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    [Released(SOON)] PS4 PKG Linker By @Pink1mods

    GregoryRasputin
    By GregoryRasputin,
    Developer @pink1 has posted information and images of an application that he is working on called PS4 PKG Linker, that is a front end or GUI that works with @flatz Remote PKG Installer, here is a quote from pink:       Source

    [Released] OpenESPHost v1.7

    GregoryRasputin
    By GregoryRasputin,
    baptistecdr has updated his Open Source software for use with an ESP8266 Wi-Fi board, this update adds DisDump by stooged, here is what else the exploit host contains:     xVortex: HEN xVortex: FTP xVortex: Game Dumper Stooged: Enable VR VV1LD/Stooged: Kernel Dumper Stooged: App2USB Stooged: DB_SG_Backup Stooged: Cache Install Stooged: FS Dumper LightningMods: FTP RW Zer0xFF: React PSPlus ValentinBreiz: Linux Loader MiraDevTeam: MiraFW Stooged: DB_Restore Stooged: DiscDump   Source   @c0d3m4st4 and @DEFAULTDNB have their own versions as well.

    [Released] LibOrbisPKG

    GregoryRasputin
    By GregoryRasputin,
    maxton has released an application for reading and writing PS4 PKG's and PFS archives, here is a quote from the source:         Source

    [Update 2] Konami Confirms They Did Not Block The P.T Demo

    GregoryRasputin
    By GregoryRasputin,
    Update At Bottom Of Article. I am sure most of you remember that Konami at one time was an awesome company, that released some of the worlds best games, then something happened and Konami seemed to turn evil, a highly anticipated sequel to the Silent Hill games got cancelled, Konami had the demo removed from the PS Store and you couldn't redownload it even if it was in your download list, then we found out that Konami were complete scumbags to their employees, we thought this is the lowest they could stoop?   According to tweets from well known people in the official gaming scenes, Konami are having a silent patch pushed that disables the P.T demo if you have a playable version on your PS4, so if you are on the most recent firmware and can play P.T, it seems that Konami can send a silent patch to stop you having fun with the demo, here are some tweets and articles:         Notice i have tagged the article as a rumour, the Twitter user "Mike Futter" has deleted some of his tweets, so this could all stem from some stupid troll on Reddit being tweeted by Wario64. There is one thing, notice the "lock", this type of lock happens when a game does not have access to the license, this happens on Jailbroken consoles a lot, the game/demo is locked when not in jailbreak mode.   Opinions?     This is one of the reasons we hack consoles, if all those great devs out there didn't find exploits and such for us to use, we would have no way of preserving or having ways to play preserved titles.     [UPDATE] Well it seems that this was just one big troll, nobody has been able to replicate what was posted by this idiot on Reddit, this was either accomplished by editing the param.sfo on a hacked PS4 or someone had a little fun with PhotoShop, either way it is fake and was done to give someone a little pleasure. What i do find alarming, is that "Mike Futter" claims that a friend of his had the demo update, is this dude a liar? Even though this is 99% a fake troll, Konami are still assholes       [UPDATE 2] Thanks to MrMario2011 providing me a link to an article, i can now post a quote directly from Konami regarding the demo:   Source Source 2     If you aren't already subscribed to MrMario2011, you should do so here: https://www.youtube.com/user/MrMario2011 He makes some awesome gaming/hacking related videos.

    PSN Get PKG Info By windsurfer1122

    GregoryRasputin
    By GregoryRasputin,
    windsurfer1122 aka @TD1122 has released an application that lets you grab information from PSN packages for PS1, PSP, PS3, PS Vita and PS4, here are the developers goals:     One-for-all solution to retrieve all header data and PARAM.SFO data from PSN packages Decryption of PS3 encrypted data to get all data Support of all known package types: PS3/PSX/PSP, PSV/PSM, PS4 Easy enhancement of interpreting data (=done at the very end with all data at hand) Support multiple output formats Support multiple debug verbosity levels Easy to maintain and no compiler necessary (=interpreter language) Cross platform support Modular and flexible code for easy enhancement and/or extensions (of course there's always something hard-coded left)   Source  

    Pictures of WiiMote, Nunchuck and Sensor Bar for the GameCube!

    ConsoleHax
    By ConsoleHax,
    Who doesn't know the original Nintendo Wii controllers? But who did know that these controllers were originally designed for the Nintendo GameCube? A Twitter user named @spmrp has found these rare relics on a Japanese auction website.     The code name for the 'Wiimote', Nunchuck and Sensor Bar for the GameCube was Nintendo Revolution. A name that was later used for the prototype Nintendo Wii. The package was sold for around 581 Euros.   The hardware needs to be connected with the console like regular GameCube controllers, but the buyer has not yet found a way for them to work.   Source: Nintendo Everything Via: ConsoleHax  

    THQ Nordic PlayStation Humble Bundle 2

    GregoryRasputin
    By GregoryRasputin,
    THQ Nordic have released a new batch of games to be included in their new Humble Bundle, the games are as follows:      Lock's Quest  Giana Sisters: Twisted Dreams - Director's Cut This Is the Police The Dwarves Red Faction II Black Mirror Destroy All Humans! 2 Titan Quest  Darksiders Warmastered Edition Sine Mora EX Battle Chasers: Nightwar   All these games cost a minimum of $15, if you go to the bottom you can choose where the money goes to.   Source  

    PS2 Network Adaptor SD Card Mod

    GregoryRasputin
    By GregoryRasputin,
    A Reddit user by the name of morgue888 has posted an image and details about an SD Card mod he did on the PS2 Network Adaptor:   This mod lets you use an SD card to load backups instead of using a HDD, here are the components he used:   Materials/Hardware: Card Reader
    https://www.amazon.com/gp/product/B00DGNYXQ0/ref=oh_aui_detailpage_o08_s00?ie=UTF8&psc=1   Converter for Card Reader
    https://www.amazon.com/gp/product/B00006B8C2/ref=oh_aui_detailpage_o08_s01?ie=UTF8&psc=1   Card Reader Extension https://www.amazon.com/gp/product/B00879U4O8/ref=oh_aui_detailpage_o08_s02?ie=UTF8&psc=1   SD Card
    https://www.amazon.com/gp/product/B013WXK4NY/ref=oh_aui_detailpage_o08_s01?ie=UTF8&psc=1   Useful but not absolutely required if you have another method to format the SD cards: You can connect the card reader to your PC over USB but it reads it as a HDD for proper formatting. https://www.amazon.com/gp/product/B00DQJME7Y/ref=oh_aui_detailpage_o06_s01?ie=UTF8&psc=1   Source

    [Released] PS4 Remote Package Installer GUI

    GregoryRasputin
    By GregoryRasputin,
    Developer Sc0rpion has released a Web GUI for @flatz Remote PKG Installer for PS4, it is in both Russian and English, there is a guide on how to use this at the source:   Source

    [Release] PKG0_calc_hashes.py v1 - Calculate hashes for data blocks inside PS3/PSX/PSP/PSV/PSM packages

    TD1122
    By TD1122,
    PKG0_calc_hashes.py by "windsurfer1122" (c) 2018 Calculate hashes for data blocks inside PS3/PSX/PSP/PSV/PSM packages.   Goals: Build CMAC and SHA-1/256 hashes of data, just like it is used in the 0x40 digest of PKG0 packages (PS3/PSX/PSP/PSV/PSM) Support of all known package types: PS3/PSX/PSP, PSV/PSM Easy to maintain and no compiler necessary (=interpreter language) Cross platform support Decision: Python 3 Compatible with Python 2 (target version 2.7) Identical output Forward-compatible solutions preferred   git master repository at https://github.com/windsurfer1122  

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