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Beautiful Retro PS4 (Slim & Pro)

ColorWare an American company known for it’s make-overs, has created a new unofficial PS4 Retro.

  • Slim: 500GB (799$)
  • Pro: 1TB (899$)

Sony has previously released an official “retro” console for their 20th birthday, but it was never really ‘limited’. ColorWare on the other hand only makes 25 PS4 Pro’s, and 50 PS4 Slims.

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SOURCE

VIA

added 5 minutes later

For Help Please Click This Link To Be Taken To The Thread On PlayStationHaX Forums

[PS3] webMAN MOD 1.47

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Developer @aldostools has release webMAN MOD 1.47.00

heres What WebMAN Mod is

webMAN MOD is an homebrew plugin with many features added on the original webMAN by Deank. We would like to integrate all existing features available on the PS3 Scene like a AIO plugin, and webMAN MOD was born.

 

Heres is the change-log

	
idle_plugin.sprx is not longer generated by webMAN MOD.

Use the updater to install it or copy it manually to /dev_hdd0/tmp/idle_plugin.sprx

Plugin now allocates up to 3MB using APP Memory Container on XMB

Reduced memory usage / stack size of various threads

FTP server now keeps memory allocated until session is closed (improves performance)

Fixed various issues introduced in 1.46.xx

Added SELECT & side menu to slaunch MOD

(Download Link for the 1.47 Updater Below)

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Source

[Vita] [3.63] Hidden Applications

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Idumpvitastuff on reddit released Hidden Applications for Vita 3.63, This enables sign Up for PSN, which lets you do account switching and it also enables the package installer

Heres a Tutorial for the Developer

0. Download ★Hidden Applicatons (CreateBackup.zip)
1. Download VitaIMGTools for your OS
2. Obtain your CMA Key. Just enter your AID (the random letters and numbers where your CMA backups are stored.) and it will give you the key
3. put the PSVIMGTools in the same folder you extracted CreateBackup.zip
4. Run the BuildScript for your OS. either the win32 one of osx/linux depending on what you have
5. Paste/Enter your CMA Key and press enter
6. Copy the “HIDENAPPS” folder into your CMA Backups/APP Folder
7 Refresh CMA Database, and restore backup to your vita

Source

[Vita] Psvimgtools v0.1 Released

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Vita Developer @Yifan Lu has released Psvimgtools v0.1 via Github for Windows/OSX/Linux and is used for decrypting CMA Vita Backups (Info below)

Heres a quote from Yifan’s website

psvimgtools: Decrypt Vita Backups

The Vita’s Content Manager allows you to backup and restore games, saves, and system settings. These backups are encrypted (but not signed!) using a key derived in the F00D processor. While researching into F00D, xyz and Proxima stumbled upon a neat trick (proposed originally by plutoo) that lets you obtain this secret key and that has inspired me to write a set of tools to manipulate CMA backups. The upshot is that with these tools, you can modify backups for any Vita system including 3.63 and likely all future firmware. This does not mean you can run homebrew, but does enable certain tricks like disabling the PSTV whitelist or swapping X/O buttons.

Backup Keys

Because my friends who discovered this are pretty busy with other stuff at the time, I will attempt to document their findings here. The backup encryption process is documented in detail on the wiki, but the short version is that your AID (unique to a PSN account) is used to generate a key seed. This key seed is used by the F00D processor (the security coprocessor) to generate a AES256 key, which is passed directly to the hardware crypto device. The ARM (application) processor can access this crypto hardware but cannot read any keys out of it. This means that ARM can use the hardware as a black-box to encrypt backups without knowing the key. Of course you can try to brute force the key since you know both the plaintext and ciphertext thanks to the HENkaku kernel hack, but that would take 22562256 time, which is physically impossible. However, since we can hack any Vita on 3.60, it is possible to use the Vita itself as a black box for extracting and modifying backups for other devices on unhackable firmwares, but since the process requires access to a hacked Vita, it is not very useful.

Here’s a quote form the Section Hacking Backups

Hacking Backups

What I did is completely reverse how CMA generates and parses the backup format. I have documented extensively how these formats work. I also wrote tools to dump and repack CMA backups and all this works with backups generated from the latest firmware.

Hacking backups isn’t as fun as having a hacked system. So, don’t update from 3.60 if you have it! You cannot run unsigned code with this, so you are only limited to tricks that can be done on the registry, app.db, and other places. This includes:

  • Enabling almost any games to run on the PSTV
  • Swap X/O buttons for out-of-region consoles
  • Run PSP homebrew with custom bubbles
  • and maybe more as people make new discoveries

My hope is that other people will take my tools as building blocks for a user-friendly way of enabling some of the tricks above as currently the processes are pretty involved. This also increases the attack surface for people looking to find Vita exploits as parsing of files that users normally aren’t allowed to modify are common weak points.

Additionally, because of how Sony implemented CMA backups and that the key-erase procedure is a hardware vulnerability, this is pretty much impossible to patch in future firmware updates. Unless Sony decides to break all compatibility with backups generated on all firmware up until the current firmware. And that would mean that any backup people made up until this theoretical update comes out would be unusable. Sony is known for pulling stunts like removing Linux from PS3, but I think this is beyond even what they would do.

Source (1) (2)

Updated Henkaku tutorial. Vita and PSP homebrew on 3.60 in about 10 minutes

With GekiHEN coming to a close soon I thought it might be a good idea to go back and update some of my Henkaku tutorials

A lot of my tutorials are older and I was covering most of Henkaku when it was new. Some of the information is outdated and I wanted to do a recap on some of the stuff I covered previously. In the following Video tutorial you can see how to install Henkaku, allow unsafe homebrew, install vita shell, install offline installer, and install adrenaline for ePSP homebrew (without a PSP game.) I covered what I consider the essentials. All the needed files can be found in the youtube description as well as at the bottom of this post.

Remember the the GekiHEN contest will be closing in a couple of weeks. If you are a developer get your entries in now. If you just like to play make sure to check out the contest. There is a lot of great Vita homebrew that has been entered:
http://gekihen.customprotocol.com/

Henkaku and Adrenaline starter pack Mirror: Here
WinSCP: https://winscp.net/eng/download.php

 

The Discussion thread can be found here

[Released] Teensy 2.0++ UART2USB FW

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Developer @cfwprophet has released Teensy 2.0++ UART2USB FW via github witch is a FW for Teensy 2.0 ++ for UART to Serial USB Connection to a PC Terminal

Heres some code from uart2usb.c

#include <avr/io.h>
#include <avr/pgmspace.h>
#include <stdint.h>
#include <util/delay.h>
#include "uart.h"
#include "usb_serial.h"

#define BAUD_RATE 115200

#define LED_CONFIG	(DDRD |= (1<<6))                       /* Configure Led on Pin D6 */
#define LED_ON		(PORTD |= (1<<6))                        /* Turn Led On */
#define LED_OFF		(PORTD &= ~(1<<6))                       /* Turn Led Off */
#define CPU_PRESCALE(n) (CLKPR = 0x80, CLKPR = (n))        /* Set CPU clock speed */
#define uart_printf(s) uart_print_P(PSTR(s))               /* write a string to the uart */
#define usb_printf(s) usb_print_p(PSTR(s))                 /* write a string to the usb */

void usb_print_p(const char *s);
void uart_print_p(const char *str);

/* Send a string to the USB serial port. The string must be in
   flash memory, using PSTR */
void usb_print_p(const char *s) {
    char c;
    while (1) {
        c = pgm_read_byte(s++);
        if (!c) break;
        usb_serial_putchar(c);
    }
}

/* Send a string to the UART serial port. */
void uart_print_P(const char *str) {
    char c;
    while (1) {
        c = pgm_read_byte(str++);
        if (!c) break;
        uart_putchar(c);
    }
}

/* The entry for our App code */
int main(void) {
    uint8_t n;

    /* set for 16 MHz clock, and turn on the LED */
    CPU_PRESCALE(0);
    LED_CONFIG;
    LED_ON;

    /* initialize the USB, and then wait for the host
	     to set configuration.  If the Teensy is powered
	     without a PC connected to the USB port, this 
	     will wait forever. */
    usb_init();
    while (!usb_configured()) /* wait */ ;
    _delay_ms(1000);

    /* Main loop with reconection */

 

Master.zip Teensy UART to Serial USB 2 hours ago

Source

 

PSN Flash Sale Upto 80% Off Ends 2/20

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There is PSN Flash Sale going on right now til Monday 2/20/17 with discounts on upto 80% OFF 

PS4  // A BASTARD’S TALE  –  $1.99
PS4  //  ACTION HENK  –  $3.74
PS4  //  ADAM’S VENTURE: ORIGINS – DELUXE EDITION   – $19.60
PS4  //  ADR1FT (VR – PATCH)  –  $4.99
PS4  //  AWESOMENAUTS ASSEMBLE!   – $3.99
PS4  //  AWESOMENAUTS ASSEMBLE! ULTIMATE OVERDRIVE COLLECTOR’S PACK   – $17.99
PS4 //   AWESOMENAUTS ASSEMBLE! ULTIMATE OVERDRIVE PACK  –  $7.99
PS4  //  BANNER SAGA 1   – $4.99
PS4   // BIG BUCK HUNTER ARCADE  –  $7.99
PS4  //  BLOODBORNE COMPLETE EDITION BUNDLE   – $24.99
PS4 //   BROKEN AGE (CROSS-BUY)  –  $4.99
PS4  //  CABELA’S AFRICAN ADVENTURES  –  $9.59
PS4  //  CHIVALRY: MEDIEVAL WARFARE  –  $7.79
PS4  //  CHIVALRY: MEDIEVAL WARFARE ULTIMATE EDITION –   $9.89
PS4  //  DARK SOULS 2: SCHOLAR OF THE FIRST SIN   – $11.99
PS4  //  DMC DEVIL MAY CRY: DEFINITIVE EDITION   – $11.99
PS4   // DOGOS   – $4.79
PS4   // DON’T STARVE: CONSOLE EDITION (CROSS-BUY)  –  $3.74
PS4  //  GODZILLA   – $17.99
PS4  //  GRAND THEFT AUTO V  –  $29.99
PS4 //   GRAND THEFT AUTO V & GREAT WHITE SHARK CASH CARD BUNDLE   – $37.99
PS4   // GRAND THEFT AUTO V & MEGALODON SHARK CASH CARD BUNDLE    $61.19
PS4  //  GRAND THEFT AUTO V & WHALE SHARK CARD BUNDLE   – $44.54
PS4  //  HOTLINE MIAMI (3 WAY CROSS-BUY)   – $3.99
PS4  //  INFAMOUS SECOND SON (STANDARD EDITION)    -$7.99
PS4  //  KING’S QUEST COMPLETE COLLECTION  –  $11.99
PS4 //   LARA CROFT AND THE TEMPLE OF OSIRIS & SEASON PASS PACK (DELUXE ED) –   $7.24
PS4  //  LICHTSPEER  –  $3.99
PS4  //  MARVEL: ULTIMATE ALLIANCE   – $17.59
PS4  //  MARVEL: ULTIMATE ALLIANCE 2  –  $17.59
PS4  // MERCENARY KINGS –   $5.99
PS4  //  METAL GEAR SOLID V: GROUND ZEROES    – $4.99

And Much More!

Source

Switch Like Patent Filed by Sony (New Vita?)

Sony filed a patent that looks like a Nintendo Switch New PS Vita?

Heres the patent Details

(19) [Issuing country] Japan Patent Office (JP) 
(12) [ 
Publication type] Open Patent Publication ( A) (11) [Public number] Japanese Patent Application Laid Open No. 2017-37371 (P2017-37371A) 
(43) 】 Operation 
device 
(21) [Application number] Japanese Patent Application No. 2015-156480 (P2015-156480) 
(22) [filing date] Heisei 21st (Heisei 21 ) ( February 16 , August 6 (2015.8.6) 
(71) 【Applicant 】
【Identification number】 310021766 
【Name or Name】 Sony Interactive Entertainment Inc.

 

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Source