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[Released] #Adrenaline Easy Installer v1.10 – #HENkaku – PS Vita

#Adrenaline Easy Installer v1.10 – #HENkaku

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@Freakler has updated his application that makes it easier to use TheFlow’s Adrenaline, here is a quote of the recent changes:

 

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Quote

 

1.10

  • updated for Adrenaline-4
  • added option to delete SaveStates

 

1.09

  • updated for Adrenaline-3.1

 

1.08

  • updated for Adrenaline-3 fix
  • removed resetting of installed flash files when up/downgrading as its not needed

 

1.07

  • added all releases of Adrenaline to choose from
  • restructured the menu because of all new options
  • you can now up/downgrade without rebooting (with same basegame)
  • the used basegame for Adrenaline will show up green in selection menu
  • added Advanced LiveArea Theming Option (app.db)
  • added view Adrenaline Update-History as option
  • added firmware check warning for future hacks
  • added check for valid 661.PBP file (if not it will be deleted)
  • added check for existing PBOOTs in basegames
  • added check for changeinfo.xml installation
  • typical CFW files & folders will now be created automatically
  • added option to display taiHEN config.txt
  • added option to reload taiHEN config.txt
  • adjusted Bubble Name and livearea
  • removed blocking of PSButton again
  • removed unnecessary files & code

 

 

 

 


 



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[Released] #Adrenaline Easy Installer v1.10 – #HENkaku – PS Vita

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[Released] #Adrenaline v4 – #HENkaku – PS Vita

#Adrenaline v4 – #HENkaku

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TheFlow has released three updates since the release of version 3, the most recent one being version 4, here are a list of the changes:

 

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Quote

– Changelog v4 –
  – Added custom graphics filtering support for PS1 games.
  – Added screen mode adjustment for PS1 games. If you’re using this feature on a PS Vita, select ‘Original’ screen mode in the
    offical settings, then apply the custom screen mode. On the other hand, if you want to the screen mode of the official settings,
    select ‘Original’ screen mode in Adrenaline settings. On a PS TV this will finally allow you to play your games in fullscreen.
  – Added screenshot support in PS1 games.
  – Added network update feature for future updates.
  – Fixed a bug in msfs driver that caused weird behaviour in XMB after resuming from standby.
  – Removed ‘Official’ graphics filtering in order to support the features mentioned above.
  
– Changelog v3.1 –
  – Added support for cwcheat in PS1 games.
  – Fixed sound problems after exiting a PS1 game.
  – Fixed ‘Please wait…’ bug in some games.
  – Fixed problem where mounting ur0: as USB device would cause problems in livearea.
  
– Changelog v3 fix –
  – Fixed bug where ‘Cannot find application’ would show up instead of returning to livearea.
  – Fixed bug where you couldn’t access the Adrenaline Menu after enabling/disabling wifi.

 


 



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[Released] #Adrenaline v4 – #HENkaku – PS Vita

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[Release] ONElua v3R0

With this ONELUAV3R0 (interpreter), you can create your own homebrew and applications, introducing and translating your ideas through the built in ONElua and of course native LUA.

I have the happiness, to announce that ONElua has an important update!
With the arrival of version 3.0, comes fairly new, v3.0 features list:
Please use oficial Web for download [IMG]
http://onelua.x10.mx

[IMG] 

+ Ported to be 100% compatible with taiHEN and use the maximum of functions.
+ New Touch Module (separation of the buttons module).
+ New Motion Module (Read Accelerometer, gyroscope).
+ New Console Module (Debug text console).
+ New Thread Module (Handling of threads or processes).
+ New Channel Module (Data connections between threads or processes).
+ New Link Module (Remote File Emulation), used ‘PSP2LINK’ of Bigboss @psxdev.
+ New Theme Module (Management of personalized themes for Livearea).
+ Completely rewritten Sound module, now supports OGG, MP3, WAV, in addition to playing from net sources.
+ Added function buttons.homepopup(), Enable / Disable the PS button to exit a game or app.
+ Added function buttons.portinfo(), Gets information from the control ports on the console.
+ Fixed functions buttons.rumble() and buttons.lbar().
+ Added the ability to scan QR codes with the camera, using the function cam.scanqr().
+ Added the metafunction of converting a color to a number, using color.tonumber().
+ Added 2 new colors in color.loadpalette(), ‘color.shine’ and ‘color.shadow’.
+ Added the game module (Handling applications or Bubbles), Some functions:
|- game.list(), It allows to obtain a list of all the installed games in ux0 and ur0 of your console.
|- game.move(), It allows to move a game or application from ux0 to ur0 or vice versa in the system.
|- game.delete(), Delete a game or application on the system.
|- game.exists(), Lets you check if a game or application exists on the system.
|- game.install() & game.installdir(), Installation of VPK packages, and directories, Now when installing an update of a game the changelog.xml is shown correctly in the game bubble in the Livearea.
+ Added the possibility of render scroll effect, in the screen.print().
+ Fixed the function screen.clip(), now work, and support circle limit.
+ Added the function screen.brightness(), Allows you to get and set the brightness level in the console.
+ Added the function screen.frame(), Allows you to get the current frame that the console is displaying.
+ Added several new functions in the OS module:
|- os.master() Allows you to enable Unsafe mode on the console.
|- os.access() Allows you to know the type of access in the console (Safe or Unsafe).
|- os.taicfgreload() Allows a reload of the file config.txt from the Tai folder (henkaku).
|- os.browser() Allows run the browser.
|- os.newuri() Creates a fast access URI command to an application.
|- os.updatedb(), os.rebuilddb() In order to update or completely rebuild the database (app.db).
+ Updated the internal debugger.
+ Rewritten most code, to be more optimized and fast.

[IMG] 

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[Release] ONElua v3R0

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The Winners Of The #GekiHEN Competition Are – #HENkaku

The GekiHEN competition is over and we can reveal the winners

 

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Best Homebrew Game

Project Void

 

Best Utility

Vita Homebrew Browser

 

Best Emulator/Port

ZeldaROTH

 

Best Plugin

RinCheat

 

 

 

 

If you would like to know all the details on how the winners were chosen, check this article at PSX-Place

 

Thank You to all the great developers who entered the competition, all the entries were awesome :)

 

GekiHEN was brought to you by CustomProtocol, PSX-Place, Wololo and PlayStationHaX

 



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The Winners Of The #GekiHEN Competition Are – #HENkaku

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Guide for Vsh and Recovey Menu for eCFW 6.61 Adrenaline 3

IN ITALIAN

Prima di iniziare la guida ricordo che per accedere al VSH MENU di Adrenaline 3 o versioni superiori,basta semplicemente premere il tasto SELECT .Non siamo responsabili di eventuali brick alla vostra console.Le varie modifiche nelle impostazioni e a vostro rischio e pericolo

VSH MENU

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CPU CLOCK XMB Con questa opzione è possibile aumentare la velocità di clock della CPU nella XMB con i seguenti valori:

  • Default
  • 20/10
  • 75/37
  • 100/50
  • 133/66
  • 222/111
  • 266/133
  • 300/150
  • 333/166

CPU CLOCK GAME Con questa opzione è possibile aumentare la velocità di Clock della CPU utile per quei giochi che richiedono molta velocità di calcolo(tipo Soul Reaver).E’ possibile selezionare i valori:

  • Default
  • 20/10
  • 75/37
  • 100/50
  • 133/66
  • 222/111
  • 266/133
  • 300/150
  • 333/166

UMD ISO MODE Da qui è possibile selezionare con quale modalità avviare le UMD ISO

  • Inferno(i driver più utilizzati e compatibili con i firmware 6.61/6.60)
  • M33 Driver (i driver del Team March33 più evoluti rispetto a NP9660)
  • Sony NP9660(i vecchi driver originali della PSP)

SUSPEND DEVICE Permette di attivare la modalità Stand-By della console

RECOVERY MENU Il menu RECOVERY di Adrenaline con ulteriori opzioni come Toggle Usb,configurazioni avanzate,attivazione dei vostri plugin ecc

RESTART VSH Permette di riavviare l’eCFW Adrenaline

EXIT Uscire dal VSH MENU

RECOVERY MENU

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Toggle USB

Toggle USB Attiva la modalità USB per trasferire homebrew,giochi,plugin ecc direttamente sulla scheda SD della PSVITA tramite PC

CONFIGURATION

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Sotto menu di CONFIGURATION

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SKIP Sony logo permette di disattivare e saltare il boot-logo iniziale di avvio di Adrenaline

SKIP Game Boot permette di disattivare e saltare il boot-logo iniziale PSP quando si avvia un gioco

Hide Corrupt icons Nasconde le icone corrotte nella XMB

Hide Mac Adress Nasconde il Mac Adress nelle informazioni di sistema

Autorun program at /PSP/GAME/BOOT/EBOOT.PBP Avvia direttamente all’avvio dell’eCFW il programma nella cartella /PSP/GAME/BOOT/EBOOT.PBP

Umd Mode Permette di selezionare con quale modalità far partire le UMD(ricordo che il lettore UMD non è disponibile su PSVITA)

  • Inferno
  • M33 Driver
  • Sony NP9660

Fake Region Permette di attivare una regione diversa da quella di Default

  • Japan
  • America
  • Europe
  • Korea
  • United Kingdom
  • Mexico
  • Australia/New Zealand
  • East
  • Taiwan
  • Russia
  • China
  • Debug Type I
  • Debug Type II

Hide Dlc in game menu Nasconde i Dlc nel menu in game

Hide PIC0.PNG and PIC1.PNG ingame menu Nasconde le immagini PIC0 e PIC1 nel menu ingame

Use extended colors Permette di utilizzare dei colori estesi

  • Disabled
  • 02g
  • 03g

Use Sony PSP OSK Permette di attivare la tastiera su schermo della PSP (OSK ON-Screen KeyBoard)

Use NODRM Engine Permette di attivare il motore NODRM

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Run program at /PSP/GAME/BOOT/EBOOT.PBP Questa opzione permette di avviare un programma dal percorso PSP/GAME/BOOT/EBOOT.PBP

ADVANCED

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Sottomenu di ADVANCED—–>>>

 

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Advanced configuration Permette di accedere alle configurazioni avanzate

Reset setting Resetta le impostazioni ai valori di default

Sottomenu di Advanced configuration

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Force high memory layout Permette di forzare e di avere la fusione tra la memoria del kernel in uso con quella dell’utente(Sblocca la memoria nei giochi PSP/HOMEBREW)

Execute BOOT.BIN in UMD/ISO Permette di Eseguire il BOOT.BIN in UMD/ISO

XMB Plugins Attiva e disattiva i plugin nella XMB

GAME Plugins Attiva e disattiva i plugin nel gioco

POPS Plugins Attiva e disattiva i plugin POPS

CPU SPEED

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Sottomenu CPU SPEED

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Speed in XMB Permette di aumentare la velocità/frequenza nella XMB

  • Default
  • 20/10
  • 75/37
  • 100/50
  • 133/66
  • 222/111
  • 266/133
  • 300/150
  • 333/166

Speed in UMD/ISO Permette di aumentare la velocità/frequenza nelle ISO o UMD

  • Default
  • 20/10
  • 75/37
  • 100/50
  • 133/66
  • 222/111
  • 266/133
  • 300/150
  • 333/166

PLUGINS

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Permette di avere un plugin manager dove poter abilitare/disattivare i plugin (si sconsiglia di utilizzare i plugin PSP su PSVITA).I plugin non sono inclusi nel Recovery Menu e devono essere aggiunti dall’utente.

 

REGISTRY HACKS

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Sottomenu Registry hacks

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Button Assign (currently: X is Enter) Permette di modificare il tasto Enter da X a O o viceversa

Activate WMA Attiva o disattiva i file WMA

Activate Flash Player Attiva o disattiva il Flash Player

CREDITI

Si ringrazia lo sviluppatore Theflow per Adrenaline 3,tutti gli sviluppatori PSP/PSVITA e il sito gamesandconsoles.org



Visit the forum for more help:
Guide for Vsh and Recovey Menu for eCFW 6.61 Adrenaline 3

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[Released] #Adrenaline v3 – #HENkaku – Project Goes Open Source – PS Vita

#Adrenaline v3 – #HENkaku – Project Goes Open Source

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TheFlow ha released version 3 of Adrenaline and has also made it open source:

 

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Quote

– 6.61 Adrenaline –
  A software that transforms your PS Vita into a two-in-one device
  
– Donation –
  If you wish to donate me some money, I’d really appreciate. But just don’t write thanks for PSP piracy xD
  Link: goo.gl/uAIPIY
  
– What is Adrenaline? –
  Adrenaline is a software that modifies the official PSP Emulator using taiHEN CFW framework
  to make it run a PSP 6.61 custom firmware. Thanks to the power of taiHEN, Adrenaline can
  inject custom code into the IPL which allows unsigned code to run at boottime.
  
– IMPORTANT NOTE –
  For 6.61 Adrenaline-2 or higher, you must put Adrenaline files to ‘ux0:adrenaline’ instead of ‘ux0:pspemu/adrenaline’.
  
– Changelog v3 –
  – Added ability to launch PS1 games from XMB and play them with full sound.
  – Added ability to save and load states using the ‘States’ tab in the Adrenaline menu.
  – Added possiblity to connect USB in XMB and added ‘Toggle USB‘ option to recovery menu.
  – Added ability to return to livearea by double tapping the PS button.
  – Added Adrenaline startup image designed by Freakler.
  – Added option to force high memory layout. For ‘The Elder Scrolls Travels: Oblivion’ Demo.
  – Added option to execute ‘BOOT.BIN’ in UMD/ISO. For ‘Saints Row: Undercover’ Demo.
  – Added correct enter and cancel buttons assignment.
  – Fixed volatile memory allocation bug that made ‘Star Wars: The Force Unleashed’,
    ‘Tony Hawk’s Project 8’ and maybe more games crashing.
  – Fixed bug that was introduced in v2 which caused some games to crashed at PMF sequences.
  – Fixed NoDrm engine bug where fan translated games couldn’t load PGD decrypted files.
  – Fixed msfs directory filter bug that caused some games not to recognize savedatas.
  – Fixed compatiblity of base games, any game should now be able to use Adrenaline to the fullest.

 

 

 


 



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[Released] #Adrenaline v3 – #HENkaku – Project Goes Open Source – PS Vita

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Upcoming Features For #Adrenaline v3 – #HENkaku

TheFlow has released a change-log for version three of Adrenaline which is due to be released next week:

 

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Quote

 

– Changelog v3 –

  – Added ability to launch PS1 games from XMB and play them with full sound.

  – Added ability to save and load states using the ‘States’ tab in the Adrenaline menu.

  – Added possiblity to connect USB in XMB and added ‘Toggle USB‘ option to recovery menu.

  – Added ability to return to livearea by double tapping the PS button.

  – Added Adrenaline startup image designed by Freakler.

  – Added option to force high memory layout. For ‘The Elder Scrolls Travels: Oblivion’ Demo.

  – Added option to execute ‘BOOT.BIN’ in UMD/ISO. For ‘Saints Row: Undercover’ Demo.

  – Added correct enter and cancel buttons assignment.

  – Fixed volatile memory allocation bug that made ‘Star Wars: The Force Unleashed’,

    ‘Tony Hawk’s Project 8’ and maybe more games crashing.

  – Fixed bug that was introduced in v2 which caused some games to crashed at PMF sequences.

  – Fixed NoDrm engine bug where fan translated games couldn’t load PGD decrypted files.

  – Fixed msfs directory filter bug that caused some games not to recognize savedatas.

  – Fixed compatiblity of base games, any game should now be able to use Adrenaline to the fullest.

 

 

Source

Donate to TheFlow

 

 

 



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Upcoming Features For #Adrenaline v3 – #HENkaku

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Easter Flash Sale On US PSN – Ends Monday 17th

 

The US PlayStation Store is holding an Easter Weekend Flash Sale, with many awesome games for all three main consoles for sale at up to 70% off, here is a sample of the 137 titles they have on offer:

 

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You can view all the offers by visiting this link

 

 

If you live in UK or Europe, you can grab some PSN credit here from Amazon:

$10 PS Store Credit

$20 PS Store Credit

$50 PS Store Credit

 

 

 

 



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Easter Flash Sale On US PSN – Ends Monday 17th