab: passive mode, and limit number of simulataneous conenctions to 1 You can also use AndFTP for Android devices, it works great. Don't forget to connect to the ESP8266XploitHost AP before you can use the FTP, as it will be in a different network! Tools menu I included a small tools menu to be used from a PC/smartphone web browser. You need to connect to the ESP8266XploitHost AP, then browse to “13.37.13.37/tools” and you will see this: Upload file Use it to upload single files, like FW updates (for the ESP8266) or binary payloads to be used with the payload sender. You can use FTP too tho, however i find it useful for myself, so i decided to include it. Send binary payload Use this tool to send payloads not available in .js format or not added to the ESP8266XploitHost. It will list all available bin files in the ESP8266 flash. Choose the file you want to send and the PS4 IP (this is tricky, if you conenct your PS4 and your smartphone at the same time). IPs are assigned in order, starting from 13.37.13.136, so if you connect the PS4 first, it will have that IP. You don't need to connect your smartphone to the ESP8266 at all unless you did it to upload the bnary payload, and kept it connected. If only the PS4 is connected, only that IP will be listed in the connected stations list. Direct boot HEN Set a HEN payload to boot directly without having to choose anything in the ESP8266XploitHost menu. Only HTML files with “hen” in their name will be listed. Reset direct boot settings Delete Direct boot HEN settings. It will ask for confirmation. Set custom exploit menu Sets a custom exploit to be launched from the “Custom” placeholder in main hostmenu (the skull icon). You need to upload all needed files first (HTML + JS), and make sure references to external JS files in the HTML are correct. Format SPIFFS Formats the data partition. It will ask for confirmation. You will lose everything and will need to reupload the files using the FTP. You will need to use it also if the flash gets corrupted somehow (it happened! You wil know it cause it won't load web pages and it you use FTP you will notice missing or duplicates files... still a mistery how that happened. Maybe a bug in my code while adding new features in earlier development stages?). Device config For now, you can set a new AP password from here Device info Shows several parameters about your ESP8266 device. If you have issues and not a NodeMCU board, contact me with a picture or link to your exact board and a screenshot of this information. How to use it You can plug it to any of the PS4 USB ports. LED (on nodeMCU only probably) will remain lit until a station (the PS4, cellphone, PC or whatever you want to use as a client for this) is conencted to the access point. After that, it will blink only on file transfers. I don't have any other board, so i can't check where the built-inLED is on those. Consider donating if you want support for other boards. In the PS4 network settings, use WiFi, easy settings. Wait for the available network list, and choose “ESP8266XploitHost”, enter “ps4xploit” (without the quotes) when prompted for a password. Test connection, and you are done. Yes, it will pass the network test, and save the new settings. After that, open the user guide, and have fun. You can also use it from the PS4 web browser. Just open 13.37.13.37 Known issues Some games do not work properly. No issues have been reported. Non working games were due to a problem with the PS4 browser possibily caching older versions of the gzipped files being sent. Browsing to 13.37.13.37 with the PS4 browser and deleting cookies and site data, solves that. This should solve the issue for those who tried my previous releases. This will happen with every other host around, only some people don't give a shit about testing before releasing. If you still have a non working game after deleting site data from the browser, you can also try to send the binary payload (i included xvortex HEN bin file for 4.55) from the payload sender tool after loading Specter in the host menu in the PS4. xvortex dumper doesn't show notifications While it is the last version and the exact same payload in bin and js format, it won't show notifications when launched from the web menu. It will work as expected using the binary payload sender (i also included latest version if the bin file, so it will show up in the payloads list in the binary palyload sender tool). Customization / Templates If you distribute my image with your own template give the proper credit. Templates are nothing without the ESP8266 code that handles your files. Not many hints here, as i suppose if you are into HTML templates, you know what you are doing and not simply copying and pasting code from others. With FTP access is very easy to upload your own UI to the host. Some rules to make it fast: File system doesn't support folders, keep your external references to files in the root folder. Max file name lenght is 31 chars. Minimize references to external resources (CSS, JS, images). Embed them all in index.html when possible. Reduce image size. SVG are the best for this, but converting a JPG to SVG is stupid. Think about that! Nonsense! Use inline images for the fastest loading times! Main page must be index.html or it won't work. When listing FTP content, everything starting with “455_” and “405_” are exploits files. Do not delete them unless you plan to upload your own, and keep the references correct in the index.html file. After you are done with the template, gzip all your files. They will work in their original format, but if you want to minimize transfer times, use gzip. The ESP8266 will set correct headers for each file. You can't customize the tools menu. It's generated by the ESP8266. Ideally, you should only distribute your template files, and not the full image. With FTP access anyone can now upload and replace those files without having to reflash a full image. If you make some cool and optimized template, let me know and will link to your files from this post. Adding a SD card module Follow this schematic to add the module. Don't forget VDD in SD card to 3V in nodeMCU and VSS to GND. Credits Thanks to all the beta testers, exploits devs and the huge EP8266 community. Exploits and payloads included in the ESP8266XploitHost, comes untouched from the following devs repos: xvortex (https://github.com/xvortex) Stooged (https://github.com/stooged) Specter (https://github.com/Cryptogenic) m0rph3us1987 (Holy Grail) PS3Xploit Team (W, esc0rtd3w, bguerville, Habib) PegaSwitch Team ReSwitched Team Also big thanks to qwertyoruiopz and flatz for making this possible. If you want to use my ESP8266 image to distribute your own hosts, give proper credit. Modifying some HTML template is not creating a fully hosted exploits server. Your templates are not magically served to the clients. There is a lot of code and time you can't see, you only see a HTML template created in 10 minutes. Submitter @c0d3m4st4 Submitted 04/08/2018 Category PC Software(PS4) Developer c0d3m4st4 Source https://twitter.com/c0d3m4st4/status/982756159319871488 Twitter https://twitter.com/c0d3m4st4 Donate https://ko-fi.com/E1E0BN94
  5. 7 points
    pink1

    PSNStuff BDU

    I've been wanting to try making a PS3 app for a long time & finally I made up my mind a few wees ago I was going to start trying to learn. I had been doing some research on pdb files for background downloads when found gamePKG by @CaptainCPS-X & decide to try making a PSNStuff app.(A lot of the work was already done) I have a test build ready I'll post if this is something anyone would be interested in. I still have some work to do adding different content types & writing raps to a usb, a lot of other thing I'd like to do too. As of now you can set a C00 demo for background download & once the system is restarted it will be under Download Management ready to start (when I make it auto reboot the files get deleted?).
  6. 7 points
    Hi Guys. Welcome to the PS4 Hacking/Modding scene and welcome to 2018. Today i will be showing you guys, how to run the PS4 4.05 exploit on any PS4 (brand new out of the box, or which was once activated and used) which is on firmware ,<= 4.05, and how to open the Advanced ★Debug Settings on the ps4 You will need a PC, a PS4 on firmware equal to 4.05 or lower, and a network connection. Now i have a video here showing how to achieve this below, but if you would rather read on how to do this, please scroll down further and i will write the instructions below. Please make sure to follow every step carefully. DISCLAIMER! Please be careful with debug settings as there are options in there which can brick your PS4 if you do not know what you are doing. Please steer clear of IDU mode as that will turn your PS4 into a kiosk. I highly recommend using an Ethernet cable to connect the PS4 to a Router and another Ethernet cable to connect the PC to the same router. I WILL NOT BE RESPONSIBLE IF YOU BRICK OR DAMAGE ANY OF YOUR HARDWARE. So please use care and if you don't know what something is, don't touch it Happy Modding. Video: WRITTEN Tutorial: Ok guys so first off you will want to download these files below as you will need every single one of them to fully follow this tutorial. Downloads ---➣ ps4-exploit-host - https://github.com/Al-Azif/ps4-exploit-host/releases ---➣ Advanced ★DEBUG Settings Payload - https://mega.nz/#!O5hiHRzK!jh6nKnFe_w5jXUnOz_fMwYueZkW1u7tfxZMfX86Q-YE ---➣ Python 3 - https://www.python.org/downloads/ If you need to update to 4.05, please select a link from below and download the 4.05 firmware. ---➣ Firmware Files (GBATemp) - https://gbatemp.net/threads/ps4-firmw... ---➣ Firmware Files (sce.party) - https://sce.party/?page=firmwares Right you have everything now? Good. Make sure you extract all the zip files into their own respected folders, inside a folder with all your ps4 hack files Next you will have to install python. Please follow on screen prompts and install it. Ok so now we have set up the environment we need to run the server on the PC. IF YOU NEED TO UPDATE YOU PS4 AND HAVE DOWNLOADED THE UPDATE FILES, THIS WILL BE THE TIME TO UPDATE. - to update you might need to go into recovery mode if your ps4 has already downloaded a later version of the firmware. - Make a folder on the root of your usb called 'PS4' and inside that make a new folder called 'UPDATE' if you have done so then you can past your 'PS4UPDATE.pup' into the update folder. - from here you will need to figure out how you are going to update, weather it will be from the home menu or recovery. make sure you check what version is showing up on the home menu prior to updating if you will be going that way. Now that you are on firmware 4.05 we can commence Jailbreaking and setting up the exploit. Start up the server - Please take the 'fullDebugSettings405' file you downloaded (or modified) and place it into the payloads folder in the 'ps4-exploit-host' folder - Open a CMD window as admin - cd into the directory where your 'ps4-exploit-host' folder is located - Once you are there you will need to type 'Start.py' and it will start the server - (if you get any errors you might need to make sure ports 80 and 53 are not in use by other applications - Then press 1 and hit enter - (if you get any errors you might need to make sure ports 80 and 53 are not in use by other applications - You should see a message telling you that the server is running and you might get a check box that comes up asking to allow python to access the network, tick both boxes and press 'Allow' - if all is still well and you have no errors, then we are ready to move to the PS4. (NOTE: you sould see your DNS ip displayed on the console) First, you will need to go to network settings on the PS4. You will need to make your settings as such: - IP - 192.168.1.6 (or you can leave it as whatever you want if you will be changing the IP in the payload file) - Subnet mask - 255.255.255.0 - Default gateway - (you need to find out what your routers ip is and put it in) - DNS (This will be displayed on the CMD prompt console when we run the server) - leave DNS 2 as - 0.0.0.0 Make sure to save the settings and do a network test - As long as the PS4 obtains an IP and has internet access then this is fine. PSN will fail. Now that is all set up, we will now launch the exploit. Please head over to the user manuals at the top of settings, open it and observe the CMD console. It should start displaying more information, and ask if you would like to inject the FTP payload (fullDebugSettings405.bin). - Press 1 and hit enter. to inject the payload. Once an Error Pops up on the screen, simply back out with Button, and go back to settings. Scroll down to the bottom and there should be ★Debug Settings. Profit? Hope this helped you guys. Please make sure to ask any questions you may have below and i will do my best to help you. Sooooooo..... If you're still reading this you might have got yourself stuck in IDU mode.... I told you not to do it, Anyways. Thanks to Al Azif for the Method to get out of IDU mode, and thanks to @dev-ps3 for the tip.
  7. 7 points
    Hi! I've made a tutorial on how to fake sign .prx libraries and .pkg packages for use with PS4HEN It's a little chaos, but I hope you will understand it https://www.youtube.com/watch?v=fLBwiPz64WI Later today I will be explaining how to dump your own disc games
  8. 7 points
    Tutorial: How to rebuild your fake signed & patched raw PS4 game dump to PKG format. Following on my tutorial on "How to dump your own PS4 Disc/PSN Games." i will now show you how you can rebuild a PS4PKG from your gamedump. Step 1 -Get your dump (I will be using a dump of Minecraft) -Get your hands on the "Fake_PKG_Generator tool" Step 2 -In the tool's folder go and run "orbis-pub-sfo.exe" (This tool will let you modify and read stuff stored in param.sfo.) -Go in the folder of your Game dump -> sce_sys -> param.sfo and drag it into the tool. Step 3 -Now go to App setting in the tool and check if the checkbox for "User Management" is checked ON. -Go back to "Core Setting" and copy the content ID. -Close the tool, you won't need it anymore. Step 4 -Go back to the Fake_PKG_Generator folder and open the tool "orbis-pug-gen.exe" -Click "Command" -> "Project Setting". -Click "Package". -Now paste the Content ID that you have copied from your param.sfo into "Content ID:" -In passcode put "00000000000000000000000000000000" (Do this for all your packages so you always remember the passcode.) -Make sure application type is "Paid Standalone Full App". -Click "OK" Step 5 -Doubleclick "Image0". -Before you continue and add the content to the Image0, go to your gamedump & delete these files. (you don't need them and only cause errors in the building process.) -Now go back to the root of your gamedump and drag everything into the tool. -Now Click "Chunk". -Right click "Image0 Root" -> Switch Chunk Assignment Of Files -> #Chunk0 -Then click exit cross. -Now Click "Build" -Close the reminder -Now Enter an output path where the PKG will be stored. -Press build. -You will now be greeted by a keystone error. This is a bug just close and try again. (2nd time should always work.) Step 6 Congrats! If you followed every step carefuly you should now succesfuly built a PS4 game PKG. (That can be found in the output directory!) (save changes will save your .GP4 file it contains info like content id and passcode.) You can now install this on your 4.05 PS4 with PS4HEN enabled just like we did in this tutorial. Big thanks to all devs making this possible! Follow me on twitter: https://twitter.com/OfficialThibobo LEGAL DISCLAIMER The content within this tutorial are property of their respective Designers, Writers, Creators, Owners, Organizations, Companies and Producers. I do not and will not profit from making and uploading these screenshots, they are for fun & archival purposes only. This Disclaimer applies to all uploaded screenshots within this tutorial unless stated otherwise in this tutorial. I will not give out any download links nor do I condone their use.
  9. 7 points
    PS4 Holy Grail Payload - Homebrew On Firmware 4.55 - #PS4Hen View File Thanks to the awesome hackers and developers in the PS4 scene, we now have Homebrew on firmware version 4.55, this morning @m0rph3us1987 released a HEN Payload, so go enjoy your hacked PS4's. NOTE TO HOMEBREW DEVELOPERS PLEASE MAKE SOME HOMEBREW SO WE CAN HAVE A PROPER SCENE Don't forget to check here for help with running Payloads and backups: https://playstationhax.xyz/forums/topic/4297-the-ultimate-ps4-hacking-faq-ps4hen/ And for live help, check these places: https://playstationhax.xyz/forums/topic/4253-live-playstation-scene-help-ps4-ps3-psvita-henkaku-ps3xploit-ps4hen/ Submitter GregoryRasputin Submitted 02/28/2018 Category PC Software(PS4) Developer m0rph3us1987‏ Source https://twitter.com/m0rph3us1987/status/968792658746531840 Twitter https://twitter.com/m0rph3us1987/ Donate  
  10. 7 points
    Tutorial: How to dump your own PS4 Disc/PSN Games. (In this tutorial i'll show you how to easily dump your PS4 games that you own.) Following on my previous tutorial i will now show how you can dump your own PS4 Disc or PSN games. Step 1 -Go Start up your PS4, do not run any exploit just yet. -Insert a game disk and wait until it's installed. (If you're about to dump a PSN game then this step isn't for you.) (I will use Maffia III for this tuto!) Step 2 -Run your game (When it's the first time you run the game it might ask you to install ingame example: GTA5,MaffiaIII...) -Let the game boot & make sure you're atleast in the main menu. Step 3 -Grab a USB drive or Portable HDD and plug it into the most right USB port of your ps4. (Make sure you have enough memory for the game you want to dump & make sure the file system is ExFat ) -Minimize your game. Step 4 -Open the Web browser & run the kernel exploit (if you don't know how to do this you should look at my previous tutorial!) -Do NOT close the browser!! Step 5 -Now head onto your computer. -Run NetCat GUI change the IP to your ps4's IP & port to 9020 & send this payload to your ps4. (This payload dumps, patches,&fake signs your game!) Step 6 -Wait until your Game is fully dumped! (Your PS4 will automaticaly power off! It's not a kernel panic so don't worry!!) Step 7 -Congrats! You now have fully dumped your game! (raw patched & fake signed dump) Note: I will make another tutorial in the future on how to build your own PKG from your gamedump so you can install it on your hacked PS4! BTW: Follow me on twitter: https://twitter.com/OfficialThibobo Your dump should look like this! (Note: Every game is different & might look different, but the directories stay the same!) A few examples: Carmageddon reincarnation Far Cry 4: Grand Theft Auto 5:
  11. 6 points
    Hey Guys For those of you who do not follow me on twitter. i have updated my PS2 Classics Gui to v1.0.0.10 this includes the new UI everyone was exited about and some major support for mutli iso's if you have installed the base version as instructed here https://github.com/xXxTheDarkprogramerxXx/PS3Tools/releases/tag/PS2.1.0 your application should ask you for an update when you start it from your desktop Have fun
  12. 6 points
    Hi members and non members. We can all agree that PlayStationHaX is one of the best English scene sites available on the internet, that is because of the factual and non clickbait articles that we post, we have great News Posters and Tutorial creators such as @TheZander, @zapptheman, @ConsoleHax, @Thibobo and myself, who have contributed great articles to this forum and we have posters such as @rednekcowboy who are dedicated to articles such as the PS4Cheater section. But the forum could be better and this is how you could help, you could post news on in the respective sections of the forum, if you have a YouTube channel and create tutorials, you could post them, that way we would be helping each other, each news article automatically goes on the front page and i also Tweet it. So if you are able to spare a few minutes per day to post news we would be extremely grateful, we do have a small amount of rules regarding posting, but they are easy to adhere to, you can find them here If you do want to write for PlayStationHaX, just make a post below
  13. 6 points
    GregoryRasputin

    Win A Copy Of Fifa 18 For PS4

    So i have a brand new, sealed copy of Fifa 18 to give away, check the requirements below for your chance to win: You must create a post in this thread, stating who your favourite Football team is, for American's i am referring to Soccer. The game is a UK disc, if you are from outside UK or EU, you will have to create a UK account if you want DLC for the game. Competition ends on 15th of March.
  14. 6 points
    Tutorial: How to build your own PS2Classic PKG for PS4! Step 1 -Get your hands on a PS2 game iso. -Get your hands on the "Fake_PKG_Generator tool" . -Download this modified .dll for rebuilding ps2 classics of the "Fake_PKG_Generator tool" ! (thnx to @DarkElementPL for providing!) -Download this PS2 Classic template! (thnx to @wildcard for sharing!) Step 2 -Replace the original .dll by this modified one! Step 3 -Now get into the PS2 Classic template! -Go to image & replace the dummy "disc01.iso" by your ps2 game iso & rename it back to disc01.iso! Step 4 -Now go to the folder PS2 Classic Template -> sce_sys -Replace icon0.png & pic1.png by your own pictures. Sizo of icon0.png is 1920x1080 & pic1.png is 512x512 (icon0.png will be image you'll see when you boot your game & pic1.png will be the image displayed on the PS4 UI.) -Edit param.sfo with a hex editor. -go to line 0x30 & edit the title ID CUSA21XX to a random number (example: CUSA2199) -go to line 0x65 & make that the content ID matches with line 0x30! -Now edit line 0x5D to the name of your ps2 game. Step 5 -Now build a PKG of it the same way we did in This tutorial. The content ID you'll find here! (not in the "orbis-pub-sfo.exe")!! (Note: build with the same tools but with the modified DLL!!!) Warning!: When building multiple PS2 Classic PKG's make sure the Title ID's (CUSA021XX) are different each time! Otherwise the PS4 will think you have the same game and will install it over the other game! Step 6 -When built install the same way we did in this tutorial! Additional info! Not all games will work, you can add the games you try to the wiki and tell if they work or not. http://www.psdevwiki.com/ps4/PS2_Classics_Emulator_Compatibility_List
  15. 6 points
    The PS4 scene is truly alive, we have backups of PS4 games, PS2 games, we have a Snes Emulator and soon will have a PS1 Emulator, it is the PS2 Emulator which seems to have people most excited, here is a list of games that currently have titles available to be installed via PKG Klonoa 2 Shadow of the Colossus BLACK DragonBall Z - Budokai Tenkaichi 3 Silent Hill 4 - The Room Silent Hill 2 - Directors Cut Sonic Unleashed Beyond Good And Evil Devil May Cry 3 Special Edition Kingdom Hearts Grand Theft Auto: Vice City Grand Theft Auto: San Andreas Mortal Combat Arcade Kollection Metal Gear Solid 2: Sons of Liberty Need For Speed Underground 2 Hyper Street Fighter 2 - Anniversary Edition Final Fantasy XII Jak and Daxter: The Lost Frontier Resident Evil 4 Deus Ex NFL Street Rayman 2: Revolution Sega Classics Collection Sega Genisis Collection Need for Speed Underground God Hand Lego Batman Spiderman 2 Madden 06 Berserk: Millennium Falcon Hen Seima Senki no Sho (English Patched) Dragon Quest 5 (English Patched) Tomb Raider Underworld Tomb Raider Anniversary Athens 2004 Crash - Mind over Mutant Bloody Roar 3 Katamari Damacy Midnight Club 3 Nocturne
  16. 6 points
    The scene is alive with the sound of backups and homebrew, developers are working and testing different things, recently scene developer @flatz has mentioned that he has gotten some PS2 backups running on his PS4. The news made me think of this song, hopefully through time we will be able to backup and play all the PS2 games we own on the PS4, the PS2 Emulator according to flatz, seems to be better on the PS4 than it is on PS3: Hopefully flatz will come along and post something about it, as he knows how much i love him
  17. 6 points
    Developer CrazyVoid has released a patch to allow users of the 4.05 KExploit to use the consoles Web Browser without the need to sign in, code below: #define KERNEL_REGMGR_SETINT 0x4CEAB0 uint64_t *(sceRegMgrSetInt)(uint32_t regId, int value) = NULL; sceRegMgrSetInt = (void *)&ptrKernel[KERNEL_REGMGR_SETINT]; sceRegMgrSetInt(0x3C040000, 0); Source - Thanks for posting @zecoxao Note Sony i took the screenshot on my own PS4, which i paid for, so don't get butthurt please, thank you...
  18. 6 points
    Not long now until Christmas Day, all of us at PlayStationHaX wish you a Merry Christmas. Image thanks to @StarMelter
  19. 5 points
    Since @3141card has agreed to let these databases be released to the general public. Link: https://www.sendspace.com/file/5b9jw4 Contains LV1 and LV2 memory dump databases with several comments, constructors, destructors, documented syscalls, etc. Extremely useful for emulation research and/or exploit research
  20. 5 points
    I am sure you seen both of these awesome articles: Attention Scene - A KExploit Is Coming Soon For PS4's On Firmware 5.05 PS4 5.05 JAILBREAK IMMINENT AND 5.53 JAILBREAK TEASED? That news was not the only great announcement for the PS4 scene, it was also revealed that the PS4 would have a CFW or HEN for PS4's on firmware 5.05 as well as having a working open source SDK for creating homebrew games and applications, Mira Project is what it is called and is brought to you by a team called OpenOrbis, the members in the team are not fully known yet, but i am sure as time goes by such details will be revealed, more details and information about Mira Project below: From the ReadMe: Here is a little explanation as to what it is and isn't capable of, thanks to @LightningMods_ IT WILL be LOST on reboot It's NOT a traditional CFW But a Framework you NEED a Webkit and Kernel exploit to port and use it it's VERY similar to Xposed Framework for Android (in terms of functionality) Just like HEN it survives rest mode NOT 100% uploaded Source Now some tweets from scene developers: You can grab the Mira Project here
  21. 5 points
    I am sure some of you remember me holding this competition, 15 whole people participated and here are the results: You can match up the number i entered into your post here: Update Because i am a dumbass i thought i was only giving 5 cards away, when i should have been giving 6 away, yes i know, it is fucking stupid, so i did a random number generator for a single number: Sorry again for the fuck up :/
  22. 5 points
    While following this tutorial you'll learn how to make a backup (dump) of a PlayStation 4 game you own and then convert it into an install-able .pkg file. This is the fastest and also the EASIEST way to date and made possible by xVortex. FIRMWARE 4.05 ONLY!!! If you are looking for another well written and documented in-depth tutorial, I advice you to take a look at the more advanced @Thibobo's tutorials (here and here). Dumping your game: Boot up your console (Optional) Install all available patches for the game Connect a USB Flash Drive to the console and open the browser Surf to the mini Playground (https://www.consolehax.com/playground-4-05/) and click on xVortex + Dumper Minimalise the browser by pressing the PS Button once Run the game and wait untill you're in the main menu Minimalise the game by pressing the PS Button once The dumping process has now started. The data is being transferred to your USB Stick. As soon as the dumping is complete the console will shutdown. This is normal. Rebuilding your dump: For the following steps you need to have access to a computer with Windows. We use gengp4.exe (download the ZIP file with executable here) and Fake_PKG_Generator tool (not linked, use google). Connect the USB Stick to your PC Run gengp4.exe and navigate to your dump CUSAxxxxxx directory Click on Generate .GP4 (wait untill 'Done' appears) Click on Save .GP4 Now run orbis-pub-gen.exe from the Fake_PKG_Generator folder. Open the saved .gp4 file Click on Build If clicking on build immediately gives you an error, press it again and it should work. SOURCE: Github/xVortex
  23. 5 points
    GregoryRasputin

    #PS3Xploit Teaser Trailer

    Before i properly create this post, i must make this warning: DO NOT DOWNLOAD PS3XPLOIT FROM ANYWHERE BUT PSX-PLACE Team PS3Xploit will soon release an update for their software that will benefit PS3 Slims and Super Slims that cannot have CFW installed, here is a teaser trailer by @Joonie: Official Source
  24. 5 points
    Following on my previous tutorial " How to run the ps4 4.05 kernel exploit for the first time " I will now explain how to install and run our first ever ps4 homebrew pkg. & it's very simple. Step 1 Go and follow my previous tutorial. Run the kernel exploit from browser or the manual it doesn,t matter. Step 2 Now inject this payload just like we did with another payload in my previous tutorial. (This payload will enable the debug settings & will "enable" running homebrew) Step 3 Now put this .pkg file on the root of a fat32 formatted USB drive. And insert it into one of the usb ports on your PS4 Step 4 Now go to settings -> network & disable internet connection ( that because everytime you want to launch the homebrew app it'll automaticaly download the latest firmware version.) Then go to settings -> debug settings -> Game -> Package installer & click on the testapp.pkg to install. Step 5 Now go back to the PS4 UI & launch the homebrew application, just click "install later" when it asks you to install the latest fw version to use internet connection. Enjoy!!! Thanks to every developer involved!
  25. 5 points
    One of my favourite scene developers @flatz has released a write up on how to handle fselfs and PKG's on the PS4, he released it as a file, you need to download it, then double click on the index.html file and it will open in your browser: You can download the files via flatz tweet: Alternatively you can view the contents of the above file here: https://playstationhax.xyz/flatz/
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