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  1. 11 points
    Requirements: Minecraft Patch Kernel Hooks Payload CUSA00265 decrypted eboot named as eboot_dec.bin CUSA00265 filesystem (minus sce_modules) The Playroom encrypted sce_modules Playground that supports Code Exec and Elf Loader / Extreme-modding.de playground / etc Filezilla Client (Transfer mode MUST be binary) NetCat Socat Tutorial: 1- Create Folder in data folder named app2 (with ftp payload, binary mode always, NOT ascii) 2- Put in Folder original sce_modules from playroom (encrypted, not modified) 3- Put eboot_plugin in folder 4- Put eboot_dec.bin (from game we want to use, in this case, Minecraft Trial CUSA00265) 5- Put game files and folders (from game we want to use) 6- Reboot to clean memory from previous ftp payload patches 7- Execute kernel_hook payload (socat -u FILE:kernel_hooks TCP:my.ps4.ip:5054). Note that this is hitodama 8- Run listener to grab logs (nc my.ps4.ip 5088). You should see some logs on it 9- Minimize browser with PS Button 10- Run Playroom. Instead of the usual app, Minecraft Trial version should show up. Notes: This is only a POC, so treat it as such Most games SHOULD work with this method, but each and everyone of them will require a "patch" (i call it like that because it's the file that allows the eboot to run) Additionally, games that require modules besides libc and/or libSceFios2 will most likely not work, at least for now. Homebrew DOES work with this method, but as you can see from the SDKs available (the open source ones) there is no Graphics API whatsoever. This method however supports hitodama compiled ELFs. As for credits/source code, we're still discussing the best way to release this without any lawsuit from Sony (not that they're very interested in 1.76 but whatever...) The next game that we're working on is P.T. Some people are also working on homebrew. Hopefully that'll happen soon, but until then, STOP ASKING! In the meantime, maybe there'll be a source release on how to do the eboot_plugin "patches". Just be patient Video:
  2. 10 points
    You may be wondering why i am creating a guide in 2017 for the PS3, it's an eleven year old console, who cares about it, the answer is plenty of people. In the PS3 scene there always has been a problem and that has been downgrading, as it has always involved opening your console and installing some sort of hardware downgrader, if you had been reading the forum yesterday, you would have noticed this thread by @BobbyBlunt , which means no more hardware downgrading, thanks to the awesome Team PS3Xploit from PSX-Place you can do it via software now, which is the very reason i am creating this thread, below is a modified and updated version of a FAQ i did on the shitty website i used to run. (Q) Why Would I Hack/Jailbreak My PS3 ? (A) Hacking your PS3, gives you so many new option’s, you will be able to use emulators, homebrew apps and game backups as well as being able to use Linux, after Sony removed the function in firmware 3.21. (Q) Which PS3 Consoles Can Be Hacked (A) Here is a list of hackable PS3's, thanks to @3absiso (Q) Which PS3 Consoles cannot be Jailbroken (A) 3K and 4K consoles(Some Slim and all Super Slim) - Basically any PS3 released after June 2011. (Q) What Firmwares cannot be hacked yet ? (A) Back in 2013 when i wrote this i stated that any firmware from 3.56 on wards is not hackable, that is and isn't the case now, you cannot directly install a CFW on a PS3 if it is on any firmware between 3.56 and 4.81, though thanks to @Thibobo one can now install Rebug 4.81 CFW on a PS3 with 4.82 OFW already installed, but more of that later. (Q) My console is not on firmware 3.55, do i need to downgrade. (A) Yes, you will need to update to firmware 4.82, then use Team PS3Xploits exploit, which utilises the PS3's web browser and lets you downgrade, then install a CFW, developers like @Joonie suggest hosting the files yourself, but you can use this website that is being shared by at least one of the team members of PS3Xploit: http://redthetrainer.com/ps3/ BEFORE ATTEMPTING THIS, MAKE SURE YOU ARE ON OFFICIAL PS3 FIRMWARE 4.82 DO NOT, I REPEAT DO NOT ATTEMPT THIS WHILST YOU ARE ON CFW/MFW, YOU WILL BRICK YOUR PS3. USE ONLY ON PS3's THAT CAN ALREADY BE DOWNGRADED, DO NOT USE ON NON HACKABLES AS YOU WILL BRICK YOUR PS3. If you wan't to self host, you will need to grab the files from PSX-Place, this is the official source and is the safest place to get all your PS3Xploit related downloads, visit the link below to grab the files: Ps3Xploit - Now Install CFW from 4.82 OFW: NOR/NAND Software Flash Writer + NOR Dumper (Q) I am running my own server, is there a guide to help me? (A) By far, this is probably the best guide out there: PS3 CFW on Latest OFW 4.82 (Q.) Can i brick my PS3 installing a 4.xx CFW ? (A.) Yes, as with all OFW’s or CFW’s you have a chance of bricking, with CFW’s your chances of bricking become a lot higher, when you don't read. (Q.) Can i brick my PS3 by downgrading ? A.) Of course you can, but most bricks occur due to user error. (Q.) Who is to blame for any bricks ? (A.) You as the user are, most bricks are down to user error, take your time to read, take your time to understand, take all the time possible and have some patience, it will pay off and be rewarding in the end and remember try to stick to well known, honest and trusted websites to grab your downloads. (Q) Now i have CFW installed where do i grab my homebrew games and applications? (A) There are a few repositories for PS3 Homebrew: Brewology PS3SceneFiles Eurasia These three sites have been around forever and have always had what ever you want. (Q) Which Homebrew should i install? (A) There is a ton of awesome homebrew, here are a list of some of the most important: Backup Managers: An Iris Manager based Backup Manager or multiMAN or ManaGunZ FTP: OpenPS3FTP Filemanager: Comegenie's Awesome Filemanager Music/Movie Media Center: Movian Emulators: RetroArch Security:(List changed to those suggested by @STLcardsWS in his post below) SEN Enabler PSNpatch webMAN MOD (Q) How do i install Linux? (A) You can follow this awesome guide: http://www.psx-place.com/threads/tutorial-installing-red-ribbon-linux-on-rebug-4-81-2-d-rex.16419/ (Q) Is there anything else i can do? (A) There are small things you can do such as install a ColdBoot, this is the boot up logo that you see with the PS3 logo when the PS3 starts, there are tons of pre made ones, i have even made my own, you can also change the background wave in the XBM as well as installing a custom game boot. (Q) So i am interested in ColdBoot's, any more information? (A) Loads of information, below i will provide a small guide and some links to download some awesome ColdBoots: Installation: You can install a ColdBoot manually by using Comgenies Awesome File Manager, you will need to replace the file coldboot.raf in this location: dev_flash\vsh\resource\ If you find that too difficult or risky, you can use Team Rebugs ColdBoot Installer Download: PSX-Place PlayStationHaX There is also an ISO that will let you install some ColdBoot's (Q) Can i create my own ColdBoot? (A) Of course you can, grab this application, created by @TizzyT: EasyStaticRafConverter (Q) Is there a PlayStationHaX ColdBoot? (A) There will be as soon as @StarMelter makes one We now have a ColdBoot thanks to @Thibobo, more will be added, i also plan to do ColdBoots for all the good scene sites out there PlayStationHaX ColdBoot's can be found here (Q) Can i get live help instead of using the forum? (A) Yes you can and Discord seems to be the most popular live chat at the moment: PSX-Place Discord PlayStation Homebrew Discord PlayStationHaX Discord (Q) Where can i get more help? (A) If you can't get help here or the Discord channels, then you can always get help at these places: PSX-Place PS3 Homebrew Reddit (Q) English is not my first language, is there a tutorial/guide in my own language? (A) There are a few sites that will have tutorials in your native language: Italian - GamesAndConsoles Dutch - ConsoleHaX French - ModConsoles French - PSX Times(Guillaume MrNiato) German - PSXTools More will be added as needed, a huge thanks to bguerville, esc0rtd3w, W and habib, the members of PS3Xploit.
  3. 9 points
    Tutorial: Running the 4.05 kernelexploit & injecting our first payload! (In this tutorial i'll show you how to localy host & run the kernelexploit without having to go through the manuals for 25times...) Requirements: Preparing your Playstation 4 console: Preparing your Computer: Step 1: Now go to your PS4 and Set up an internet connection by simply changing the primary DNS with your Computer's IP as your primary DNS. Secondary DNS should be blank (0.0.0.0) & test your connection. Go to the user's guide and launch it You should now see something like this in your CMD screen: And something like this on your PS4 (depending what language you use.) : Step 2: On your PC, go to C:/Xampp/htdocs/and create the corresponding folders to have the same path Like just displayed on the PS4. (this path is different for everyone because of the language you are using.) For example mine is: C:\xampp\htdocs\document\nl Now extract the Webkit + Kernel exploit to a normal folder and rename it to "ps4". Place the "ps4" folder into your folder so the path matches. For me the path now is C:\xampp\htdocs\document\nl\ps4 Step 3: Now go back to your Playstation 4 and launch the user's manual again! If you followed everything you should now see a screen telling that the kernel exploit ran succesful! Step 4: Don't close the manual just yet! We will now send a payload to your Playstation 4 to enable the debug settings. Run Netcat GUI -> enter the IP of you ps4 -> change port from 9023 to 9020 -> select the debug_settings.bin file & click "inject payload". Now click the PS button on your controller to exit to the PS4 UI , now go into settings and scroll to the lower bottom you should now be prompted with the debug settings. Step 5 (extra): In this extra step we will now permanently enable the normal web browser so we don't have to do all this again everytime. Now go back to the user's manual you should now see this screen: Now we need to inject the enableWebBrowser405.bin payload just the same way like we injected debug settings payload. Once injected exit the user's manual by clicking the PS button on your controller & now you can access the normal web browser and use this to run the exploit in the future! (then just go to "your pc's ip"/document/nl/ps4) or other location where the ps4 folder is stored it doesn't matter anymore now. Have fun!!
  4. 8 points
    @Zer0xFF has released a patched libaudio.sprx that will let you use your PS4's control pad as a Audio device, just plug in your headphones and enjoy your gaming without any interruptions or annoying anyone around you: You can download the patched libaudio.sprx and read how the developer did this by visiting the link below: PS3 BT/USB Audio Passthrough
  5. 8 points
    GregoryRasputin

    Happy 2000

    Just ten days before we reach the forums third birthday, we have managed to reach 2000 members. Thank you to all the members and staff who make this forum the awesome place it is. If you aren't a member yet, feel free to join or if you are a member, speak to us on Discord Thank you to @Arifakhtar for being member 2000
  6. 7 points
    mr_lou

    8-bit Memoirs Issue #1 released!!!

    Well, officially the release date isn't till tomorrow, but I might as well make the post now. 8-bit Memoirs Issue #1 released! 8-bit Memoirs is intended to become a series of eBooks about how different authors experienced the computers and consoles back in the 8-bit era, written from the perspective of the kids we were at the time. I'm proud to be able to present you with the first issue of 8-bit Memoirs, written by myself. The computers and consoles I experienced back in the 8-bit era includes the Philips Videopac G7000, the Amstrad CPC and the Amiga. So the stories in issue #1 describes how I experienced (some of) the games on those systems, and how I experienced creating my own BASIC stuff on the Amstrad CPC. My stories contain supplemental illustrations, screenshots and videos - and there's a 5-hour long playlist to accompany you while you're reading, consisting mainly of the Amstrad CPC music I made back then, but also some tracks by various artists of IndieGameMusic.com I have wrapped all the stories in a somewhat retrostyled diskmag-like GUI, because I've always found diskmags extremely cosy myself, and my biggest wish is that 8-bit Memoirs will give you the same nostalgic relaxation that diskmags has given me in the past. I also wanted to boost the retro-feeling while you're reading, and I think the diskmag-like GUI helps doing that. https://vimeo.com/244872093 8-bit Memoirs is completely free! Issue #1 is available as a 23 gb ISO file that you can download from www.8bitMemoirs.com You can play this ISO file on your PC with any software media player that supports BD-J. I strongly recommend Cyberlink PowerDVD for this. Otherwise VLC is your buddy. (Although VLC is still in its early stages of getting BD-J support, so it's not the best way to experience 8-bit Memoirs at the moment. Expect bugs!) Other devices should also play the ISO file, either from harddisk or from a USB: Devices such as the Popcorn Hour, or Dune HD Smart D1. In the near future you can also expect various software media centers, such as Kodi, to be able to play it. The recommended way of experiencing 8-bit Memoirs Issue #1 is on a real Blu-ray player though. This includes the gaming consoles PlayStation 3 (and later) and Xbox One (and later). But burning the ISO to a disc requires a Blu-ray burner, and not many people have one of those. You could buy one of course - they are exceptionally cheap nowadays - but that still only makes sense if you plan on using it for other things too. If you don't want to buy a Blu-ray burner, but still prefers having a physical disc, then you can simply buy disc from me. It comes complete with printed label and cover for 17 Euro including shipping (regardless of your location). This disc can be bought from www.8bitMemoirs.com. Thank you for your interest!
  7. 6 points
    Hi Guys. Welcome to the PS4 Hacking/Modding scene and welcome to 2018. Today i will be showing you guys, how to run the PS4 4.05 exploit on any PS4 (brand new out of the box, or which was once activated and used) which is on firmware ,<= 4.05, and how to open the Advanced ★Debug Settings on the ps4 You will need a PC, a PS4 on firmware equal to 4.05 or lower, and a network connection. Now i have a video here showing how to achieve this below, but if you would rather read on how to do this, please scroll down further and i will write the instructions below. Please make sure to follow every step carefully. DISCLAIMER! Please be careful with debug settings as there are options in there which can brick your PS4 if you do not know what you are doing. Please steer clear of IDU mode as that will turn your PS4 into a kiosk. I highly recommend using an Ethernet cable to connect the PS4 to a Router and another Ethernet cable to connect the PC to the same router. I WILL NOT BE RESPONSIBLE IF YOU BRICK OR DAMAGE ANY OF YOUR HARDWARE. So please use care and if you don't know what something is, don't touch it Happy Modding. Video: WRITTEN Tutorial: Ok guys so first off you will want to download these files below as you will need every single one of them to fully follow this tutorial. Downloads ---➣ ps4-exploit-host - https://github.com/Al-Azif/ps4-exploit-host/releases ---➣ Advanced ★DEBUG Settings Payload - https://mega.nz/#!O5hiHRzK!jh6nKnFe_w5jXUnOz_fMwYueZkW1u7tfxZMfX86Q-YE ---➣ Python 3 - https://www.python.org/downloads/ If you need to update to 4.05, please select a link from below and download the 4.05 firmware. ---➣ Firmware Files (GBATemp) - https://gbatemp.net/threads/ps4-firmw... ---➣ Firmware Files (sce.party) - https://sce.party/?page=firmwares Right you have everything now? Good. Make sure you extract all the zip files into their own respected folders, inside a folder with all your ps4 hack files Next you will have to install python. Please follow on screen prompts and install it. Ok so now we have set up the environment we need to run the server on the PC. IF YOU NEED TO UPDATE YOU PS4 AND HAVE DOWNLOADED THE UPDATE FILES, THIS WILL BE THE TIME TO UPDATE. - to update you might need to go into recovery mode if your ps4 has already downloaded a later version of the firmware. - Make a folder on the root of your usb called 'PS4' and inside that make a new folder called 'UPDATE' if you have done so then you can past your 'PS4UPDATE.pup' into the update folder. - from here you will need to figure out how you are going to update, weather it will be from the home menu or recovery. make sure you check what version is showing up on the home menu prior to updating if you will be going that way. Now that you are on firmware 4.05 we can commence Jailbreaking and setting up the exploit. Start up the server - Please take the 'fullDebugSettings405' file you downloaded (or modified) and place it into the payloads folder in the 'ps4-exploit-host' folder - Open a CMD window as admin - cd into the directory where your 'ps4-exploit-host' folder is located - Once you are there you will need to type 'Start.py' and it will start the server - (if you get any errors you might need to make sure ports 80 and 53 are not in use by other applications - Then press 1 and hit enter - (if you get any errors you might need to make sure ports 80 and 53 are not in use by other applications - You should see a message telling you that the server is running and you might get a check box that comes up asking to allow python to access the network, tick both boxes and press 'Allow' - if all is still well and you have no errors, then we are ready to move to the PS4. (NOTE: you sould see your DNS ip displayed on the console) First, you will need to go to network settings on the PS4. You will need to make your settings as such: - IP - 192.168.1.6 (or you can leave it as whatever you want if you will be changing the IP in the payload file) - Subnet mask - 255.255.255.0 - Default gateway - (you need to find out what your routers ip is and put it in) - DNS (This will be displayed on the CMD prompt console when we run the server) - leave DNS 2 as - 0.0.0.0 Make sure to save the settings and do a network test - As long as the PS4 obtains an IP and has internet access then this is fine. PSN will fail. Now that is all set up, we will now launch the exploit. Please head over to the user manuals at the top of settings, open it and observe the CMD console. It should start displaying more information, and ask if you would like to inject the FTP payload (fullDebugSettings405.bin). - Press 1 and hit enter. to inject the payload. Once an Error Pops up on the screen, simply back out with Button, and go back to settings. Scroll down to the bottom and there should be ★Debug Settings. Profit? Hope this helped you guys. Please make sure to ask any questions you may have below and i will do my best to help you. Sooooooo..... If you're still reading this you might have got yourself stuck in IDU mode.... I told you not to do it, Anyways. Thanks to Al Azif for the Method to get out of IDU mode, and thanks to @dev-ps3 for the tip.
  8. 6 points
    The scene is alive with the sound of backups and homebrew, developers are working and testing different things, recently scene developer @flatz has mentioned that he has gotten some PS2 backups running on his PS4. The news made me think of this song, hopefully through time we will be able to backup and play all the PS2 games we own on the PS4, the PS2 Emulator according to flatz, seems to be better on the PS4 than it is on PS3: Hopefully flatz will come along and post something about it, as he knows how much i love him
  9. 6 points
    Hi! I've made a tutorial on how to fake sign .prx libraries and .pkg packages for use with PS4HEN It's a little chaos, but I hope you will understand it https://www.youtube.com/watch?v=fLBwiPz64WI Later today I will be explaining how to dump your own disc games
  10. 6 points
    Developer CrazyVoid has released a patch to allow users of the 4.05 KExploit to use the consoles Web Browser without the need to sign in, code below: #define KERNEL_REGMGR_SETINT 0x4CEAB0 uint64_t *(sceRegMgrSetInt)(uint32_t regId, int value) = NULL; sceRegMgrSetInt = (void *)&ptrKernel[KERNEL_REGMGR_SETINT]; sceRegMgrSetInt(0x3C040000, 0); Source - Thanks for posting @zecoxao Note Sony i took the screenshot on my own PS4, which i paid for, so don't get butthurt please, thank you...
  11. 6 points
    Not long now until Christmas Day, all of us at PlayStationHaX wish you a Merry Christmas. Image thanks to @StarMelter
  12. 6 points
    It appears that PS3xploit has released a method to install CFW from OFW 4.82. This has been rumored for a while and appears to have become a reality. Words from the source: "Important -- AVOIDING A BRICK Verify flsh.hex file on a flash drive and in the far right USB slot! 4.82 flsh.hex MD5: 8E156C99101BF36EC3EDB832982AE46D DO NOT USE ON CFW (Custom Firmware) (Only Supports OFW) DO NOT USE ON PS3 Models 3xxx/4xxx (aka SuperSlims / Late Slim models) you will brick those console. PLEASE READ FIRST: It's essential not to flood the browser memory with junk before running the exploit. The reason for this is that due to javascript core memory usage limitations we are scanning several times a small range of browser memory (a few Mb) to find some essential data in RAM, if the memory is flooded then the range to scan becomes much larger & the probabilities that our data is found in the smaller range decrease dramatically.. So in short, never use the browser or set a homepage you cancel before running the exploit! If you need to, set the homepage to 'blank', close the browser then reopen it to start the flash writer. v1.0.0 - Initial Release Supports Direct OFW to CFW patching for All Phat and 2xxx Slim (minver 3.56 Dec 2010 and lower) the NOR/NAND writer will just copy 3Mb of CoreOS data to both ros0 & ros1 in the flash memory. There is only one version released for 4.82. The same hex patch file can be used on nor & nand. It's as safe as possible, with a check for usb device & patch file making the exploit hang instead of corrupting flash if file is not found. In case of corruption (extremely rare but could always happen), it's only a partial brick because no per console info ever gets erased so a hardware flasher could still be used if ever a recovery reboot was impossible. Usage Tips: 1) Try using a LAN connection or a solid WiFi connection during exploitation. A weak signal can cause problems. 2) If the exploit takes more than 5 minutes to work, reload page, browser, or restart console and try again. 3) If you are using a LAN connection and experience network issues, make sure all cables to router are in working order. Steps: 1. Setup a small Web server on pc or smartphone. A custom miniweb application has been created by Aldo, and supplied to host files if you would like to use it. Don't come to us for explanations about how to run a http server though. Google it. 2. Extract the files from release to your http server root folder. 3. Copy the "flsh.hex" file from release folder to root of flash drive. 4. Put a FAT32 USB key in port closest to BD Drive (/dev_usb000). 5. DOUBLE-CHECK your flash drive on XMB to make sure it shows up under Music, Photos, Videos, etc. 6. Open the PS3 browser File Address window, write the IP address of your server (and the port if not 80) & press the Start button. 7. Select the appropriate button for your console and wait for PS3 to power down. DO NOT STOP THE PROCESS ONCE STARTED!! 8. Once PS3 has powered down, reboot console and install CFW matching OFW version. If installing through XMB does not work, boot to recovery and install." This is very exciting news as anyone with a hackable can now enjoy CFW without a hardware downgrader. At this time 3000 models and super slims are not supported. Do not attempt it on these models as you will brick Source: http://www.psx-place.com http://www.psx-place.com/threads/ps3xploit-now-install-cfw-from-4-82-ofw-nor-nand-software-flash-writer-nor-dumper-released.15500/
  13. 6 points
    Seriously this bullshit has gone on long enough and enough is enough, i am at a point where i can no longer keep this confined to the PlayStationHaX Twitter account. You all know i have a problem with @Hackinformer, i think he is a dishonest sleazy piece of shit, who is ONLY in the PS Vita scene to make as much money as he can, he is in it for no other reason than that and he has proven this time and time again, from the rubbish Bubbles Scam, to forcing members to disable their AdBlock in order to view the forum, the only type of people who do shit like that are money greedy scum. Now don't get me wrong, people need money in order to run a forum which is why i have ad's here and on the front page, but if you want to use AdBlock i am cool with that, i even occasionally do Amazon and Play-Asia affilaite links, i am a small website with a small amount of visitors, i do not get a huge lot from Ad's and i get basically nothing from affiliates, i also get some donations, but the levels that Hackinformer goes to to earn money is the type of thing a shady business gets up to, the fact is Hackinformer does not need much money to run his website, he pays TurkReno for quite a shit server and pays for a domain, that is it, nothing else, the front page software is free, the forum software is free, so all the money he gets from ad's, affiliation and scamming scene members goes on him buying himself loads of toys and other things to make himself feel good, that is all cool, but you guys shouldn't have to pay for him to live a life of luxury, when he does absolutely nothing in order to earn that money. Now back to the main story, the drama over SD2Vita adaptors and Hackinformers SD2Vita Plus adaptors, i was aware that they were doing something like this, but i had been busy and didn't bother saying anything until i seen Hackinformer post this tweet, using the HENkaku and Enso: So of course i had to make my own tweet: The link in the image goes to this listing, which is a link a random adaptor from a random person i grabbed to make a point, i got on with my night and went to bed, when i woke in the morning and seen this tweet: So i replied with this: This is crap that was posted by Hackinformer on his website: The rest of the article is a form to fill out and buy their adaptor, now lets critique the article: 1.) They claim that they want to give you the best they can afford, if that is the case, why did they then sell the older adaptors which they claim are dangerous for your PS Vita? 2.) When they created the adaptor, they did it so that their pockets were lined, they don't care for your Vita, they care about the $$$. 1.) If these adaptors are not up to it, then why were they selling them? 2.) Bit in red = Sales pitch, the type of shit a business does. Here goes the sales pitch, "the competition isn't as good as ours" the type of shit a business does. 1.) Seriously this has to be the dumbest part of the lame argument that i read, they are placed beside a Nintendo Switch, so what, why should that matter, you place small things beside other well known things to show size reference, it is to shop people what size the adaptor is. 2.) Bit in red = Sales pitch, the type of shit a business does. 3.) The adaptor from the competition is sitting beside a Nintendo Switch so you must buy a SD2Vita Plus because of this, how the fuck does that even compute in his tiny fucking mind. Where is the proof of these claims? Where is the proof that your fingers will corrode the board? These are the same type of bogus , scaremongering claims a shady business will do in order for you to buy their product and not the competitions, even though there is no proof that there is anything wrong with the competitions adaptors, its all assumption and Xenophobia due to them being Chinese devices You will notice a running theme with Hackinformer and his crew, where all you will see is "It's Chinese so it's bad". 1.) Again where is the proof that these adaptors will only last 100-200 injects/ejects?, where have the Hackinformer people done the tests on these adaptors? 2.) Bit in red = Sales pitch, the type of shit a business does. If you look at the link, you will see the article on reddit was created not long before the one on Hackinformer, coincidence? But Hackinformers design had exposed boards and SD card slot connections, but they are still better than the competition ? Why did they sell them knowing that they were dangerous? The answer they couldn't make enough profit from their first adaptors so had to make a new adaptor and then create articles scaremongering in order to get uneducated people to buy them, they abused their place in the scene by convincing you guys that only their new adaptor is the best and most safe, this is all bogus of course. Don't worry guys, i am not yet finished, we will go to a twitter conversation that took place in the past 24 hours: Silly Hackinformer replied with something like "But it's got zero sale", well that's is because it is a preorder dumb dumb, perhaps your stupidity is why you deleted your tweet, then we had this: Of course the con artist TurkReno had to pipe in: Now you will see from those tweets that TurkReno is changing the 100 -200 inject/ejects to 10-20 inject/ejects, so basically he is making all these devices to be worse than they originally claimed. Also you will notice the back pedalling, first they said that all the OG ones were bad, even their own, now they are saying 'only some', this article should be all you need to know about the scam train that is Hackinformer and his cronies. My advice is to get a refund from them, wait until a cheaper and better clone comes out, one that will be the same as Hackinformers SD2Vita Plus, but cheaper. TL;DR Hackinformer and his gang are dishonest scam artists, lying to you and trying to convince you to buy something you DON'T need. Oh and here is a little video thanks to @centrino
  14. 6 points
    NeoSabin

    Happy birthday zecoxao!

    I went to tweet you happy birthday and it apparently brought down Twitter! I hope you have a great birthday ^__^
  15. 6 points
    Ok, Im going to be constructive here.. Or at least try to... As far as Ive seen, none of those have even claimed to be in a plastic case at all? I might've missed some odd one though. Its true though that having a plastic case is generally better when dealing with PCB's youre going to fiddle with, because it does offer some protection from outside moisture and the like. I dont think I need to comment on this... But I'll do anyway - ITS A FKING ADAPTER! It can sit on top of the Eiffel tower and it still wouldnt change a thing. Ok this one had me laughing out loud.... A) I highly doubt that, however I have no way of counter-proving this claim but... Doubt it.... B.) Wait what? Lets read that again.... "the oil from your fingers will corrode the board".... "the oil".... "oil".... *ahem*.... No, thats not going to happen. First of all, oil does not corrode metals - if anything it protects it from corrosion. However, MOISTURE causes corrosion, and yes - our bodies, including our fingers, carries a fair bit of moisture with them. But, and this is important, its NOWHERE NEAR enough to cause metal to corrode, not even the cheapest conductive metal in the world. The only scenario I can see "fingers" causing corrosion to "cheap" metals would be if you squeezed it in your hand very hard for a fairly long time with a lot of handsweat involved. But why the fk would you do that? I'll come back to this topic at the end. No shit? You dont say? Yeah cause thats totally not the entire point of them or anything.... Also, everything is created in bulk except for very early prototypes(or very very specific premium ultra-rare "handmade" things) and then shipped off to the ones ordering the manufacturing for the finishing touches(such as casing, branding etc etc), before being sold off to consumers at a fuckton higher price than it cost to make it(there are exceptions, but generally speaking). What we have here is a product directly from the assembly band without any meddling middle hands. Also I'd just like to point out again - ITS A FKING ADAPTER! Its not rocket science.... This is another claim I find very hard to believe, but again I have no solid way of proving them wrong(or time, for that matter). I have built some very questionable adapters and slot-in cards, they are crude, dirty, and utter crap no matter how much you polish them.... BUT! They work just fine, and while I dont keep count(cause why would I?) I'm pretty sure some of them have seen a lot more "ejecting" than the 100-200 claimed above. How were these boards made you ask? Solder. Yup, plain old solder aligned, heated and shaped to match the connectors(told you they were crude :P). Thats right, theyre made out of a material made for "glueing" things to a PCB, which is most likely about 100x weaker than the "tin immersion plating" mentioned above. Are there any scratches on them? There are, on some, because the shape is/wasnt the 100% correct thickness for the socket. But, they work. Would I recommend such a crude method? Definitely not. Would/will I use that method again? Most likely. Am I worried they will break? Nope, not really. Ok, lets continue with the oily-fingers-bs. I dont think anyone would disagree that handling bare PCB's with your hands aren't the best thing you can do to the PCB. However, ITS A FKING ADAPTER!(Have I said that enough yet?). In fact - it doesnt even have a single component on it! All it does is reroute the gamecard pins to a SD-standard pinlayout. Its been known for ages that the gamecards are basically just re-routed SD cards(with some additions such as HW DRM etc etc). The only reason we havent had any adapters before(actually we have but... yeah...) is because theres been no way to enabling the functionality in the firmware/software - until now. The odds of a PCB breaking - one without ANY components - simply by handling it with your hands, is astronomically small ASSUMING youre not doing it while washing your hands, or showering, or having live current applied to you - a current high enough to burn the traces of the PCB(btw, you'd be long dead before that would happen, dont try it). Now I cant fathom anyone stupid enough to use their vita in the shower, bath or similar. And even if there would be such a person, some corrosion on a <$3 PCB would be the least of their worries. You have undoubtedly noticed I've kept talking about water and moisture, thats because moisture is the biggest cause of corrosion when dealing with metals. But, there is one more thing to factor in - contamination. Humans carries a fair bit of this on a daily basis(and, ironically, is usually mixed with the "oil" mentioned), and getting rid of all contamination is almost impossible(theres a reason surgeons use pure alcohol to wash their hands and not touching anything until they got gloves on). However, contamination - or impurities, distributed from your fingers to a PCB isnt enough to start a reaction just from contact(assuming youre an average clean-hands-person). But what can and do cause a reaction is heat in combination with these impurities. One prime example here is when soldering. Having fat/oil residue on the PCB where youre going to add liquid metal WILL affect the joint in a bad way, and this can indeed lead to corrosion and other unwanted side-effects. But all of that is completely irrelevant in this case, because youre NOT soldering on this board, youre NOT adding liquid metals to this board, and therefore, the odds of damaging the board simply by handling is, again, astronomically small. If youre still worried though, just clean the board with some alcohol every now and then. TL;DR: What we have here is some basic, insignificant, facts, taken out of context, stretched to oblivion and beyond and painted out like the devil incarnated to make people think this is a serious issue. As a final note I'd just like to point out that ALL commonly used conductive metals can corrode or rust - including this "super" adapter. As a matter of fact, the purer the metal the more sensitive to contamination it is. So in a weird way, a "worse" metal can be more resilient to contamination than "premium" metals such as gold(which, by the way, practically doesnt exist in the world of hobby-electronics.. Theres gold-plattered metals though, which is something completely different). Final words: ITS A FKING ADAPTER!
  16. 6 points
    NeoSabin

    Henkaku Enso now available

    Get it while it's hot https://enso.henkaku.xyz
  17. 6 points
    https://gregoryrasputin.net/gregoryrasputin-is-back-yet-again/
  18. 6 points
    so, after some deliberation with Zer0Tolerance, we decided to release an updated version of the lv2 exploit that my friend released a long time ago. First, some notes: This exploit was patched on 4.40, NOT on 4.45 There isn't just ONE non checked pointer, there are FOUR! they are all 4 now checked in 4.40 /* * lv2 SysCall 670 (0x29E): sys_rsx_context_allocate * @param context_id (OUT): RSX context, E.g. 0x55555555 (in vsh.self) * @param lpar_dma_control (OUT): Control register area. E.g. 0x60100000 (in vsh.self) * @param lpar_driver_info (OUT): RSX data like frequencies, sizes, version... E.g. 0x60200000 (in vsh.self) * @param lpar_reports (OUT): Report data area. E.g. 0x60300000 (in vsh.self) * @param mem_ctx (IN): mem_ctx given by sys_rsx_memory_allocate * @param system_mode (IN): */ /* After some verification it turns out that 4 pointers aren't checked They are: context_id lpar_dma_control lpar_driver_info lpar_reports we can write values at: rsx_context + 0x04 (4Bytes) - context_id rsx_context + 0x20 (8Bytes) - lpar_dma_control rsx_context + 0x30 (8Bytes) - lpar_driver_info rsx_context + 0x40 (8Bytes) - lpar_reports to properly specify a kernel address use ULL for big numbers */ you can test this for instance on a 4.21 cfw console by specifying an address in one of the parameters and then dumping memory before and after running the syscall. just be careful that you need to be able to write to that region! https://www.sendspace.com/file/rnf0eg ^ link to the exploit Many thanks to @IronMan and @AlexAltea for the help. this exploit will be even better later, so stick around
  19. 5 points
    Following on my previous tutorial " How to run the ps4 4.05 kernel exploit for the first time " I will now explain how to install and run our first ever ps4 homebrew pkg. & it's very simple. Step 1 Go and follow my previous tutorial. Run the kernel exploit from browser or the manual it doesn,t matter. Step 2 Now inject this payload just like we did with another payload in my previous tutorial. (This payload will enable the debug settings & will "enable" running homebrew) Step 3 Now put this .pkg file on the root of a fat32 formatted USB drive. And insert it into one of the usb ports on your PS4 Step 4 Now go to settings -> network & disable internet connection ( that because everytime you want to launch the homebrew app it'll automaticaly download the latest firmware version.) Then go to settings -> debug settings -> Game -> Package installer & click on the testapp.pkg to install. Step 5 Now go back to the PS4 UI & launch the homebrew application, just click "install later" when it asks you to install the latest fw version to use internet connection. Enjoy!!! Thanks to every developer involved!
  20. 5 points
    Hi Guys. Welcome to the PS4 Hacking/Modding scene and welcome to 2018. Today i will be showing you guys, how to run the PS4 4.05 exploit on any PS4 (brand new out of the box, or which was once activated and used) which is on firmware ,<= 4.05, and how to gain full FTP access to the ps4 You will need a PC, a PS4 on firmware equal to 4.05 or lower, and a network connection. Now i have a video here showing how to achieve this below, but if you would rather read on how to do this, please scroll down further and i will write the instructions below. Please make sure to follow every step carefully. VIDEO : WRITTEN Tutorial: Ok guys so first off you will want to download these files below as you will need every single one of them to fully follow this tutorial. Downloads ---➣ ps4-exploit-host - https://github.com/Al-Azif/ps4-exploit-host/releases ---➣ FTP Server Payload - https://www.dropbox.com/s/bhbex6ga7e2vsjn/hello.bin?dl=0 ---➣ Python 3 - https://www.python.org/downloads/ ---➣ FileZilla - https://filezilla-project.org/ ---➣ HXD - https://mh-nexus.de/en/hxd/ (OPTIONAL) If you need to update to 4.05, please select a link from below and download the 4.05 firmware. ---➣ Firmware Files (GBATemp) - https://gbatemp.net/threads/ps4-firmw... ---➣ Firmware Files (sce.party) - https://sce.party/?page=firmwares Right you have everything now? Good. Make sure you extract all the zip files into their own respected folders, inside a folder with all your ps4 hack files Next you will have to install python. Please follow on screen prompts and install it. After you have installed python please install FileZilla and follow on screen prompts to install it. Ok so now we have set up the environment we need to run the server on the PC. IF YOU NEED TO UPDATE YOU PS4 AND HAVE DOWNLOADED THE UPDATE FILES, THIS WILL BE THE TIME TO UPDATE. - to update you might need to go into recovery mode if your ps4 has already downloaded a later version of the firmware. - Make a folder on the root of your usb called 'PS4' and inside that make a new folder called 'UPDATE' if you have done so then you can past your 'PS4UPDATE.pup' into the update folder. - from here you will need to figure out how you are going to update, weather it will be from the home menu or recovery. make sure you check what version is showing up on the home menu prior to updating if you will be going that way. Now that you are on firmware 4.05 we can commence Jailbreaking and setting up the exploit. If you would like to modify the IP of the payload Please follow these steps, otherwise continue to the next portion - To modify the IP you will need to open 'hello.bin' with a Hex editor of choice, i use HXD. - Once open, please search with 'ctrl + f' and type in '192' then hit enter - You should now see the line with the IP address. Please modify the values to whatever IP your PS4 is on, or whatever you would like to set your PS4 to - Please save the Updated file. Start up the server - Please take the 'hello.bin' file you downloaded (or modified) and place it into the payloads folder in the 'ps4-exploit-host' folder - Open a CMD window as admin - cd into the directory where your 'ps4-exploit-host' folder is located - Once you are there you will need to type 'Start.py' and it will start the server - (if you get any errors you might need to make sure ports 80 and 53 are not in use by other applications - Then press 1 and hit enter - (if you get any errors you might need to make sure ports 80 and 53 are not in use by other applications - You should see a message telling you that the server is running and you might get a check box that comes up asking to allow python to access the network, tick both boxes and press 'Allow' - if all is still well and you have no errors, then we are ready to move to the PS4. (NOTE: you sould see your DNS ip displayed on the console) First, you will need to go to network settings on the PS4. You will need to make your settings as such: - IP - 192.168.1.6 (or you can leave it as whatever you want if you will be changing the IP in the payload file) - Subnet mask - 255.255.255.0 - Default gateway - (you need to find out what your routers ip is and put it in) - DNS (This will be displayed on the CMD prompt console when we run the server) - leave DNS 2 as - 0.0.0.0 Make sure to save the settings and do a network test - As long as the PS4 obtains an IP and has internet access then this is fine. PSN will fail. Now that is all set up, we will now launch the exploit. Please head over to the user manuals at the top of settings, open it and observe the CMD console. It should start displaying more information, and ask if you would like to inject the FTP payload (hello.bin). - Press 1 and hit enter. to inject the payload.F Now if your PS4 does not show any errors on the webpage, leave it open as we will now be accessing the PS4 via FTP. - Open Filezilla on PC - Enter the IP of the PS4 (should be 192.168.1.6 if you did not modify the hello.bin file) - The Username is anonymous. - Leave the Password box empty. - The port is 1337 - Press enter and you now have full access. Hope this helped you guys. Please make sure to ask any questions you may have below and i will do my best to help you
  21. 5 points
    Today @STLcardsWS posted an awesome article on PSX-Place, talking about some great things coming to the PS3, such as the ability to downgrade via software, yes you read that right, soon you will not need any hardware flashers and all thanks to Team PS3Xploit, three developers bguerville, esc0rtd3w and W, from the above mentioned website. Software downgrading was possible back in the 3.55 days, but updates and upgrades from Sony rendered them useless and we needed to use hardware devices to downgrade, which meant opening up the PS3 and also meant you had to shell out money for the device, but now all this will be a thing of the past, at least if you stay on firmware 4.81 and never upgrade again. Team PS3Xploit also released IDPS Dumper v0.2 today. For more information on the news above, check the source
  22. 5 points
    The PS Vita at the time of release, was the most powerful handheld gaming console, it had lots going for it such as great games, but it had one tiny problem which was Sony's stupid proprietary memory cards, which were an incredibly stupid price and this i believe was the handhelds biggest problem, Sony noticing that not enough sales were being built up started to care less for the PS Vita, focusing more on the PS Vita. This meant that the PS Vita was basically dead, but thanks to a bunch of hackers/developers known as Team Molecule, the console was given a second chance and after a year we were finally able to bypass Sony's stupid memory card prices by being able to use our own microSD cards by using the internal PSVSD adapter or SD2Vita adapter. Below i will attempt to help guide you through enabling your PS Vita to run Homebrew and backup your own games. Q1.) What do i need in order to run homebrew and backups on my PS Vita? A.) The most important thing you need in order to do this, is a PS Vita on official firmware 3.60. If you are reading this and your PS Vita is on 3.61 or above, go away and find a PS Vita on 3.60 or below as HENkaku will not work on any firmware above 3.60. You can buy brand new non Asian PS Vita's that will be 3.60 or below, all EU and US Vita's are 3.60 or below, however many brand new Japanese Vita's are above 3.60. Q2.) But can't i downgrade? A.) No, if you are 3.61 or above there is no way of downgrading to 3.60. Q3.) I already have a PS Vita and accidentally updated, i can't afford another Vita, is there anything i can do? A.) Yes you can buy a motherboard for your PS Vita, they are cheaper than buying a brand new console, you can check various versions here. You might need to view this guide on how to replace your motherboard. Q4.) I have a PS Vita which is below 3.60, how do i get it on the right firmware in order to use HENkaku? A.) This process is extremely easy, you simply add an IP to your DNS settings and you will be able to update to 3.60, here is a detailed guide from the official HENkaku website, i will detail it below in my own words: Go to Settings. Select 'Network'. Select 'Wi-Fi Settings'. Click on the 'Access Point' you are using. Select 'Advanced Settings'. Click on 'DNS Settings'. Choose Manual. On Primary DNS enter 212.47.229.76. Press 'OK'. Go back to the main settings menu. Select 'System Update' and update via Wi-Fi. You will be promoted to update, ONLY update if you see 3.60 (変革 Compatible) in the line of text giving you your update, if (変革 Compatible) is NOT in that line, DO NOT update and retry your proxy to make sure it is set up correctly, you really don't want to accidentally update to above 3.60. If you are 100% sure 3.60 (変革 Compatible) is there, go ahead and let it do its update things. Once it is updated, go back to the Wi-Fi settings and change the 'DNS Settings' to automatic and select 'OK'. If the above method does not work because the server is not available, you can try updating the manual way: First download this firmware, it is the official 3.60 Firmware. Then follow this guide at wololo.com. That is you ready to install HENkaku. Q5.) So how do i actually install HENkaku? A.) This is easy, simply start up your PS Vita's web browser and visit https://henkaku.xyz, once it is loaded click the install button, this may work straight away or may take several attempts, but it will work, once installed the browser will automatically close and you will have a new application bubble on your home screen. Here is a video guide You can also install HENkaku offline if you need to, here is a video guide on how to do that: Q6.) Should i do anything before i start installing Homebrew? A.) You should go into settings and check the brand new HENkaku settings, i suggest making sure the first three options are ticked, this will help stop any accidental update and will also let you install all homebrew. Make sure the 'spoofed version' in the fourth line is the version number of the very latest PS Vita firmware, this will make the PS Vita think it is on the latest firmware. Next you should go and grab the latest VitaShell, at the time of creating this article it is on version 1.75, you will need to transfer this via FTP. Q7.) How do i transfer homebrew and games to the PS Vita A.) First you will need an FTP client installed on your computer/mobile phone/tablet. Here is a list of FTP clients. I personally use FileZilla, but @BobbyBlunt uses WinSCP, the choice is yours, but all you need is to transfer files over. Hopefully you will have downloaded VitaShell linked above. Initially you will have to use the 'molecularShell' application, once you have it open press the 'select' button and that will bring up an ftp IP Next go to your FTP client and enter the details that molecularShell Once connected, your FTP Client should look like this Transfer the VitaShell .vpk to ux0:, now go back to molecularShell on your Vita, go to the ux0: directory and the .vpk should be at the very bottom of the list, simply press X on it to install, now you can use VitaShell from now on to do all your file transfers, you will also be able to use the application to scan QR codes that will download homebrew directly to your PS Vita and install them for you, without the need of FTP. Q8.) Awesome so now i can start installing Homebrew and games? A.) Yes, but i personally advise you to install Enso. Q9.) WTF is Enso and why do i need it? O.o A.) HENkaku is awesome, but it resets each time your PS Vita is powered off and you need to go through the whole process of reinstalling it again, Enso is the next level of HENkaku, once it is installed HENkaku is permanently installed on your PS Vita and will not reset even is you reboot your Vita, Enso is quite like a CFW for your PS Vita. Q10.) That sounds awesome, so how do i install Enso? A.) Visit this website and click on the big download box, now follow the instructions on question 7 to transfer the .vpk to your Vita, once it is installed run it and follow the simple instructions that are displayed. Here is a video guide: Q11.) Ok so all that is done, can i now install homebrew and where do i get it from? A.) Yes you are now free to install everything as you please, here are some of the best sites to grab files from: VitaDB PlayStationSceneFiles Brewology All these sites let you download the .vpk or scan a QR code to let you directly download the homebrew, you can also check: Wololo As a lot of releases are first posted there. Q12.) Are there any recommended homebrews? A.) Q13.) Hold on i just realised my Sony PS Vita memory card is going to fill up fast, i really don't want to buy another card as they are really expensive, what can i do? A.) You can now use microSD cards with the PS Vita, you have two choices: PSVSD This is an adapter created by @Yifan Lu, it is only for 3G PS Vita's as it replaces the 3G module inside the PS Vita, which means opening up your console, the run that Yifan did is all sold out, but you can buy from these places: AliExpress - Team Molecules xyz has stated that these adapters are not great, however the page has some decent reviews. SphereSolid - At the time of writing they are sold out. SD2Vita This adapter was created/invented by xyz, this by far is the better option, or rather the more user friendly option, there are currently two versions v2 and v3, you should buy v3 but your best options are to import them from China which takes a month, you can buy from EU and US places, they will cost more, perhaps twice as much as they are in China, the cheapest and quickest option is to buy a v2, they are sold everywhere and ship in no time at all, below i will link to places to buy and Twitter accounts of trustworthy people to buy from: v2 Centrino c0d3m4st4 Srident SD2VITA eBay UK eBay US Amazon UK Amazon US AliExpress v3 AliExpress and eBay <--- I have personally bought from each of those links. Srident SD2VITA <---- Trusted seller and is from EU, though charges twice as much as the Chinese sellers of v3 Q14.) So i have my SD2Vita and inserted my mSD into it and inserted the adapter into my Vita, it won't work, why? A.) You need to install a plugin/driver for it to work, you can view this tutorial on Wololo's website or you can watch this video guide Q15.) Ok i have done all that, what if i am stuck on something, can i get live help? A.) Yes you can visit the popular Vita Discord server: PlayStation Homebrew Vita Hacking SilicaServer Q16.) I am on 3.60 and want to use PSN, is that possible? A.) No, you cannot at the moment use PSN whilst using HENkaku Q17.) I need help, where can i find the help from nice people ? A.) You can get help, right here on the forum Q18.) But GregoryRasputin is a dick and i don't like PlayStationHaX, are there other forums i can get help ? A.) Of course, here is a link to many websites, English and non English. Q19.) Can i dump my own games so i can store them away on my PC and go back to them when i want them ? A.) Yes it is possible through an application made by Teem FreeK called Vitamin, you can read about it here Q20.) Are there any cool developers i could follow on Twitter or Github? A.) Yes check this link, it isn't complete yet, but it has some names in it Q21.) I want some technical information, where could i find that? A.) There are two main places filled with information: HENkaku Wiki PS Vita Dev Wiki I can't think of anything else, but when i do i will add it, i hope this F.A.Q/Guide helps someone
  23. 5 points
    Last month on the 30th was PlayStationHaX third birthday, i had planned to write an article about it then and create this competition, but my Son came early and i took the next month off the internet, so here it is. You can win one of three prizes, so there are three chances of winning: 1st Prize The beautiful PS Vita 3G To SD Card Adaptor created by @Yifan Lu This device can ONLY be used in a 3G PS Vita, more information can be found here 2nd Prize SD2Vita SD Car Adaptor created by @centrino This goes into the Game Cart slot on your PS Vita. 3rd Prize PS Vita Memory Card Adaptor created by RichDevX This fits into the memory card slot, but does not give you the ability to add storage, it is more for collectors or developers. All you have to do to enter, is create a post below, or if reading this on the front page, follow the link below to the forum thread and create a post In your post all you have to do is state your favourite PS Vita Homebrew The rules are simple: Anyone can participate. Only one post per person, this will guarantee that someone won't win more than one prize. The post MUST contain the name of your favourite Homebrew. No multiple account entries. Competition ends on 30th September 2017 NOTE Yifan, centrino and RichDevX are not affiliated with this competition, so they can enter if they want to.
  24. 5 points
    I have been working on 8-bit Memoirs for the past 5 years, and now it seems it'll finally be released this December. It is an eBook that'll run on your PS3, PS4 and XB1, because it uses the same technology as Blu-play games: Blu-ray Disc Java. This project will be interesting to anyone who likes to read and has an interest in the old 8-bit consoles and computers from the 80s. If you're that generation yourself, you may find it interesting to recognize scenarios from your own life. And if you're a younger generation, you may find it fun to read about how my generation experienced the beginning of what has now become the modern PC's and gaming-consoles we use today. You use your gamepad to navigate the menu and pages. Usage guide available on the first pages, but it's very straight forward: General: Click left/right to browse pages back and forth in the current text. General: Click up/down to go to previous or next text. PlayStation: Click SQUARE to enter MENU MODE from where you select another text with X. PlayStation: Click SQUARE again in MENU MODE to exit to main menu. PlayStation: While reading a text, click X to show screenshots and illustrations in fullscreen. Xbox One: Click MENU to enter MENU MODE from where you select another text with A. Xbox One: Click MENU again in MENU MODE to exit to main menu. Xbox One: While reading a text, click A to show screenshots and illustrations in fullscreen. 8-bit Memoirs will be available as a free ISO download, so you can burn your own copy. But I will also offer a physical disc release that you can buy if you're too lazy to download and burn yourself - or if you just want to support the project. The book itself contains the equivalent of 250 pages of text, 5 hours of background music, 9 hours of supplemental videos, 100 screenshots and 14 illustrations. Enough entertainment for a while. Early YouTube preview available at http://8bitmemoirs.com/ Will post again when the project is available.
  25. 5 points
    Offline PS4 Remote Play View File Sony did a great thing by releasing Remote Play for PC's and other devices, however they forced it upon us that we need to be connected online in order to use it, there are numerous occasions where that is not possible, Sony did not take into consideration situations where people would not have the internet or could not use it in their current situation. Thankfully however to developer MysteryDash you can now Remote Play without the need to be connected online, here is a quote from him: Submitter GregoryRasputin Submitted 08/26/2017 Category PC Software(PS4) Developer MysteryDash Source https://github.com/MysteryDash/Offline-PS4-Remote-Play Twitter Donate  
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