Jump to content

[Released] #PS4ME (PS4 Memory Editor) By @j0lama - PS4

Recommended Posts

  • GregoryRasputin

#PS4ME (PS4 Memory Editor) By @j0lama

View File

j0lama has released PS4ME which is a PS4 Memory Editor, here is some information from the source:






PS4ME.dll is a Windows library with all the necessary functions to be able to link to a PS4 (Version 1.76 for now) and to be able to read / write process memory. 
For now it only has the following functions: 

- SendPayload (string IP, String payloadPath) : Allows you to send a payload to a certain IP through port 9023 so that it can be executed by the cTurt PS4 Playground. 

- Connect (string ip) : Connects to the PS4 with the specified IP. 

- Disconnect () : Disconnects from the PS4

- string [] getProcesses () : Gets an array of processes that are currently running on the PS4

- string AttachProcess (string ProcessName) : Link to a given process returning an error message in case of failure. 

- byte [] dumpMemory (string Offset, string size) : Performs a memory dump of the specified size and starts in the memory address specified by the offset returning the byte array. 

- writeMemory (string Offset, String value) : Write in the memory address specified by Offset a byte specified by value. 

- string readMemory (String Offset) : Returns the read byte of the memory location specified by Offset. 




  • Upvote 4
Link to post
Share on other sites

That's quite nice. too bad it's only 1.76, (for now at least).

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Create New...