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    PS3 blc plugins to allow faster reverse engineering of ppc modules from IDA 7.0 or 7.2

    zecoxao
    By zecoxao,
    blc is a plugin that was created to implement Ghidra's decompiler natively into Ida Pro. it works really well for most languages but not ps3 ppu elfs, which is why i decided to add support for them (hardcoded still at the moment). https://www.sendspace.com/file/izd2pe first you must download this (Ghidra folder) and extract it under your IDA 7.0 or 7.2 plugins directory Then, according to the module you'll be studying, you download this https://www.sendspace.com/file/caywmf   an

    DooM I (1993) running on Blu-Play

    sleirsgoevy
    By sleirsgoevy,
    It seems I've (semi-)successfully ported DOOM I (1993) to BD-J, using Cibyl MIPS-to-Java transpiler. It basically works, however there are still bugs that don't allow to finish the second level.   The porting process was relatively straightforward, except for several corner cases like unaligned access and different endianness, as the OS-dependent parts of the game are abstracted from the engine itself. However, as for now only video output and controller input have been implemented.

    Damaged tracks

    sumotori
    By sumotori,
    Hello. By unsoldering the wifi module of the motherboard of my PS4 Slim model SAD-003, I lost the 2 connection points as shown in the attached image. Could someone help me by telling me where these two tracks are going? Thank you

    More PS5 Specifications Revealed

    GregoryRasputin
    By GregoryRasputin,
    Sony has been keeping busy not showing us the damn console, Microsoft showed us their weird looking console and then gave us the important technical details such as CPU, GPU and Ram, but Sony is refusing to let us see what the console looks like, does it look that bad?     Yesterday Mark Cerny gave us a presentation on the PS5 and what is inside this new console and from what he told us, we are going to get a console that is slightly inferior to the Xbox Series X console, apa

    Setting up PS3 Proxy Server GUI On PS4 Latest FW

    zecoxao
    By zecoxao,
    With these steps you'll be able to set up a proxy on your main psn ps4 machine and grab some pkgs you purchased or visit other links: Tools required: .Net 1.1 (in case you don't have it) and PS3 Proxy Server Gui https://www.sendspace.com/file/f98qv5 cmd line to know your ip Step 1: Install .net 1.1 Step 2: Install PS3 Proxy Server Gui Step 3: Start the cmd line and copy your PC ip (in my case it's 192.168.1.93)   https://imgur.com/a/nUku3xD   Step 4:

    [Release] dtbImage for ps3 linux with ps3sbmmio and proper ps3 ram support

    zecoxao
    By zecoxao,
    https://www.sendspace.com/file/39utp5 tiny image https://www.sendspace.com/file/84u9cn huge image here are the images me, wildcard, M4j0r and SSL are currently using for testing CPA/DPA on SW2. i'll put the toolchain required to compile these at a later time, as well as the syscon programs and the PUP used to test this

    HEN 2.1.2 BY SiSTR0 - Live Demo link

    HIASQ
    By HIASQ,
    HEN 2.1.2   Features * Homebrew Enabler * Jailbreak * Sandbox Escape * Debug Settings * External HDD Support * VR Support * Remote Package Install * Rest Mode Support * External HDD Format 7.xx Support * FW Version Spoof to 7.02 * Debug Trophies Support  Fixes * sys_dynlib_dlsym Patch   Cache / Live Demo 

    Release: BwE PS4 NOR Validator

    BwE
    By BwE,
    Hello! This program is the full version of my PS4 NOR Validator... it is designed solely to validate the NOR flash of your PS4 console from Better Way Electronics! Download: BwE_PS4_NOR_Validator.rar (Latest Version)   Why would you need to do this? Well if your console has suddenly died and has what is called the 'BLOD', the NOR can be the reason why. Using my program will allow you to validate literally every single byte of the NOR (or over 2045 specific areas) - allowing you to see w

    Could anybody dump the PS4 Blu-Ray player?

    sleirsgoevy
    By sleirsgoevy,
    As reported earlier, the PS4's Blu-Ray is itself a Java application. I'm almost sure there are some platform-specific APIs that can't be reproduced within the official BD-J API (e.g. there might be an API for capturing gamepad input). So, could somebody with a jailbroken PS4 dump that JAR from the console?

    BD-J -- sound.bdmv does not play

    sleirsgoevy
    By sleirsgoevy,
    I currently seem to be unable to play anything from the sound.bdmv file. Both HSound and MediaPlayer don't throw any exceptions, but there's no sound out of the speakers. The sound.bdmv file I'm using has been generated using soundgen from HD Cookbook, however the file from Ukku's Journey doesn't play either. I use bd://SOUND:00 as a URL.  

Portal by DevFuse · Based on IP.Board Portal by IPS
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