zecoxao 1,371 Posted March 24, 2017 Share Posted March 24, 2017 First of all, a note. this is for testkit and devkit consoles ONLY! We are working on a way to bring debug functionality to retail consoles, but it might take a while. These are the patches: *(uint16_t *)0xFFFFFFFF82607E56 = 0x9090; //retail - testkit (doesn't work on retail yet, but offsets are the same) *(uint16_t *)0xFFFFFFFF82607E71 = 0x9090; //retail - testkit (doesn't work on retail yet, but offsets are the same) *(uint16_t *)0xFFFFFFFF825FCFE6 = 0x9090; //devkit *(uint16_t *)0xFFFFFFFF825FD001 = 0x9090; //devkit Due to the nature of devkits, only hitodama's payloads work on them, so i'll provide one payload for CTurt (for testkit) and one for hito (for devkit)testkit payloaddevkit payload Since people should already know by detail how to send these payloads i won't go through much detail. Testkit payload follows the CTurt procedure. Devkit payload follows the Hitodama procedure. The end result will be this: Good luck! If you do not feel confident on trying the payloads, just implement those patches yourself in your own custom payload PS: Even though it's in the tags, credits to zil0g80 and @wildcard for the sauces and patches 8 Link to post Share on other sites
StarMelter 161 Posted March 26, 2017 Share Posted March 26, 2017 Cool signature lost Link to post Share on other sites
Founding Member sandungas 504 Posted March 27, 2017 Founding Member Share Posted March 27, 2017 Wait, there is a folder named "hdd" inside the hdd ? Brilliant ! 3 Link to post Share on other sites
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