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New PS3 Game - Fursan al-Aqsa - Knights of al-Aqsa Mosque

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For this #ScreenshotSaturday I want to showcase the new enemies classes I created for my game #FursanAqsaGame, also I created a new skin for my game's protagonist, especially for a brand new explosive game mode: Suicide Operations. #UE3 #UE4 #UnrealEngine #IndieDev #FreePalestine


Episode 1 is coming very soon, Insha Allah. I hope you all will have a very cool gaming experience, especially the Shooter fans out there.


Cheers and until next update.







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Assalamu Alaykum (Peace be with you)   First of all, I would like to thank @GregoryRasputin (the owner of this website) for allowing me to promote my first commercial project here on his web

Hello guys!   Small update here.   I already began working on the Campaign Missions of #FursanAqsaGame. Each mission will have a cool intro cutscene animation, a triumphal entry in

Fursan al-Aqsa - Demo Updated   Lets kill some Zionist Soldiers in the best Max Payne Style!    Trailer: http://www.tiny.cc/0ix1qz PC Demo: http://www.tiny.cc/zkhrqz PS3 Demo: ht

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Fursan al-Aqsa Drone Gameplay


Hello guys!


I want to showcase a brand new vehicle which will be used on some Campaign Missions of Fursan al-Aqsa Game.


Intelligence in times of war means killing your opponents with their own weapons...


Enjoy this new gameplay showing off the drone, which you will use in many missions across the Campaign Mode of #FursanAqsaGame









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This is just a sneak peek of the Explosive Action and Epic Bosses Battles which awaits you on Fursan al-Aqsa.









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For today I want to showcase a new map I am making for #FursanAqsaGame. 

This will be a Mossad Office Headquarter, the Israeli Secret Service. 

Your mission is to infiltrate on the office, and find some important documents about a new attack Israel is planning against Palestine.















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Here I showcase the first person mode for some guns of my game, especially the pistols, greatly inspired by the classic Goldeneye 007.




My game is a Third Person Shooter, however, listening to the desire and feedback of many players who played my game`s first demo, I added the possibility to change between first person and third person view at any time in the game, pleasing both worlds (FPS fans and TPS fans).


But for the sake of keeping this reference to Goldeneye 007, I decided to only add hands models to pistols (otherwise they will not look good), as for the rifles, they dont have first person arms. It`s a game design decision.

Also I manually made the reload and equip/holster weapons animation to remember as much as I can Goldeneye 007.


I hope you enjoy, and very soon I will release a new demo for my game, the "Infiltration Demo". More details soon.
















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Fursan al-Aqsa Announcement Trailer - All the Power to the People of Palestine




Watch the video: http://tiny.cc/om0zsz


Soundtrack by Rodrigo KTarse (https://www.youtube.com/user/rodrigo17290) the Great Insurgent Rapper of Brazil's Guetos!


Updated Demo

Download PC Version: http://tiny.cc/ym0zsz
Download PS3 Version: http://tiny.cc/zm0zsz
Download Xbox360 Version: http://tiny.cc/1n0zsz


This Updated Demo of Fursan al-Aqsa - Knights of al-Aqsa Mosque will allow players to have a taste of the Campaign Mode, which has a gameplay very similar to (and inspired by) the Classic Shooter Goldeneye 007, with many mission objectives to complete on each "mission", such as destroying security cameras, sabotaging some Israeli equipment, finding documents that reveal more details about the game’s plot, planting bombs, invading Israeli bases, finding and murdering a specific enemy, rescuing Palestinian civilians, hijacking vehicles, taking down planes. 


Adding to this, there is a Multiplayer Map, Battle of Negev Desert, so you all can revive the Golden Days of Split Screen Multiplayer Games.


On consoles (PS3 and Xbox360), the multiplayer mode works outside the box, as for PC, you need to have 2 Xbox360 Gamepads for PC. However, it works aswell with ANY PC Gamepad through the Xbox360 Controller Emulator, which is already included with PC Version.


After you install the PC Version, just go to C:\Users\YOURNAME\Documents\My Games\Fursan al-Aqsa Press Beta\Support\Xbox360ControllerEmulator.zip


All the intructions are there.


The full version of this game will be released in January 2021, Insha Allah (God's Willing)


I hope you all enjoy this updated demo, as there is too much love, dedication and many sleepless nights spent on this project.


Assalamu Alaykum, may the Peace be upon You!


Nidal Nijm.


Note: There is a small bug in the game (which does not interfere with gameplay), it is a bug in the version of Unreal Engine 3 that I am using. Sometimes, when the player leans against some walls and tries to shoot, the projectile of the weapon is not launched. To solve this, just tap in any direction (W, A, S, D / analog directional on consoles) and shoot again. This is because the starting point of the projectile launch in Unreal Engine 3 is calculated in relation to the position of the player's camera, and sometimes the camera is "pressed" on some walls when the player is too close, losing the starting point of calculation for launching the projectile.

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Fursan al-Aqsa Infiltration - PC 64bit Patch




This is just the 64bit version of Fursan al-Aqsa Game Executable, which I am providing because some Windows 10 users are experiencing some crashes while running the game, as Win10 has some compatibility problems with old 32bit applications.To "install" this patch, simply copy the zip file to:


C:\Users\YOURNAME\Documents\My Games\Fursan al-Aqsa Infiltration\Binaries\


Extract the zip file there, then run the game direcly:

C:\Users\YOURNAME\Documents\My Games\Fursan al-Aqsa Infiltration\Binaries\Win64\FursanAqsaGame.exe

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Allah Akbar! All the praise be to Allah! My game will be showcased on @IndieCade Festival, GameSlam Opening Event! This is a dream coming true!

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Fursan al-Aqsa Pseudo Raytracing on GTS360M, PS3 and Xbox360!


PC: http://tiny.cc/ym0zsz
PS3: http://tiny.cc/zm0zsz
Xbox360: http://tiny.cc/1n0zsz




Today I want to showcase a Pseudo #Raytracing #Shader I made for #FursanAqsaGame and it runs smoothly on #GTS360M/#PS3/#Xbox360! I updated the Demo with this shader and a better balanced difficulty.

This is NOT a real raytracing effect, however, the final results are good enough, as I showcase below, and most importantly, it does not reduce performance, as it is just a material setup. I updated the Demo with this new shader and a better balanced difficulty.


This new shader basically uses the Unreal Engine 3 Material Function called Reflection Vector and a metallic reflection texture (an image file), everything linked to the Specular Map Input and Multiplied by the Diffuse Input of Unreal Engine 3 Material editor, as you can see here:




Here follows some screenshots
















Cheers and until next update!

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