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    Damaged tracks

    sumotori
    By sumotori,
    Hello. By unsoldering the wifi module of the motherboard of my PS4 Slim model SAD-003, I lost the 2 connection points as shown in the attached image. Could someone help me by telling me where these two tracks are going? Thank you

    Setting up PS3 Proxy Server GUI On PS4 Latest FW

    zecoxao
    By zecoxao,
    With these steps you'll be able to set up a proxy on your main psn ps4 machine and grab some pkgs you purchased or visit other links: Tools required: .Net 1.1 (in case you don't have it) and PS3 Proxy Server Gui https://www.sendspace.com/file/f98qv5 cmd line to know your ip Step 1: Install .net 1.1 Step 2: Install PS3 Proxy Server Gui Step 3: Start the cmd line and copy your PC ip (in my case it's 192.168.1.93)   https://imgur.com/a/nUku3xD   Step 4:

    [Release] dtbImage for ps3 linux with ps3sbmmio and proper ps3 ram support

    zecoxao
    By zecoxao,
    https://www.sendspace.com/file/39utp5 tiny image https://www.sendspace.com/file/84u9cn huge image here are the images me, wildcard, M4j0r and SSL are currently using for testing CPA/DPA on SW2. i'll put the toolchain required to compile these at a later time, as well as the syscon programs and the PUP used to test this

    HEN 2.1.2 BY SiSTR0 - Live Demo link

    HIASQ
    By HIASQ,
    HEN 2.1.2   Features * Homebrew Enabler * Jailbreak * Sandbox Escape * Debug Settings * External HDD Support * VR Support * Remote Package Install * Rest Mode Support * External HDD Format 7.xx Support * FW Version Spoof to 7.02 * Debug Trophies Support  Fixes * sys_dynlib_dlsym Patch   Cache / Live Demo 

    Thinking about buying a PS4

    LoboGuara
    By LoboGuara,
    Hello people. I'm glad to see that this site still exists. Some time ago the page went offline, and I thought it was the end of playstationhax.xyz. Well, after a long hiatus from the console world, I'm thinking about finally buying a ps4. The goal, of course, is to hack it to take advantage of the console's full potential - making it clear: my focus is not piracy, but homebrews and the ability to run backups - Is there anything I need to know about different models and firmwares? I know, by

    Could anybody dump the PS4 Blu-Ray player?

    sleirsgoevy
    By sleirsgoevy,
    As reported earlier, the PS4's Blu-Ray is itself a Java application. I'm almost sure there are some platform-specific APIs that can't be reproduced within the official BD-J API (e.g. there might be an API for capturing gamepad input). So, could somebody with a jailbroken PS4 dump that JAR from the console?

    How to | Disable Supernag and install browseNX

    zapptheman
    By zapptheman,
    Hi all!   Welcome to another tutorial, this is quite similar to a previous one i have made which is installing SYS-Modules on your switch. This one here will go a bit more in depth on installing the switchback module to disable SuperNag, the nag which asked you to always update your switch to play games or open the internet browser.   So without further ado, lets hop straight in!       Written TUT:   What you will need:   - An

    BD-J -- sound.bdmv does not play

    sleirsgoevy
    By sleirsgoevy,
    I currently seem to be unable to play anything from the sound.bdmv file. Both HSound and MediaPlayer don't throw any exceptions, but there's no sound out of the speakers. The sound.bdmv file I'm using has been generated using soundgen from HD Cookbook, however the file from Ukku's Journey doesn't play either. I use bd://SOUND:00 as a URL.  

    Blu-Play Discord Server

    mr_lou
    By mr_lou,
    A Blu-Play Discord server has been created.   Feel free to drop by.   https://discord.gg/qeQbMd   https://discord.gg/7bkeJEP

    DooM I (1993) running on Blu-Play

    sleirsgoevy
    By sleirsgoevy,
    It seems I've (semi-)successfully ported DOOM I (1993) to BD-J, using Cibyl MIPS-to-Java transpiler. It basically works, however there are still bugs that don't allow to finish the second level.   The porting process was relatively straightforward, except for several corner cases like unaligned access and different endianness, as the OS-dependent parts of the game are abstracted from the engine itself. However, as for now only video output and controller input have been implemented.

Portal by DevFuse · Based on IP.Board Portal by IPS
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