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    [Released] ManaGunZ v1.31 - #PS3Xploit - PS3

    GregoryRasputin
    By GregoryRasputin,
    ManaGunZ v1.31 - #PS3Xploit View File @Zar has updated his PS3 Backup Manager to make it compatible with PS3Xploit, here are a list of the changes/fixes :      Fix : Read&write file. Fix : Support big files (+4GB). Add : Italian, hungarian and spanish language. Add : Support fw 4.82 CEX. Fix : Some pnach wasn't applied correctly. Fix : Issue with reading files from bin/cue disk image. Add : Mount Game from file manager. Fix : Removed the refresh window everytime you use an option, sometimes it's useless. Add : CONFIG files extracted from softemu and gxemu. Add : Improved PS2 CONFIG editor. Fix : Removed the DBCONFIG.txt system. Add : Plugin Monitor, it allow you to load or unload a plugin. Submitter GregoryRasputin Submitted 12/27/2017 Category Homebrew(PS3) Developer Zar Source http://www.psx-place.com/threads/managunz-ps3-backup-manager-by-zar.1198/page-31#post-96934 Twitter Donate  

    .@SpecterDev Releases Kernel Exploit For PS4's With Firmware v4.05

    GregoryRasputin
    By GregoryRasputin,
    When i first heard that this developer was working on an exploit for the PS4, i had my doubts to its existence and with all the fakes we have had over the past year, i cannot be blamed for having such a doubt, but i am glad to say that i was wrong and my doubt was needless as SpecterDev has released a KExploit for PS4 firmware 4.05     Now at the moment, all that is available is a payload that will let you play with some Debug settings, but you better believe that some Homebrew will be on it's way as well as Backups, here is a quote from the source:       Here is a video by Guillaume MrNiato:   Source SpecterDev Twitter  

    [Released] ReNpDrm By @CelesteBlue123 - #HENkaku #Enso - PS Vita

    GregoryRasputin
    By GregoryRasputin,
    ReNpDrm By @CelesteBlue123 - #HENkaku #Enso View File @CelesteBlue has released ReNpDrm, which allows you to connect to the PS Store and download all the content you have previously purchased: Image thanks to MarioMasta   Submitter GregoryRasputin Submitted 12/27/2017 Category Homebrew(PS Vita) Developer CelesteBlue Source https://twitter.com/CelesteBlue123/status/945739588160688128 Twitter https://twitter.com/CelesteBlue123 Donate  

    RetroArch v1.7.0 Released - Improved PS3 Port

    GregoryRasputin
    By GregoryRasputin,
    I am not sure if many of you remember, but RetroArch started life on the PS3, it was the first console that seen a release of the wonderful multi emulator application, from there it grew into a multi system application.     Today version 1.7.0 was released and brings an improved PS3 port as well as various changes and additions for the other devices RetroArch can run on, first i will list the PS3 changes: Downloads now work Netplay now works. You can netplay between two PS3s, or with another system that is also of the big-endian architecture. For instance – netplay between RetroArch PS3 and RetroArch Wii U works. NOTE: There might still be some endian-specific code in certain cores that can cause bugs. Content Downloader works. You can download many demos and freeware homebrew games from this. Thumbnail Downloader works. You can download boxarts and titles/snaps for your games from here. Core Updater works. Now you can directly download freshly updated cores directly through the built-in Core Updater. New cores will be added over time, and best of all, you don’t need to install a new RetroArch version in order to obtain these new cores either. Improved font rendering inside the menu. Non-Western languages are now also supported by this improved font rendering, including Japanese, Korean, Chinese, Russian, etc.   Now the rest of the changes: CHEEVOS: Add badges for achievements, shows thumbnail images of achievements. CHEEVOS: Leaderboard support. CHEEVOS: Only disable savestates on hardcore mode if achievements are not available. COMMANDLINE: Fix fullscreen toggle switch. COMMON: Add ‘Automatically Load Content To Playlist’ feature, enabled by default. COMMON: Fix slowmotion ratio always being reset back to 1. COMMON: Optimized NBIO implementations now for Apple, Windows, and Linux. Uses mmap for Linux/Windows/BSD if/when available. File I/O should now be much faster for loading images inside the menu. COMMON: Native Blissbox support now for latest firmware as of writing (2.0). Implementation through libusb and/or native Windows HID. COMMON: New lightgun API. COMMON: New VFS (Virtual File System) API. COMMON: Fixed some playlist bugs. COMMON: New snow shader. COMMON: Fix Quick Menu title, no longer shows ‘Select File’. COMMON: Fix loading cores that require no content one after another. COMMON: Map Delete key to Y button for non-unified menu keyboard controls. COMMON: Fix for relative paths being normalised and generating a duplicate history entry. EMSCRIPTEN: Fix references to browserfs. FREEBSD: Support libusb HID input driver. HAIKU: Buildfix. INPUT: Map clear button to DEL key. LINUX/X11: Add RetroArch logo to window title bar. LINUX/X11: Input driver now supports new lightgun code. LINUX/X11: Support window transparency (requires a compositing window manager). LOBBIES: Fix for crash on join netplay rooms via touch / glui. LOCALIZATION: Update Italian translation. LOCALIZATION: Update Japanese translation. LOCALIZATION: Update Portuguese-Brazilian translation. LOCALIZATION: Update Polish translation. LOCALIZATION: Update Russian translation. MENU: Snowflake menu shader effect. OSX/PPC: Fix the GL2 renderchain, had to use EXT versions of framebuffer/renderbuffer functions. PS3: HTTP requests / downloads should now work. PS3: Core Updater now works. PS3: Improved font rendering, enable STB Unicode font renderer. PSP: Make it work with Vita’s Adrenaline. PSP: Fix audio sync. PSP: Fix content loading, port should be functional again. PSP: Use 64MB when available. SCANNER: Fix crash from Windows-incompatible format string. VITA: Improve packaging, installation times. WIIU: Disabled the controller patcher for now since it was the source of many stability issues. VULKAN: Various stability fixes for WSI. WINDOWS: Add MSVC 2017 solution. WINDOWS: Get rid of the empty console window in MSVC 2010 builds. WINDOWS: Raw input driver now supports new lightgun code. WINDOWS: Use configured OSD/text message color on GDI driver. WINDOWS/XINPUT: Populate XInput VID/PID from DInput so autoconfig doesn’t rely solely on joypad names WINDOWS/XINPUT: Fix crash that occurs in some situations with Steam running and a Steam Controller plugged in. WINDOWS: Improve version reporting under System Information. WINDOWS: Support window transparency. WINDOWS: Correct usage of GetWindowPlacement per MS docs, fixes game window position on Win95/98. WINDOWS: Added Visual Studio 2017 support.     Download Download Android Version   The RetroArch/Libretro team are a bunch of awesome developers and if you enjoy this software, you really should consider donating to them, it helps them maintain sever costs to host the software and its nightly versions as well as helps them with other projects related to RetroArch, if you can help do it here: Donate

    Small Changes At PlayStationHaX

    GregoryRasputin
    By GregoryRasputin,
    I have wanted to have a front page properly connected to the forum, it seemed to be a pain in the ass, but thanks to a tip by @BenMitnicK i found about 'Portal' which means i have a front page that is directly connected to the forum and is not two separate websites like it was before, so you can view news on the front page, then continue to the forum to comment.     I will also be combining the PlayStationHaX front page with WiiUHaX, so you will see more Nintendo related news on the front page of PlayStationHaX, you can find the old archived articles here: https://playstationhax.xyz/archive The link will contain articles from the old PlayStationHaX front page and WiiUHaX front page, if you have followed a link to a Nintendo article and found yourself here, please visit that link and use the search function, WiiUHaX was around two years before PlayStationHaX was created, so there will be a lot of Nintendo articles there that will not be here in the forum. If you like the old front page you can still use it as i will also be updating it.   Thanks for reading    

    Merry Christmas From PlayStationHaX

    GregoryRasputin
    By GregoryRasputin,
    Not long now until Christmas Day, all of us at PlayStationHaX wish you a Merry Christmas.   Image thanks to @StarMelter

    [RELEASE] CFW Ferrox 4.82 (1.01) + COBRA 7.55 [PS3]

    ConsoleHax
    By ConsoleHax,
      Developer Alexander released a new build of his Ferrox Custom Firmware. This build introduces COBRA 7.55 and includes a few bug fixes that where present in version 7.54.   The firmware has been tested before release, but if you encounter a bug you can report it on the comment section of this PSX-Place article.   Changelog 1.01:   COBRA 7.54 – Fixed the installation of Packages and game updates with Syscalls disabled. Credits to Alexander, Aldo Vargas, Joonie COBRA 7.55 – Fixed deleting Homebrews / Apps / Game updates with Syscalls disabled. Credits to Alexander Fix PSP DRM & Fix PSX. So now PSP PKGs and PSX PKGs runs correctly Fix BlueRay ISO Added support to download unsigned PKG from XMBPD – Credits to DeViL303, Bobby_Downgrades   SOURCE
    ORIGINAL SOURCE  

    [UPDATE] ONEMenu v2.03 [PS Vita]

    ConsoleHax
    By ConsoleHax,
      Developer gdljjrod (OneLUA team) released an update for ONEmenu. ONEmenu could be seen as an alternative LiveArea screen which looks a bit like the GUI of the Nintendo Switch. In the past ONEmenu was developed and used as an interface for ARK and VHBL.   It also features a build in explorer from which you can install or delete homebrew application and games.   Changelog 2.03: Small internal changes on Text Editor, to add or delete lines:
    keep pressed triangle right to add a line or left to delete a line; Enabled swipe up/down for category change; Fixed error on text files with text adjustment scroll; Now the PIC1 of the selected game/app is shown if no buttons are pressed; Please update your translations...New lines were added.   DOWNLOAD AND MORE INFORMATION

    [Released] Adrenaline Bubbles Manager v4.0.7 - #HENkaku #Enso - PS Vita

    GregoryRasputin
    By GregoryRasputin,
    Adrenaline Bubbles Manager v4.0.7 - #HENkaku #Enso View File OneLua Team have upgraded their awesome Adrenaline Bubbles Manager to version 4.0.7, here are the changes:     Now the iso/cso/pbp list shows the installed content, if the game is installed as a bubble already the title will be highlighted green. Now you can choose between list sorting by Installed, Title or Modification Date.       Here is the QR code to download the application directly to your PS Vita: Submitter GregoryRasputin Submitted 12/19/2017 Category Homebrew(PS Vita) Developer OneLua Team Source https://github.com/ONElua/AdrenalineBubbleManager Twitter Donate  

    .@RedEyeX32 Releases PS4 Keys?

    GregoryRasputin
    By GregoryRasputin,
    Scene developer @Red-EyeX32 has released some keys on Twitter that he claims are PS4 keys, now whilst i have no confirmation from anyone other than him that they are legit, there are various other scene devs checking them out, also as Sony was a massive cockbag when i posted an image of the PS4 SDK, i will not be linking to the keys nor posting an image of them.       Follow the developer on Twitter here

Portal by DevFuse · Based on IP.Board Portal by IPS

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