Jump to content

Leaderboard


Popular Content

Showing content with the highest reputation since 09/12/2014 in all areas

  1. 28 points
    esprit1711

    Teensy adapter Board for NANDway

    Teensy adapter Board for NANDway Hey. in the past, i create a simple adapter board to connect the Teensy to a "360-clip NAND Clip" (the classic kind of NAND Clips). It's easier and faster to solder a board than wire the cables, no more problems with cable breaks and a good connection. A english speaking user ask me for a solder tutorial, so I thought on this occasion, i can write directly to the community. Of course, you can find all what you need below to order your own boards. But now the tutorial with some words (the most things should be self-explanatory). What you need: larger image 1x adapter board 1x Teensy++ 2.0 1x 5V to 3,3V Voltage Regulator for the Teensy (MCP1825, LM3940 or Pin-compatible) 1x TSSOP 32 NAND-Clip (360-Clip) with equipment (Flat-cable, Pin-header (2x11) and the red adapter board (you get always all this things when you buy a new NAND Clip)) 2x Pin-header (1x20) 1x Pin-header (2x4) optional but recommendable: 2x female connector (1x20) 1x female connector (2x4) 1x Pin-header (1x3) 1x Jumper 1x capacitor 100nF SMD-0603 1x capacitor 10µF SMD-0805 optional (if you want power the NAND with external Power): 1x 5V to 3,3V voltage regulator (LMS1587CS-3.3 or Pin-compatible) 1x 5V power supply (minimum 3A) Tools: - blade - solder iron - solder - side Cutter prepare the Teensy: Solder the adapter board: where you can buy this boards? You can find a zip-file to download below. in this file, you find the complete project folder. You can use the files to view and change the Layout or the circuit diagram, but if you only want a board, you can send this zip-file to a PCB service. I order my boards everytime at elecrow.com. the board have a size of 55mm x 45mm, so you must order the boards on this page *click*. before you add our order to the cart, the options should (except the color, this is your choice) look like on the following picture (a change of the order quantity only changed the weight and the transportation costs, so i order everytime 10 boards) mirror I hope i could help someone with kind regards esprit1711 from psXtools Team EDIT 2015-06-10: V2.1 available. fixed a layout mistake (twisted the 2x4 pin header at the Teensy socket (thank to Th3Knights for the report)) and change the silkscreen. If you have a V2, you can use it without any problem. the V2 use only 2 of 5 lines for RE, but this is not a critical problem. EDIT 2015-09-11: just update the download link (i dont know why, but the attachment was down (thanks at 3absiso for the report)) XGerber_-_Teensy Adapter Platine V2.1.zip
  2. 24 points
    I also posted this @ psxplace but I'm going to post that here also, I really don't like the situation where being stuck in the middle and feeling awkward ever since PS3HAX exclusive drama that I went through, however I think I can post my work where ever I want, so I would like to share my work with people that may find these useful in near future. Here is several homebrew that I ported for upcoming REX / D-REX 4.70 Firstly, here is IRISMAN 3.46 [approved by aldostools] It has several changes since 3.45 version. - Updated Payload for 4.70 CEX - 4.70 DEX support including MAMBA - Fixed fan controller payload, [however, it still has old audio glitching bug when using payload mode since the official IRIS, I personally recommend webMAN instead] - Korean language support - Fixed auto button swap, all previous IRISMAN used to execute read_settings() before read_from_registry();, which explains why it was not working properly without changing ini file, now it properly detects region setting from registry, and apply that "buttonAssign" setting to IRIS without changing setting.ini, this should make all Asian users happier Thanks again aldostools for tips Download link http://www.mediafire.com/download/pmf75fpdaxng9dn/IRISMAN_3.46.pkg Source http://www.mediafire.com/download/se321ihosi21xg4/IRISMAN-master.rar Prx loader 1.10 Unofficial standalone. *Change note - 4.70 DEX supported PKG download http://www.mediafire.com/download/01a1g57uphqc17n/prxloader110.pkg Source Download http://www.mediafire.com/download/tvmw0s0g1cgbj7x/PRX_Loader_1.10.rar Eid root key dumper 1.00 for 4.70 dex -4.70 DEX supported, this was intended for upcoming REBUG REX 4.70, Future TOOLBOX version 2.02.04 will support dumping eid root key on both side of kernels, [4.70 CEX / 4.70 DEX] PKG download http://www.mediafire.com/download/lpgd4v58eisaslf/eid_root_key_dumper_470dex.pkg Source http://www.mediafire.com/download/5l1qnrwviexus11/rootkey_470dex.zip
  3. 24 points
    I think there is no point of holding my 1.01 build. Here is an updated version of DARKNET COBRA 4.65 4.65 DARKNET CEX v1.01 [COBRA EDITION] by Joonie Release date 4.65 DARKNET CEX v1.00 - 09/15/2014 DARKNET_COBRA_CEX_4.65_v1.00.PUP 196.0 MB (205,479,952 bytes) MD5 : 53bbf92d0fe5315526702319e6afdc42 4.65 DARKNET CEX v1.01 - 09/24/2014 DARKNET_COBRA_CEX_4.65_v1.01.PUP 202.2 MB (211,991,056 bytes) MD5 : 894018749dc6e2edaadf9a3f27490a74 *Change log* 1. PS2 EMU swap with original files supported [For wireless connectivity on non-bc consoles via PS2Classic method] 2. PSP ISO compatibility is improved by using old 4.55 PSP Emulator. PSP ISO Compatibility is now equal to the previous Cobra CFW builds. [4.46/4.53/4.55] 3. Improved system stability with fixed lv2 function offsets, however it did not seem to have issues on previous build, although some reported that 1.01 solved their random crash issues with certain homebrew. DOWNLOAD DARKNET_COBRA_CEX_4.65_v1.01.PUP Source code as of 09/24/14 4.65 DARKNET CEX v1.00 [COBRA EDITION] by Joonie Release date 09/15/2014 This is a mod version of DARKNET CEX 4.65 v1.02 FINAL FIX. New added features are below 1. COBRA 7.00 Feature Added 2. Toggle Cobra is supported by IRISMAN/GAMESONIC/WebMAN 3. Habib's anti-ode fix is applied in lv2kernel that fixes the issue with launching games when bootdisc is inserted. [special thanks to @smhabib for his awesome work 4. Trophy patches from 1.02 FINAL FIX are removed to prevent potential issues. DARKNET_COBRA_CEX_4.65_v1.00.PUP 196.0 MB (205,479,952 bytes) MD5 : 53bbf92d0fe5315526702319e6afdc42 196.0 MB (205,479,952 bytes) Download : http://www.mediafire.com/download/l2gs6os3k689g3i/DARKNET_COBRA_CEX_4.65_v1.00.PUP Source Code : http://www.mediafire.com/download/72ar3tilyno5q9m/Cobra4.65_source_for_all_by_Joonie.zip * My work has started from the open source code, so therefore I strongly feel sharing my work to everyone is needed to offer better opportunities for more developers who are interested in making better versions FEATURES: 1. Properly built from OFW 4.65 2. INSTALL PACKAGE FILES and APP_HOME 3. ReactPSN compatiblity 4. Patched LV0 to disable ECDSA check of CoreOS 5. Patched LV2 to add PEEK/POKE 6. Patched LV1 to disable LV2 Protection 7. Patched LV1 to add PEEK/ POKE 8. Games signed with keys up to 4.65 Supported 9. Can be updated over ANY CFW. 10. Can be updated over 3.55 OFW 11. RSOD bypass [installation only] 12. ReactPSN Offline patch added 13. PSP Remaster / Minis supported added 14. QA FLAG Enabled by Default if it was previously applied 15. Enhanced Remote play with PC 16. Cinavia Protection Fully Disabled [special Thanks to Habib] 17. COBRA 7.00 Feature Added 18. Toggle Cobra is supported by IRISMAN/GAMESONIC/WebMAN 19. Habib's anti-ode fix is applied in lv2kernel that fixes the issue with launching games when bootdisc is inserted. 20. In Screen game shot supported *NOTE - Only minimal sprx patches are applied since those are obsolete because those were already pre-applied when CFW was built. This will minimize usage of LV2 Kernel memory which its temperature decrease is expected. No more XMB spinning bug, so no need Showtime installation to fix that issue. - PSP ISO compatibility may have been decreased, from my test results its compatibility is not as good as previous Cobra build, and However, PSP Remastered/Minis PKG won't have this problem. This is only ISO compatibility, currently investigating the issue, this will be improved from next build. - PS2 ISO compatibility BC/Semi BC consoles are supported, but it has a little glitch bug where you cannot see anything when pressing PS Button, however you can still quit games still, just use D-PAD to select the quit game then exits to xmb. And Wireless connectivity is also supported. Since BC/Semi BC console use the same ps2 emu for both ISO/PS2Classic You can use save files for both mode, but Non-BC console will have to use different save files per mode. Non-BC consoles Wired controller is supported at the moment, and special thanks to @smhabib for his tip for patching ps2_netemu.self properly. Tested homebrews IRISMAN 3.29 GameSonic 3.23 mmCM 4.60 [Version displays as 0.00 version but it still works] webMAN 1.30.25 Tested Consoles CECHA01 CECHB01 CECHC01 CECHE05 CECHL05 CECH-2001B CECH-2005A CECH-2105A CECH-2101A CECH-2504A CECH-2505A Special thanks Aldo Vargas, Darkjiros, Haxxxen, Smhabib, Team Cobra, Unknown Cobra USB dev and All testers of playstationhax.xyz , Darkiris.NET, Gamesonic.it , psx-scene.com ,biteyourconsole.net,and Openmodding.net
  4. 23 points
    Mikka

    CECHLxx Modification

    Hello there, at first sorry for my bad english Here is my latest project, a L03 with a Cxx front cover, the chrome trim and built E3 Flasher without SATA station. It's a decent mod, nothing extreme. That is indeed so, but it gave me so much that I wanted to recreate it on my own way... A decent result has been important here. First it was about the housing adapt. Without it provides, as from After this was done, it was a perfect fit Then i went to work on, the positioning and wiring of E3 flasher / E3 linker. The dual boot should be possible. Once that was done, followed by the preparation of the case for painting. After that i went to the assembly and function of Re-examination. Conclusion: There was a lot of fun, but a second time, I would not do this anymore Hope you guys like it Regards
  5. 23 points
    mysis

    [Release] poc plugin 0.2

    Merry Christmas Everyone! Do you love your Playstation 3 as much as I/we do? Y u no enaburu features Sony-desu? This plugin poc will add few more features you sure will learn to love! (alpha-stage tho) Select: Game Screenshot (XMB ingame) L1 : Display plugin menu (all XMB Modes) L2 : Make Screenshot (Main XMB + Blu-ray (Kudos 3141card!)) L3 : Open WebBrowser with PS3WiKi (Main XMB) R1 : Dump game KLicensee (XMB ingame) R2 : Enable/Disable Background Music (XMB ingame) R3 : Start/Stop Gameplay recording (XMB ingame, almost like on ps4!) How to: Hold "Select" in InGameXMB to enable/disable the regular InGame Screenshot Feature. Hold "L1" in XMB/InGameXMB/..to display button combo information above. Hold "L2" to produce a Screendump. Its automatically checked wheater you're in XMB/exiting a BD. XMB-Screenshot: This will only work in XMB, not InGameXMB etc. It might be better to have a dynamic theme set, else it will hang/freeze. Also the framebuffer doesnt get locked, you will encounter small black lines. BD-Screenshot: 1. Press pause while BD Playback. 2. Press ps-button/circle as if you would exit. 3. Hold "L2" for few seconds. It will dump 3x rsx buffer as bmp, allows you to select what fits you best. Kudos to the awesome 3141card for his code!!!!!! Note: 1920x1080 Resolution + 4.46 only tested so far! Hold "L3" in XMB to directly start PS3 WebBrowser and visit: http://www.psdevwiki.com/ps3/Main_Page Hold "R1" in InGameXMB to dump a game's klicensee. That information will be visible in debug output and log-file. Note: The game has to access the file before or set the key. Bonus: In XMB it overrides update url to a custom set ps3-updatelist.txt. Hold "R2" in InGameXMB to enable/disable InGame System BGM Music Playback. In the last plugin this feature was linked together with the screenshot feature, causing the console to freeze when exiting the game. It now has been splitted and still does, but it wont interfere with InGame Screenshots. Hold "R3" in InGameXMB to record (+stop) your playstation 3 gameplay/apps without any hardware! (like on ps4! =) In this poc following parameters are set: Video Format: 1280x720 @ 5Mbit and 30fps (Codec: M4HD) Audio Format: AAC @ 96K Note: This feature will require 16+ mb memory + SPU processing power and thus might not work on all games, or crash the console. So far it worked on Kingdom Hearts 2.5 HD + Birth by Sleep (perfectly), Mini Ninjas, Multiman, Rebug Toolbox... Will not (yet) work on PS1/PS2/PSP Games. Feel free to add more tested games at: http://www.psdevwiki.com/ps3/edit/Talk:Rec_plugin Paths: Logfile: /dev_hdd0/game/PRXLOADER/USRDIR/PS3_PPU_Project1.log BD/XMB Screenshots: /dev_hdd0/game/PRXLOADER/USRDIR/*.bmp Gameplay Recording: /dev_hdd0/game/PRXLOADER/USRDIR/*.mp4 (make sure the paths exist) /Mysis (again kudos to 3141card for his code to make screendumps!) Note: it is advised to not have multiple plugins running to prevent incompatibility. So whats up next? * Fixing smaller uncomfortable issues * Adding Screendump/Recordings to XMB Photo/Video Columns * Displaying stuffs at xmb information indicator bar * Improving gameplay recording compatibility (different quality specs...) * ... Note: applying screendump code to ps2emu/lv2 level might allow screenshots of ps2 games ! "Do you have an idea for how to improve the Playstation experience?" - quote Playstation.Blog.Share http://share.blog.us.playstation.com/ideas/2010/03/30/print-screen-function/ http://share.blog.us.playstation.com/ideas/2010/03/17/ability-to-record-gameplay-from-the-ps3/ http://share.blog.us.playstation.com/ideas/2010/03/17/all-game-titles-on-psn-should-have-screenshots/ http://share.blog.us.playstation.com/ideas/2010/03/17/in-game-music-for-all-titles/ Download (+ source): https://www.dropbox.com/s/pfh67vmnh1urvls/PS3_PPU_Project1_0.2.rar?dl=1 Example of Recordings (thx to nenele84 + STLcardsWS + Kyogo + faith genesis raven for their uploads to youtube): (Hatsune Miku Project Diva F 2nd) http://www.youtube.com/watch?v=bmSUXuC7TLc (3D Dot Game Heroes) http://www.youtube.com/watch?v=HVzbya1Kgwo (Playstation All-Stars Battle Royale) (Naruto Ultimate Ninja Storm 1) http://www.youtube.com/watch?v=m1Mg4ivAo0g (Multiman) http://www.youtube.com/watch?v=TXaChr3nGOo (Rebug Toolbox) http://www.youtube.com/watch?v=AbcqtBu2Gek (Gran Turismo 6) http://www.youtube.com/watch?v=wD2AU1RwyAw (Mini Ninjas) http://www.youtube.com/watch?v=fy644QKkm1M (Kingdom Hearts 2.5 HD Remix Birth By Sleep) http://www.youtube.com/watch?v=U03old6Rpho XMB Screenshot: BD Screenshot:
  6. 22 points
    There have been several bumps and a few assholes leaking test firmwares, but finally the finished product is here, here is what this awesome firmware features: Source/Download
  7. 20 points
    http://ares.dl.playstation.net/cdn/EP4345/NPEB00863_00/boMeZZKzGeQgZaUOIFJyVwxcPllEGyBkGYTIiDULXtjwOJZjZQXvytAflhKaWtJurFlnXtaFPYLiYxyGLvyTUoVeEPAzcKgONTTGV.pkg this pkg contains a self, that doesn't contain an npdrm footer. [21:20:11] flatz: there is a package which have NPDRM eboot.bin [21:20:19] flatz: and non-NPDRM self [21:20:30] flatz: self doesn't have footer signature [21:20:34] flatz: so you can replace it with custom one [21:20:46] flatz: and app will load it and there you have it. the so called argument between math and kakaroto was over this specific thing (the NPDRM footer). there might be more packages like this one WORKS ON ALL FIRMWARE VERSIONS! IF YOU WANT A HEN, DO NOT UPDATE IF YOU'RE ON OFW! we need to know in which version this was patched credit to flatz for the finding, i'm just reporting back how to test: http://www.mediafire.com/download/sd7suosdyao7m5m/cachemgr.self replace cachemgr.self with that, and use ps3xport to put game on ps3. more apps and patches: [22:28:13] flatz: app: http://ares.dl.playstation.net/cdn/EP4345/NPEB00863_00/boMeZZKzGeQgZaUOIFJyVwxcPllEGyBkGYTIiDULXtjwOJZjZQXvytAflhKaWtJurFlnXtaFPYLiYxyGLvyTUoVeEPAzcKgONTTGV.pkg patch: http://b0.ww.np.dl.playstation.net/tppkg/np/NPEB00863/NPEB00863_T6/e3bbde76aadf17e8/EP4345-NPEB00863_00-VIAPLAYFULLAPP00-A0107-V0100-PE.pkg app: http://ares.dl.playstation.net/cdn/EP4374/NPEB01192_00/aESVSwEZndAOyBrBpGMOBlwEDVjvZXfVpQLUfmqkQqTbgjJoiQdzomxYVFUheEiEjpcPSWkDEOsjyEGsTkrLXjYWmpZpyRMhdKtDk.pkg patch: http://b0.ww.np.dl.playstation.net/tppkg/np/NPEB01192/NPEB01192_T5/a8f0f62887cd507c/EP4374-NPEB01192_00-MAXDOME0FULL0103-A0103-V0100-PE.pkg
  8. 20 points
    TheDarkprogramer

    PeXploit Beta [WIP]

    Soooo its been A Few Days Since PS3xport Was Released By KaKaRoTo So I Decided To Make A Tool That Will Install PKG Files On OFW Unfortunately IT Will Not Run Homebrew Apps But it Can Install DLC's And PSN Games Ext ext NOTE : This Is Still In Testing But Here You Go So Long Have A Great New Year Guys Have Fun PS:pkg files must be extracted first like and then selected PPS: Thanks Dnawrkshp For A Bit Of Code To Help This Along Heres A Mini TUT Too So You Start Of With This Then Select First Step And Navigate to your ps3 backup AKA archive.dat < Mine Was Located at G:\PS3\EXPORT\BACKUP\201412271721\ Then Select Backup Original Just For in case Then Select Step Two And Navigate To Your Extracted PKG File In This Case i used pluginx Make Sure That You Always Select The Folder Above USRDIR For This Instance We Select BOOT04XXX Then Select Your Category And Press Patch And Go ! And Wait For It To Complete PLEASE NOTE For This You Will Need .Net 4.5 Download : http://www.mediafire.com/download/f2j972bm45qbf4a/PeXploit.zip
  9. 18 points
    Take in note that this is an alpha release, so expect issues with it. HOWEVER, it worked fine when extracting the contents of a backup i have while ps3xport failed to do so. i don't know why though. Usage: python arcunpack.py <idps> <backup dir> <out dir> arctool needs to be on the same place as arcunpack.py you need python 2.7 there's a precompiled binary in the bin folder. link http://www.mediafire.com/download/zvfc1ddi9dh21p4/arctool.7z
  10. 17 points
    Bigbones87

    BIGBONES RGH GIVEAWAY!

    Hey fellas. I have some extra consoles laying around, I decided to rgh them and give some away. What better place to host my first giveaway, than right here at home? This is my first time doing something like this, so it may be a bit rusty....so bare with me. Here is a little info on the units. 1. I will be giving away a slim Xbox 360 Trinity. 2. It will be console only on this first giveaway, as I am still waiting on a solid "accessory" supply. 3. The console has an average boot time of 15-30 seconds. (Not perfect, but I'm busy and its free) 4. KNOCKOFF Coolrunner revC installed as I have best results with revC. If the knockoff offends you, don't enter. 5. I will never claim to be the best solderer in the world. Please don't enter if you are going to bash my work. 6. If you are in USA, I'll pay shipping. Outside USA, shipping is on you ( Sorry to the 90% of our users) 7. Please don't enter if you are going to just sell. I want someone who will use it to win it. So with all that being said....lets get started. Rules: 1. Must be in USA or willing to pay shipping. 2. Must not be a one hit wonder. No new users with 5 spam posts either. If you aren't a member or are a lurker, then join already and add some quality posts or threads to the site with the absolute best members around. 3. Pick a number 1-250. That's it. Number will be picked by a random generator. Closest wins. Winner will be chosen 2 weeks from today. Stay tuned for more giveaway and contests from your friendly neighborhood Bone. Proof: Entries : McVapour 150 3absiso 90 Aries2k 68 Puffdragon 125 Gusha 12 Joonie 86 TheZander 1 Capone 96 Arcadekidflo 137 Rednekcowboy 44 Tangotnt 90 Mr.fnon 110 Will23 36 Ocam 187 Stussy 79 Purpletops 69 Bobby blunt 72 Vanpeli 31 Mistawes 13 Sassa 42 Xhase 170
  11. 17 points
    GregoryRasputin

    Wii U Common Key Released

    Chatter around the scene, is that the Wii U's common key has been released, i cannot post the key here as Nintendo would be rather pissed off, here is an blurred version of what it looks like: Many devs from the PS3 and Wii U scene's have confirmed that this key is indeed legit. What does this mean ? Good news = No more horrible ODDE's Bad news = Piracy
  12. 17 points
    Hope you guys have enjoyed the official release of REBUG 4.65.2, Here is the COBRA 7.03 source by the way, evil did not upload this on the official post. http://www.mediafire.com/download/yi5dazzvr6f1tgd/REBUG_4.65.2_COBRA703_SRC_01122015.rar If any devs can improve this open source project, please give us heads up with your suggestions
  13. 17 points
    zecoxao

    [Release] eid_root_key dumper (4.46)

    https://dl.dropboxusercontent.com/u/35197530/pkg/446.pkgpackage https://dl.dropboxusercontent.com/u/35197530/pkg/rootkey_446.zipsource i'll now take care of 4.53 i couldn't do this without the help of haxxen, playerkp420,harryoke and flatz. props to them for the help and testing
  14. 17 points
    Joonie

    rebug 4.65.2 leak

    A long wait is finally over, We are now preparing the official release of 4.65.2 / Cobra 7.03 features. Cobra core is disabled by default, old users can use REBUG 4.65.2 without cobra payload if they wish, Lite Edition? why Cobra included? Unfortunately there is no plan to release Lite edition since there have been too many good 4.65 standard cfw pups. and also no plan to release cfw without cobra payload as cobra is disabled by default, users won't be able to notice any differences between Standard REX and REX with Cobra. I guess there is no point of releasing 4 different PUPs with the same feature can be provided by default setup. Built-in 4.66 spoof is included to support PSN/SEN access, this can be enabled by REBUG TOOLBOX. Simply set REBUG mode will swap the vsh that has version spoofed to 4.66 will allow you to use PSN/SEN access. Regarding NPDRM fself on DEX mode. Unfortunately, due to VSH patches for CEX mode, NPDRM Fself is impossible to launch while on DEX mode. This is a limitation of REX due to hybrid CFW between CEX and DEX, although there are two possible ways to support this NPDRM fself compatibility. 1. By using Cobra core to disable vsh patches to support full Fself files 2. Provide custom vsh file that supports NPDRM fself Previous REBUG REX CFW never supported this since 4.xx era, and currently no plan to work on this. I'll keep you guys updated. Thanks for those of whom waited for us. I hope our work could meet your expectation. Regards,
  15. 17 points
    GregoryRasputin

    [Released] PS3xport By KaKaRoTo

    The awesome PS3 developer KaKaRoTo has released what might possibly be his last release for the PS3. What he has release is a tool called PS3xport, which manipulates PS3 Backup Data, this is the data that you get from using the PS3's Backup Utility, here is a quote from KaKaRoTo: That is only part of the information, to view the full story you will have to visit KaKaRoTo's blog: Ps3xport released! Alternate Full Story Source(PS Dev Wiki) https://github.com/kakaroto/ps3xport @KaKaRoToKS
  16. 17 points
    Hello Playstationhax community! I just wanted to release this small tool I had laying around in my hdd, it's nothing huge, but it does get its job done. This small tool will let you extract the embedded files inside the lv1.elf once it's decrypted from its container. I just got lazy one day and I decided to make this tool. Download Link: https://mega.co.nz/#!UxElxZQC!Bc9mWiZITiXemm1XzZz4ZRTPb_WLPKJVkKUuBEla87E
  17. 16 points
    Consoles: Amstrad: GX-4000 Atari: CX2600-A (Darth Vader edition) 2600jr (big color logo) 2600jr (small color logo) Atari XE Bandai: Pippin (Apple) Playdia CBS: Colecovision Coleco: Gemini Commodore: Commodore CDTV (68030 14mhz + 4mb +SCSI) Commodore Amiga CD32 + Communicator Conic: 4A8 boxed (with some sealed cartridges) M1200 boxed Magnavox (= Philips): CDi 5000 Mattel: Intellivision Intellivision II MB (Smith Engineering): Vectrex Microsoft: Xbox Xbox Crystal Xbox 360 NEC: PC-engine Nintendo: FamiCom boxed FamiCom clone boxed (grey one, looks almost real, brand unknown) NES NES Action Set (boxed) SNES N64 (+ Doctor V64) N64 (Pokemon edition boxed) GameCube (black) Gamecube (blue) Wii Wii-U Ormatu: Video Spelcomputer 2001 (with 3 cartridges sealed) Panasonic (3DO): FZ-1 FZ-10 Philips (pong): Las Vegas (ES 2208.) TeleSpiel (ES 2201) Odessey 200 Odessey 2100 Philips: VideoPac G7000 VideoPac G7400 Philips (CDi): CDi 210 CDi 220 (Matchline) with video-cartridge CDi 450 CDi 470 Sega: Sega Master System Power Base Sega master System II Power Base Megadrive Megadrive II Megadrive + Mega-CD II Megadrive (gamepad with 6 build-in games) Dreamcast Saturn SNK: Neo-Geo CD Neo-Geo X Gold Sony: Playstation 1 Playstation 2 Playstation 2 Slim Playstation 3 CEX 3.55 + OtherOS Playstation 3 DEX PS3ITA Playstation 4 Family Studia sketch titler (don't know where to put it else) TXC: Micro Genius (FamiCom clone) handheld Consoles: Atari: Lynx Conny: M2 Dingoo: A320 (white) A330 (black + seperate controller) GamePark Holdings: GP2X-F100 GP2X-F200 GP2X-WIZ (metallic red with silver front) Letcool: N350JP Nintendo: 1x GameBoy (+ Giant carrying case + printer) 1x GameBoy (black, I do have more colors) 5x GameBoy Color (light and dark green, turquoise, red (+ magnify glass) and dark blue) 1x Gameboy mini (metallic red) 2x GameBoy Advance (transparant and dark blue) 1x GameBoy Advance SP (silver) 1x Nintendo DS (metallic light blue) + DS Supercard 1x Nintendo DS Lite (pink) 1x Pokemon Mini (green) 1x Pokemon mini (blue, boxed) Nokia: N-Gage QD (Handheld with phone functionallity is what I call it) OpenPandora: Pandora Sega: GameGear (black) GameGear (yellow, with TV tuner add-on) Nomad SNK: Neo Geo Pocket Neo Geo Pocket Color (black) Neo Geo Pocket Color (metallic light blue) Sony: PSP-1000 PSP-3000 (piano black) PSVita Home-Computers: A-EON: AmigaOne X1000 (4GB ram, 60GB SSD, Catweazel MKII, Club3D 7750 RoyalQueen + Ubuntu Remix) Acorn: Acorn Electron Acorn BBC + Cumana's Dual Disk Drive Apple: Mac M0001P Mac IIC + 2 floppy unit + screen Mac IICX Mac LCII Mac SE Mac Performa 400 PowerMac 7100/80 Powerbook 145 iMac (Bondi Blue) iMac (orange) iMac (Red) iMac (green) iMac G4 (with Apple Pro speakers (=Harman Kardon)) Imagewriter printer Imagewriter II printer Stylewriter printer Daisy Wheel printer M0130 external floppy drive (400k) A2M2053 external floppy drive (800k) PowerCD ext. SCSI CD drive (with box and papers), still in use with my audio system. Bought originally for my Amiga A3000UX. Atari: 65XE 130XE 800XE 800XL 260ST 512ST 1040ST 1010 data-cassette-recorder XC12 data-cassette-recorder Atari ABC 286/30 PC Atari SH205 external Hard Drive Atari Megafile 20 external Hard Drive Canon: V-20 MSX Commodore: Vic20 C64 (boxed) C64 new model SX64 (missing keyboard) C16 C116 C232 (very rare) C128 C128D Amiga 1000 EUR modell (with Commodore logo) Amiga 1000 USA modell (with only Amiga logo) + 220V-110V converter Amiga 500 Amiga 500+ Amiga 2000 (with P5 Blizzard 2060/SCSI + 128mb, 2mb chipram, Indivision C=A2320 FF, Picollo SD64 and USB 1.1 card) Amiga 3000UX (with CyberVision64, Cyberstorm MKII 060 +128mb, 256mb ZorRam, Deneb USB2, Mediator, Voodoo 3000, RTL8039, SB128.) Amiga 4000 (with CyberStorm MKII + 128mb, CyberVision64/3D and USB 1.1 card) Amiga 600 (68030 42mhz + 4mb + USB 1.1) Amiga 1200 (with Blizzard 1230 card + SCSI) Amiga 1200 Infinity Tower (with Blizzard 1260 card + SCSI) MPS-801 printer (boxed) VIC-1525 printer (boxed) 1541 floppy drive 1541 II floppy drive 1520 printer (in foam) 1530 data-cassette-recorder (boxed) 1531 (black) data-cassette-recorder (boxed) MPS-803 printer (boxed) BTX decoder modul II (kind of modem for teletext and needed a second monitor) Magic Voice cartridge 1750 Ram Expansion module (for the C128.) A520 modulator A1010 floppy drive A1011 floppy drive (boxed) Commodore 286-LT laptop GoldStar: FC-200 Laser: Laser 110 Laser 310 Laser 500 Mattel: Aquarius Mitsubishi: MLF-80 Oric: Oric 1 Panasonic: CF-2700 Philips: P2000T VideoWriter 4160 Philips (MSX): VG-8032 V6-8010 V6-8020 NMS-8220 NMS-8245 NMS-8250 Proton: Proton PC-1 Schneider: CPC 464 with build in cassette drive Euro PC Sharp: MZ-80A MZ-700 MZ-800 cassette MZ-800 floppy Sinclair: ZX-81 + 16k module + thermic printer (1st I ever printed at home (complete sort of Pacman list in basic) was on this printer) ZX-Spectrum 16k ZX-Spectrum 48k ZX-Spectrum + ZX-Spectrum +2 128k Sinclair QL PC-200 A weird ZX-Spectrum in a special made case with heavy PSU, Sony MSX Datasette and MicroDrive and about 8 3.5mm connectors. Unknown what they are for. Maybe for audio Sony MSX: HB-10P HB-75P HB-201P HB-501P (with floppy, printer, bitcorder and 2 Sony joysticks) F9P F700P F700D SpectraVideo: SVI Xpress Tandy: TRS-80 (with original catalogue donated by @Mr.Dutch from www.playstationhax.xyz, thanks !!) TRS-80 Colour Computer 2 64K Texas Instruments: TI-99 Toshiba: HX-10 List is for 90% complete I think Here is a list of the LCD handheld games I have: http://www.handheldempire.com/member/user.jsp?user=587 Now that one is maybe for 50% complete, have to find time to make a better list......
  18. 16 points
    Merry Christmas to each one of you, even the 'Dumb Assholes' Hope you all have an awesome Christmas If you do not celebrate Christmas, then enjoy the holidays
  19. 15 points
    First of all let me say that i respect Total_Noob's work in the PS Vita PSP Emulator scene, but that does not give him the excuse to be a complete cowardly cunt and add malicious code to his software, so him as a person i have zero respect for. Let me show what i am talking about, so you can understand the premise of this attack. GBOT on Wololo's forum posted this code, it shows code from Total_Noobs software: http://pastebin.com/gYcSVG3W It looks for the Username, email and PSN ID, if it finds those details, it deletes ALL the content from ms0: if(!memcmp(buffer1, sha_1, 20) || !memcmp(buffer2, sha_2, 20) || !memcmp(buffer3, sha_3, 20)) remove("ms0:"); It destroys all the data in that location. From the code, you can see that it specifically targets @The_Zett , the two of them do not get along, i do not know where this stems from, The_Zett has always been vocal about the type of person he thinks Total_Noob is, but has ALWAYS shown respect towards the work he has released. Regardless of what disputes someone has with you, regardless of what a person has said about you, you do not add this type of fucking code to your work, doing so makes you a slimy, untrustworthy, dishonest degenerate and it shits over any and all work you have released, it also destroys your reputation. Update: The software affected is TN-X v1 and TN-X v2.and yes it only affects TheZett, but it does have the potential of attacking the wrong person, take Gateway for example with their anti-clone measures, which would brick 3DS consoles that used a clone and their software, the thing is, this bricking code also bricked genuine Gateway owners, True Blue from what i remember also planed a similar HDD wiping measure to combat clones. The thing is, we are supposed to be able to trust Total_Noob, what he did was out of malice, it was pure 100% venomous hate filled spite and all because TheZett spoke of how lame it was to add watermarking to the screenshot feature in TN, this shows that if you voice your opinion and state that you do not like something about TN, chances are you will have your data destroyed. I have been seeing a number of tweets saying, 'but its only thezitt', regardless of it 'only being thezitt', to add malicious code that has the ability to destroy something just because you don't like what a person has said, is immature, cowardly, immoral, disgusting, cuntish, vile, disturbing and a whole bunch of negative words. Yes TheZett likes voicing his opinion, but that does not mean he deserves this type of thing to be done to him, perhaps instead of Total_Noob being cowardly, he could voice his opinion in an equal manner, there are plenty of places and opportunities for him to do so, no need for him to turn himself into a deceitful bitch. Update 2: Official word from TheZett on Wololo's blog Update 3: Total_Noob has made a statement here about what he did: 1.) Formatting someone's MS is a dick move, makes you a malicious piece of shit. 2.) Your reasoning and excuse, is 'Even Dark_AleX did this', so if Dax rub his balls with a cheese grater, you would do the same fucking thing ?, seriously, what age are you >.< 3.) Whilst you are comparing your actions to those of Dax, you fail to realise they are not the same or you do realise and it is your fail attempt to try and rationalise the stupid shit you pulled. What Dax did to his code, was to protect it from people ripping it off, what you did was single out one person and add malicious code of of an immature butthurt problem you have with TheZett, so NO, Dax NEVER did this...
  20. 15 points
    Have fun.. Ps3ita Team airart, KyRt, Rancid(o), twingolover, Zz_SACRO_zZ (Grazie Sacro ) OLD UPDATE FEATURES - Switch between COBRA and NORMAL mode ** - Direct access to PSN - Change automatically the console id at boot time * - Spoof to fw 4.70 - webMAN 1.41.16 MOD [ps3ita ed.] integrated (only COBRA mode) *** - System Manager integrated (only NORMAL mode) - Full support to TMAPI, ProDG e CCAPI v2.60 in COBRA and NORMAL mode - RSOD bypass - Ability to perform in-game screenshots - Ability to use the "Remote Play" from any PC - Ability to restore the options "Backup Utility" and "Media Server Connection" * - Support to ReactPSN - Added PSN icon - Added new_core New_core replaced the file sys_init_osd.self, it responsible for initiating the System Manager, change of console id and removal of the stage0 and stage1 if mode NORMAL is active. - The CFW can be installed over OFW/CFW 3.55 DEX and each CFW DEX with spkg check patched (example: PS3ITA 4.50 DEX, PS3ITA COBRA 4.50, PS3ITA 4.55 DEX) SOMES PATCH - Removed ecdsa check from appldr, isoldr, lv1ldr and lv2ldr - Removed "lv2 memory protection" of appldr - Patched lv1 to add support to lv1 peek, lv1 poke and remove Core OS Hash Check - Patched lv2 to add lv2 peek, lv2 poke, lv2_lv1 peek, lv2_lv1 poke and lv2_lv1 call - Patched category_game_tool2.xml to support webman plugin - Patched VSH to add ReactPSN support, ScreenShot InGame and spoof 4.66 - Patched premo_game_plugin and premo_plugin for allow remote play of pc - Patched nas_plugin to allow installation of PKG Retail - Patched np_trophy_plugin and np_trophy_util for avoid error 0x80022D74 and 0x80022D11 - Patched autodownload_plugin and download_plugin to allow installation of games update retail[/box] * CFW SETUP V5 The homebrew CFW Setup allows you to configure the CFW: - Change between COBRA and NORMAL mode - Enable or disable webMAN (only if COBRA mode is active) - Enable or disable System Manager (only if NORMAL mode is active) - Change the fan speed (only if normal mode is active) - Re-enable the options "Backup Utility" and "Media Server Connection" - Change the console id The inserted console id is applied automatically at boot time. - Restore the original console id (EID5) OPTION PRESENT ONLY IF CFW SETUP IS USED ON OTHER CFW PS3ITA - Install or remove the spoof 4.70 on the CFW 4.50 DEX, 4.50 COBRA DEX e 4.55 DEX NOTE For a more detailed description, in the homebrew CFW Setup press the START button on the desired option ** MODE COBRA (enabled of default) Adds many features to the CFW: - Support to PSP, PS1, PS2, PS3 ISO - Network support to PS1 and PS3 ISO - Auto-boot of plugins (sprx) at boot time (ex. webMAN) - Support to HD formatted in NTFS NORMAL If the NORMAL mode is active the CFW acts like a normal CFW DEX and you can use the System Manager. *** WEBMAN webMAN enabled of default. Allows to boot your backup directly from the XMB and automatically regulates the fan speed. Do not recommend it.. but.. if you want that the fan speed is adjusted from ps3 system (syscon), only enter in the webman setup and uncheck "Dynamic fan control" BUGS ISO PS2: the usually infamous wireless pad sync issue on PS3 not backward compatible! - Some (few) original game disk seems does not work in the cobra mode, to solve the problem change the mode to normal.. THANKS! Team Rebug (especially to Joonie), Malin, Estwald, The Three Musketeers, Graf Chokolo, failOverflow, Aldo Vargas (webMan MOD), Deank, Miralatijera, Naehrwert, All testers, thank you very much guys!! BIG THANKS!! Carlo (for having donated us a PS3 Slim and test the CFW) and Pablo (for having donated us a PS3 FAT) Thanks guys!!! Without you we will never have finished the CFW CFW v1.0.2 & CFW SETUP V 5.0.2: Download! PASSWORD: theallacacciatora MD5: f60aa39a031f65a2e0f14f2725cdd64e SRC CODE: Download! source
  21. 15 points
    Joonie

    Habib 4.66 COBRA CFW on its way

    I don't care what he does, time to release rebug has arrived, removed old habib patches and added new dean patch fixed a problem that got rebug cfw stuck for 3months Habib didn't leave Rebug no more drama please Sent from my iPhone using Tapatalk
  22. 15 points
    GregoryRasputin

    PSX-Place

    This is a new English PlayStation related website, brought to you by STLcardsWS and a couple of his friends. Going by admin join dates, It seems that it has been around for about a month, but only officially opened to the public today. Visit it here: PSX-Place
  23. 14 points
    I've put together custom database files for use with PSNStuff+ and PeXploit that contain the properly already patched files needed for OFW users. Use these for the games on the latest compatibility list. Everything is tested and working. How it works is, when you click the Save Fix button, it will write a .pkg or .rar file containing a .pkg to your computer. No running around trying to find fixes on file hosts. All fixes needed for games in the compatibility list are obtainable in these custom database files. A special thanks to all scene contributors who have been a part of supplying and fixing new games since the beginning. It is what makes this database possible. Latest PeXploit / OFW Compatibility List: ----------------------------------------------------------------------------------- Download Here - PSNStuff+ PSN Database v0.3.16 - Custom PeXpoloit / OFW Download Here - PSNStuff+ PS1 Database v0.3.12 - Custom PeXpoloit CFW / OFW Download Here - PSNStuff+ DLC Database v0.3.16 - Custom PeXpoloit CFW / OFW Download Here - PSNStuff+ PSP Database v0.3.15 - Custom PeXpoloit / OFW Download Here - PSNStuff+ MINIS Database v0.3.16 - Custom PeXpoloit CFW / OFW ----------------------------------------------------------------------------------- List Of New Content For CFW Users: - (this is only a list of content I added to the original PSNDL database when PSNStuff was dead which is now merged into the new alive and kicking PSNStuff+ database. Just keeping for history.)
  24. 14 points
    Josh Axey has been working on the hardware aspect of the PS Vita for a while and today he has released everything he has done up to this point, you can grab his files below at the source, but first here is a quote from the ReadMe: Source/Download
  25. 14 points
    zecoxao

    SYSCON firmware binaries (encrypted)

    here i leave the set of all SYSCON binaries i have. https://mega.co.nz/#!g50S1LRD!g8n1C191ax61YibnLEHJCQ63fT_ye1hA4Dhhrfulfs0 they're meant for analysis and, in the future (maybe) decryption
×